;===================================================================================
; Script Name: neo's bodbook filler
; Authors: neo
; Version: 2.0
; Client Tested With: 7.0.29.2
; EUO version tested with: 1.50 236
; Shard OSI / FS: OSI
; Revision Date: February 17, 2013
; Public Release: September 29, 2011
; Closed Beta testers: MeWonUo and Goliath
; Special thanks: MeWonUo and The Ghost for testing v2.0 Open Beta and providing me
; with detailed feedback of their runs. Thanks guys! :)
;
; Purpose: Fills multiple BOD books from within multiple containers. Puts them back
; in place after filling them. Works with both SMITH and TAILOR BODs as of
; version 2.0
;-----------------------------------------------------------------------------------
; Url: http://www.scriptuo.com/index.php?topic=8636.0
;===================================================================================
; Version 2.0 - Added tailor bod support
; - Polished up some of the code
;
;------------------------------------------------------------------------------------
; Version 1.2 - Public release. Thank you very much MeWonUo and Goliath for
; testing this out and sending feedback, I'm sure I wouldn't have
; gotten so far with this script without your help. Thank you! :)
;------------------------------------------------------------------------------------
; Version 1.1 - Some more improvements.
; - Some clean ups on the code to prepare for public release
;------------------------------------------------------------------------------------
; Version 1.0 - Some improvements
;----------------------------------------------------------------------------------
; Version 0.9 - Some minor changes
;------------------------------------------------------------------------------------
; Version 0.8 - Some more fixes :D
; - Bod filling speed improved greatly
;------------------------------------------------------------------------------------
; Version 0.6 - Minor fixes
;-------------------------------------------------------------------------------------
; Version 0.5 - Some more fixes.
; - Added important note in "Instructions". Please read them before using
; this script
;------------------------------------------------------------------------------------
; Version 0.4 - More minor fixes.
;------------------------------------------------------------------------------------
; Version 0.3 - Some more fixes
;------------------------------------------------------------------------------------
; Version 0.2 - A few minor fixes
;-----------------------------------------------------------------------------------
; Version 0.1 - Closed beta
;-----------------------------------------------------------------------------------
; Instructions:
; - Have a salvage bag in your backpack
; - Use only ONE color of cloth,having more colors in your secure/backpack
; will break the script
; - You need a trash barrel within two tiles for trashing bone items
; since they can't be recycled
; - You must add the CONTAINERS which contain bod books to be filled
; to the menu list. When you add the container, all books inside
; that container will be added automatically to the list
; - You must have at least 1 tinker tools inside backpack or resource
; secure to craft the tongs (and enough tinker skill of course)
; - You must have a secure with all the crafting material in
;
; You have 2 trashing options for non-exceptional items:
; - Salvaging. This will require you to have a Salvage Bag inside
; your backpack.
; - Throw away in trash. This will require you to have a trash can
; within 2 tiles from your character
; YOU MUSTN'T HAVE ANY LOOSE BODS INSIDE YOUR BACKPACK WHEN YOU
; HIT PLAY, OTHERWISE YOU WILL BREAK THE SCRIPT.
; IMPORTANT NOTE: DON'T USE ANY FILTERS ON YOUR BOD BOOKS
;-----------------------------------------------------------------------------------
Thank you MeWonUo and The Ghost for valuable feedback on the Open Beta for version 2.0I've had it running while walking the dog for the last hour or so. No issues and it works like a charm, thanks a bunch.
I've had it running while walking the dog for the last hour or so. No issues and it works like a charm, thanks a bunch.
That's unattended macroing. I'm SOOOOO going to tattle on you. :p
I seem to have run into an issue. I am currently playing on Pandora, and this is what's happening.I'm not sure... I've only tested this on OSI.... I'm thinking maybe the item type for tongs are different over there? Try checking that....
When I run the script, it attempts to make tongs and never stops. When I open up the tong gump, it made a heater shield then went back to making tongs again. Any advice?
Script is great but there is still a problem with the unfilled bods you receive from the blacksmith not going into the bodbook for empty bods.
Also, it seems to be only able bodbooks with like 200 bods in them or less. Otherwise it loads up to the max item limit in your backpack and gets stuck saying the bag is too full, rather than unloading.
Script is great but there is still a problem with the unfilled bods you receive from the blacksmith not going into the bodbook for empty bods.I'm not sure I understand what you mean... :(
Also, it seems to be only able bodbooks with like 200 bods in them or less. Otherwise it loads up to the max item limit in your backpack and gets stuck saying the bag is too full, rather than unloading.
how can i get the script???please help :)
Finally had some time to test this filler. 18.5 hour run, 1722 bods filled and no problems at all. Great script, thank you for sharing it.Thank you for the feedback... Hopefully I'll have an updated version soon taking in some requests to make this more useful for everyone!
hello ...Thank you for the feedback! And yes, every info regarding bugs, errors, or even success streaks will most definitely help! I'll write all the info I get here down to debug the script! :)
First off this script is so sweet... thanks for your hard work
You asked for issues if we found them.
Tonight on 2nd book after 45 BoDs filled it pulled out a chainmail coif 10 count
and stared making plate legs ......
Not sure what happened it had alread filled a few cahinmail coifs already
the deed it did this on was listed as
small bulk order
iron ingots
normal
amount to make 10
chainmail coif
and was on OSI server
not sure if that info will help or if its needed ... but great work it has made it much easier on me thanks
Wow Neo, the review got me all excited, that I wanted to try this so bad. get my self setup and hit play. work great until it pick up my tailor Book. How hard will it be to add/ modified so it does tailor too. thx.Hey... Well, I don't really know at this point, since I've never actually done tailoring. But my guess is it shouldn't be too hard... Like I said, just want to sort out the problems it currently has (if any) and then implement tailoring already.
I just did 157 BOD in 1h38 ; I love it that it do multiple book, Now I need just to move all my Resources to my BOD location and test the S*^(&*&% of the it. I will be your guinea pig. :)Sweet! Let me know if there are any changes... I'm waiting for a warrant to publish a new script here today. After that, I'll start working on the tailor bods stuff for this guy here...
ran over 1000 bods today with no issues ...... cant wait for tailoring :DThat's really nice to hear! Thank you! :)
My BOD are still running after 815 BOD , 8h34 and 27 trashed. Here some stat. @ 733 7h41 14 platemail leg was trash, lag maybe. 13 items was trash before ( 1 Spear, 5 plate gorget, 4 Plate Helm 3 plate gloves) I use a secure instead of a trash can :) So far I like it lots and waiting to try your tailor. I have 4k cloth BOD waiting for you and 3k leather(mixte) It a beauty looking at the screen and see how fast menu move and working getting done. thx again 10/10 for now and maybe 14/10. with tailor :)Sounds good! Thanks! :)
Neo's BOD Filler
Current book 9
Bods Filled 1018
Items trashed 27
Time running 10h:36m:23s
Here the final stats from your menu,Cool! Looks good! :)Code: [Select]Neo's BOD Filler
Current book 9
Bods Filled 1018
Items trashed 27
Time running 10h:36m:23s
During the whole time, it happen in 4 occasions that items got trash( make extra items). 27 items, so 360 of 163 658 Ingots was miss use. it a good ratio. No Crash, no hiccup, no fuzz, Just pure joy while I wake up this morning.
Those that are testing. You need to add item BUI to the !cloth variable in the === vars === section of the script.Great stuff man... I've also tried to fix the issues you've sent me @ icq.
Neo - It's got through about 20 cloth bods so far without any issues at all. I'll move over to leather and bone items here soon.
v2 fixed all 3 issues that I came across! Nice job.That's great to know!
I'll be sending any other hiccups your way as I come across them.
Does it fill Bone Bods?Sure does... At least it's supposed to. :)
Nel.
For me the script hangs up on the bone bodsDoes this happen with any bone bod for you or specific one(s)?
It seems to pull the book to my pack
pulls the bods
pulls the resources needed
makes the number of items listed on the bod so if its 20 exceptional
it stops at 20 items created regardless if they are exceptional or not and then just sits there.
Not sure what info you need but I am happy to help
I have decided to give this a go whilst i am waiting for Kali's Oeuo script as i have so many bone bods to fill its unreal, so far its been running for 85mins and has filled 127 bods without a hitch. Thanks for a cool script, looks like S7's script just got retired early.Thanks for the feedback Nel. Are you running just bone bods or others as well?
Nel.
Bod 182, has just failed, this time it wasn't me. It was meant to make 20 Spined Exp leather legs. It made 20 Spined Exp leather skirt instead and has now hung.Nel, do you have that same bod to try out with again? I checked the code here and it seems to be right for both legs and skirt. Perhaps it was something lag related? I do know that lag can mess up the flow of the script, and there's nothing really I can do about it, unless I was willing to sacrifice A LOT of speed.
Nel.
Did some more filling this morning, at some point the script moved or opened my paper doll or back pack and the next bod was out of whack again, made 10 x Horned leather shorts, instead of the 10 x horned leather studded Armour expected.Well, those issues do seem to be lag related... Especially since it reopened the backpack apparently... I remember I coded something to reopen the backpack to avoid ghosting issues in case lag was detected... I'll have to tinker around with it a little bit further I guess... Maybe add a user variable in there where the user can define his own lag or something...
hope this helps find the problem.
Nel
did some more bods after this, after 34th bod it was supposed to make 15 barbed leather shorts, made 15 barbed leather leggings instead. again the paper doll or backpack moved, this is the only thing i can see happening. not sure if that's the problem though. Off to work now, back 10pm UK time will give it another try then.
I am not sure it's lag thats causing it, i have started the script 4 times tonight and it has ran for a while and then stopped after making a quantity of the wrong items. i have a 15ping to my shard, and run Timbo's script to fill none bone bods. maybe its just a problem with my puter, i will try it on the other one tomorrow see if it still has the same problem.I'm just trying to see all the possibilities since I wasn't able to figure out your issue so far.... That's why I asked...
Nel.
Don't slow it down! I loves it just the way it is! LOVES IT, Precioussssss!I would never slow it down... lol
I have seen the Quest gump pop up before but was watching the screen so closed it and it wasn't a problem, i just moved it off the side of the screen so it could not be clicked.Hm, that's a really weird issue you're having there... And apparently it's not a common one at all heh...
Could it be something to do with screen resolution? i have my screen so that the UO play window nearly fills my monitor and not like a lot of the screenshots i have seen where the play window is about 50% of the screen and the rest is the black area where ppl have their spells, paperdoll and such.
Well i am going through my cloth bods, blowing the dust off of them !! I am going to fill 2000 cloth bods. I will let you know how it goes. I wish we had a script that you could target big bods and it would grab the smalls and put in a bag or even a book. Everything that i have ran of yours Neo worked flawlessly.Thank you madatu! Let me know how the runs go! :)
Hi Neo, Going to have to say this has beaten me. Not sure if its Lag, Screen Size, or i am just doing something stupidly wrong that i cant work out whats making the script stop after filling the wrong items. Your script does what no other does to date, which is fills Boned bods. But for filling normal bods i am going to have to revert to S7's for the time being. Your support for this this script as good as if not better than some of the script writers, but i think this is down to me and my setup as nobody else seems to have the same problems as me. Thank you for the time and effort you have put into the script. If you manage to put in a lag modifier or whatever it would be called i will try it again. or anything else you can think of.Nel, have you tried my suggestion above? To try and use the default install settings of UO (default screen resolution and whatnot) and just run the script to see if that solves it ?
Nel.
This thing is lightning fast ! I have had a few times it has gotten stuck making dublets. the bod wasnt for Dublets. i just dump them into the trash are restart it. It also got stuck making some dress and fills the pack up. Over all i am very satisfied. What does a fewq hundred cloth cost. For some reason i have been laggy in the game with a few spikes.I'm pretty sure that making wrong items can just be lag related. However, the issue of it filling the bag with a specific item is probably something in the script.
For me the script hangs up on the bone bodsDoes this happen with any bone bod for you or specific one(s)?
It seems to pull the book to my pack
pulls the bods
pulls the resources needed
makes the number of items listed on the bod so if its 20 exceptional
it stops at 20 items created regardless if they are exceptional or not and then just sits there.
Not sure what info you need but I am happy to help
If you could tell me which items your got it stuck on, that would be of great help.
I actually hadn't seen this post.For me the script hangs up on the bone bodsDoes this happen with any bone bod for you or specific one(s)?
It seems to pull the book to my pack
pulls the bods
pulls the resources needed
makes the number of items listed on the bod so if its 20 exceptional
it stops at 20 items created regardless if they are exceptional or not and then just sits there.
Not sure what info you need but I am happy to help
If you could tell me which items your got it stuck on, that would be of great help.
Finally had some time to play a little bit more with this.
Bone and Normal leather got stuck on a 20 exceptional gloves
it made 20 items and then just stopped
Bone and Horned Armor got stuck on 20 exceptional breast plates.
it made 20 items and then just stopped
seems to be having a problem continuing the crafting till there are 20 "exceptional" items and then filling the bod.
The non exceptional bods seem to be flowing so I will keep running and see what other bods I get stuck on
*updated**
I ran through 600+ "Normal" Bone Bods. Normal Leather, Spinned Leather, and Horned Leather. No issues at all. Seems the issues are somehow on the "Exceptional" versions.
This thing is lightning fast ! I have had a few times it has gotten stuck making dublets. the bod wasnt for Dublets. i just dump them into the trash are restart it. It also got stuck making some dress and fills the pack up. Over all i am very satisfied. What does a fewq hundred cloth cost. For some reason i have been laggy in the game with a few spikes.I'm pretty sure that making wrong items can just be lag related. However, the issue of it filling the bag with a specific item is probably something in the script.
Do you know which dress it got stuck on, filling the bag? That's information I would definitely need, and it would be really easy to fix this, if I knew which item was causing the problem.
Please let me know for which items exactly this happens!
Cheers!
I use this script for filling Bone bods only, there are other scripts that i use to fill multiple books that work fine but none do bone bods but this one. I think the backpack filling with the wrong items is down to lag, i have had many times when this script has made the wrong items and started to fill my bp, but i have also had times when it has filled 100's of bods without problems. Since we moved to the cloud... whatever that means, we seem to have a lot more short bursts of server side lag so i think that is what will be causing the problems. just my 2 shiny new pennies worth.Have you filled exceptional bone bods as well, or just normal ones on those runs ?
Nel.
Hey Neo! sup! Well i was giving this a test, and its f*cking awesome, Thank you so much for this script. I dont know if you keep an eye on the post but i will give you my feedback just in case :PHey, thank you for the feedback.
I found out some issues with these bods, they are Ringmail sleeves, Daggers, Halberd and Tear Kite shield, as long as i've tested it, it gets stucked when one of those bods appear, it tries to make the last item he did, so before i try to fill any books i have to get out these bods.
Any ideas on how to solve it? Every kind of help would be appreciated. Ty
those lags seem to influence script very much. f.e i play on shard where world saves are. I don`t know about how it is on OSI. When World Save happened, it started making last item.Yes, that's gonna be a problem.
And also be realised in .Net then or? :-) Call me Icq when you have time i would have some work for you *giggles*those lags seem to influence script very much. f.e i play on shard where world saves are. I don`t know about how it is on OSI. When World Save happened, it started making last item.Yes, that's gonna be a problem.
I've never officially added support for free shards for this or any of my other scripts, as stated in the script header. But whenever I can I try to point users in the right direction.
One of my next projects is to port this script to Stealth. With stealth, handling of world save could be done a lot easier...
Haha, that would be even more fun !And also be realised in .Net then or? :-) Call me Icq when you have time i would have some work for you *giggles*those lags seem to influence script very much. f.e i play on shard where world saves are. I don`t know about how it is on OSI. When World Save happened, it started making last item.Yes, that's gonna be a problem.
I've never officially added support for free shards for this or any of my other scripts, as stated in the script header. But whenever I can I try to point users in the right direction.
One of my next projects is to port this script to Stealth. With stealth, handling of world save could be done a lot easier...
Im pretty sure it is the problem, last night i did 132 bods in a row without having any issues, of course all were out of that 4 i mentioned before.Hey Neo! sup! Well i was giving this a test, and its f*cking awesome, Thank you so much for this script. I dont know if you keep an eye on the post but i will give you my feedback just in case :PHey, thank you for the feedback.
I found out some issues with these bods, they are Ringmail sleeves, Daggers, Halberd and Tear Kite shield, as long as i've tested it, it gets stucked when one of those bods appear, it tries to make the last item he did, so before i try to fill any books i have to get out these bods.
Any ideas on how to solve it? Every kind of help would be appreciated. Ty
Are you sure this happens with these specific bods, and not just randomly with any bods ? That issue you're having seems to be related to lag spikes, and if so, could happen with just any item...
Let me know !
Im pretty sure it is the problem, last night i did 132 bods in a row without having any issues, of course all were out of that 4 i mentioned before.Well, like I said, I don't officially support free shards. I won't turn down help whenever I can help though.
I have to say that i've checked the whole macro, and is just wonderfully scripted, but i had to do some changes to some types, cuz they were wrong on my shard, but after that, everything was going smoothly till i found the problem with that bods.
The point is that im still not enough good at scripting to correct it myself, if i were just enough good as you i would just send you a pm with my fix so u could post it here or do whatever with it, but im a newbie so... let me know if u could give it a try to fix it, if not i can handle it perfectly just by removing them from my books
Ty, ^^
Well thanks both for your support, actually i play on an osi clone freeshard, so what i've changed so far was some kind of types that were different and still dunno why, I guess Crome is on the right direction, the macro thinks its crafting the proper items cuz when it gets stucked, it stays on the loop of "until weight on #property" and it crafts the exactly amount of pieces that the bod says.If you tell me how to connect and wich tools u were using i can dump you all information of a gump through stealth. Then you can see offsets and compare with script.
I completely understand your point of no supporting freeshards, but as a newbie scripter, this kind of errors are making me improve on my scripting, so i just ask for the tips to fix it by myself. I would like to contribute in the future with all of you.
I did some testing on it, if im running one of those bods and i pause the macro and change the last item made to the proper, it fills the bod without any issues, so i think the problem is completely on the first item that it mades.
As i said, i can handle the macro just checking for these bods before i start to roll the macro, there is no need to get worried about it, so again thanks both for your help.
Shall i say what server im playing? I have to say that i dont know how to handle stealth but i could give it a try. I dont know if its correct to give that information here and not on the freeshard forum, so if there is any issue i edit the post asap.Well thanks both for your support, actually i play on an osi clone freeshard, so what i've changed so far was some kind of types that were different and still dunno why, I guess Crome is on the right direction, the macro thinks its crafting the proper items cuz when it gets stucked, it stays on the loop of "until weight on #property" and it crafts the exactly amount of pieces that the bod says.If you tell me how to connect and wich tools u were using i can dump you all information of a gump through stealth. Then you can see offsets and compare with script.
I completely understand your point of no supporting freeshards, but as a newbie scripter, this kind of errors are making me improve on my scripting, so i just ask for the tips to fix it by myself. I would like to contribute in the future with all of you.
I did some testing on it, if im running one of those bods and i pause the macro and change the last item made to the proper, it fills the bod without any issues, so i think the problem is completely on the first item that it mades.
As i said, i can handle the macro just checking for these bods before i start to roll the macro, there is no need to get worried about it, so again thanks both for your help.
What you also could keep in mind => Runuo have not the same kind of displaying items. So some items also could be in wrong categories for items.
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Serial: 0006
GumpID: 38920ABD
X: 0028
Y: 0028
Pages: 5
Gump Options:
GumpPicTiled: X Y Width Height Gump_ID ElemNum
GumpPicTiled: 10 10 530 22 2624 2
GumpPicTiled: 10 375 132 45 2624 3
GumpPicTiled: 146 375 395 45 2624 4
GumpPicTiled: 10 422 530 155 2624 5
GumpPicTiled: 10 37 200 335 2624 6
GumpPicTiled: 215 37 325 335 2624 7
ResizePics: X Y ID Width Height Page ElemNum
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XmfHTMLTok: X Y Width Height Background scrollbar Color ClilocID Arguments ElemNum ClilocText
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CheckerTrans: X Y Width Height Page ElemNum
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GumpTexts: X Y Color Text_ID Page ElemNum
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Text Lines:
ALTER ITEM (GARGOYLE)
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i remember i have some chars there.. lemme dump some info from osi and freeshard for you.I have to admit that i dont know what to do with that information, but i really appreciate it, btw can i ask you for one of ur macros via PM? i have one doubt with OCR on one of ur macros, TY VM
Edit :
Dump from OsiCode: [Select]Serial: 40339A57
GumpID: 01CC
X: 0032
Y: 0032
Pages: 6
Gump Options:
GumpPicTiled: X Y Width Height Gump_ID ElemNum
GumpPicTiled: 10 10 510 22 2624 2
GumpPicTiled: 10 292 150 45 2624 3
GumpPicTiled: 165 292 355 45 2624 4
GumpPicTiled: 10 342 510 145 2624 5
GumpPicTiled: 10 37 200 250 2624 6
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I think some Offsets arent the same + the Queue of Listed items is <> Osi
ok, i loaded this BoD filler, setup a secure chest with a huge stack of folded cloth (1 stack, 1 color) the BoD book and a stack of spined leather because the only BoDs i had in book were cloth & spined. had my trash barrel, backpack cleaned out. i hit play. did the setup targeting and was about to go afk when i noticed i had a targeting cursor on screen and nothing appeared to be happening.
in a nutshell, the script grabbed a BoD & cloth and knew what item to make but it wasn't targeting the pile of cloth to make item. just for testing, i targeted the pile, and again, and again. when it made the req'd amount of items, it immediately stuffed them into the BoD, put BoD in book, grabbed another and did exact same thing. i had to manually target cloth pile to get items made but script did all the other work.
anyone else having this issue? i stopped after the 2nd BoD to see if i can get some help so i can run it 'hands free' like i was hoping.
thanks for any and all advice/ help in advance
repeat
event property !bag
until Stones in #property || Weight in #property || Deeds in #property
ill let this fly for you when at work for the day and post my results .. If it works well you will make me a happy camper :P
I know there is no free shard support for this script but I'm hoping someone here can help me because I know almost nothing about script writing. When I start the script it opens the menu for selecting the secure with books in it, I select tailor bods, choose recycle non ex, hit start, target my resource container, my salvage bag, and my trash can. The script pulls the bod book into my backpack, opens the bod book menu and just sits there forever. I made sure to clear the filter on the book and there are only tailor bods in the book.
I have no idea what to do.
One more problem! Seems like the script keeps pulling more and more ingots until i'm overweight and start dropping the items manufactured. Couldn't really find a function reading the backpack weight, how is it done in this script? It seems to look for property but couldn't comprehend it fully. :/
I'm on a FS which is running on runuo and has ML & SE but not SA.
I can't see any download link? how can I get this script?
Backpack filled after 11 bods, sbod was Jester suits, it made plain dresses - which was the sbod prior. So I guess it kept making last?I hear ya... I plan on remaking this sometime soon... I just need to find some time... Hehe...
I love this script cause it's extremely fast, I just can't get it to be consistent.
Code: [Select];===================================================================================
Thank you MeWonUo and The Ghost for valuable feedback on the Open Beta for version 2.0
; Script Name: neo's bodbook filler
; Authors: neo
; Version: 2.0
; Client Tested With: 7.0.29.2
; EUO version tested with: 1.50 236
; Shard OSI / FS: OSI
; Revision Date: February 17, 2013
; Public Release: September 29, 2011
; Closed Beta testers: MeWonUo and Goliath
; Special thanks: MeWonUo and The Ghost for testing v2.0 Open Beta and providing me
; with detailed feedback of their runs. Thanks guys! :)
;
; Purpose: Fills multiple BOD books from within multiple containers. Puts them back
; in place after filling them. Works with both SMITH and TAILOR BODs as of
; version 2.0
;-----------------------------------------------------------------------------------
; Url: http://www.scriptuo.com/index.php?topic=8636.0
;===================================================================================
; Version 2.0 - Added tailor bod support
; - Polished up some of the code
;
;------------------------------------------------------------------------------------
; Version 1.2 - Public release. Thank you very much MeWonUo and Goliath for
; testing this out and sending feedback, I'm sure I wouldn't have
; gotten so far with this script without your help. Thank you! :)
;------------------------------------------------------------------------------------
; Version 1.1 - Some more improvements.
; - Some clean ups on the code to prepare for public release
;------------------------------------------------------------------------------------
; Version 1.0 - Some improvements
;----------------------------------------------------------------------------------
; Version 0.9 - Some minor changes
;------------------------------------------------------------------------------------
; Version 0.8 - Some more fixes :D
; - Bod filling speed improved greatly
;------------------------------------------------------------------------------------
; Version 0.6 - Minor fixes
;-------------------------------------------------------------------------------------
; Version 0.5 - Some more fixes.
; - Added important note in "Instructions". Please read them before using
; this script
;------------------------------------------------------------------------------------
; Version 0.4 - More minor fixes.
;------------------------------------------------------------------------------------
; Version 0.3 - Some more fixes
;------------------------------------------------------------------------------------
; Version 0.2 - A few minor fixes
;-----------------------------------------------------------------------------------
; Version 0.1 - Closed beta
;-----------------------------------------------------------------------------------
; Instructions:
; - Have a salvage bag in your backpack
; - Use only ONE color of cloth,having more colors in your secure/backpack
; will break the script
; - You need a trash barrel within two tiles for trashing bone items
; since they can't be recycled
; - You must add the CONTAINERS which contain bod books to be filled
; to the menu list. When you add the container, all books inside
; that container will be added automatically to the list
; - You must have at least 1 tinker tools inside backpack or resource
; secure to craft the tongs (and enough tinker skill of course)
; - You must have a secure with all the crafting material in
;
; You have 2 trashing options for non-exceptional items:
; - Salvaging. This will require you to have a Salvage Bag inside
; your backpack.
; - Throw away in trash. This will require you to have a trash can
; within 2 tiles from your character
; YOU MUSTN'T HAVE ANY LOOSE BODS INSIDE YOUR BACKPACK WHEN YOU
; HIT PLAY, OTHERWISE YOU WILL BREAK THE SCRIPT.
; IMPORTANT NOTE: DON'T USE ANY FILTERS ON YOUR BOD BOOKS
;-----------------------------------------------------------------------------------
I'd also like to thank MeWonUo and Goliath for testing the earlier Closed Beta for me... Couldn't have done it like this, without your help! So thank you! :)
Well, here it is (again). The idea was to write a new bod filler from scratch, to make it fill every small bod you have inside bod books within containers on the ground around you.
I tried to make it as fast as I could, while keeping it bug-free (hopefully). I would appreciate the feedback if you use this, to keep improving it for everyone's use.
Supports BOTH SMITH and TAILOR BODs as of version 2.0 (including Bone BODs)
I can't see any download link? how can I get this script?
Have a look at the Rules section to see why you can't see attachments.
;======= sub bodclickpos =======
sub bodclickpos
str mid #contsize 5 3
set #result #strres - 54
return #result
;======= end sub =======
set #result #strres - 54
to set #result #strres - 74
To get it working again with the new bod button layout post pub 95... FindCode: [Select];======= sub bodclickpos =======
sub bodclickpos
str mid #contsize 5 3
set #result #strres - 54
return #result
;======= end sub =======
and change theCode: [Select]set #result #strres - 54
toCode: [Select]set #result #strres - 74
The button locations were moved to add in the new "fill from bag" feature but since this script wasn't written to use that it's easier just to click the other option, the above should do that. Happy crafting.
If you look a page back someone has done the work alresady :) for the gump window anyway.
To get it working again with the new bod button layout post pub 95... FindCode: [Select];======= sub bodclickpos =======
sub bodclickpos
str mid #contsize 5 3
set #result #strres - 54
return #result
;======= end sub =======
and change theCode: [Select]set #result #strres - 54
toCode: [Select]set #result #strres - 74
The button locations were moved to add in the new "fill from bag" feature but since this script wasn't written to use that it's easier just to click the other option, the above should do that. Happy crafting.
trying now, i let you know
Post Merge: August 05, 2020, 02:53:58 AM
is it working?
Hi all, new here, name is Sylas!
I am interested in getting this to work but it says I need to post an acceptable introduction before I can download the 2 attachments??
So hi, I am Sylas...been playin UO for 16 years...just got into the BOD thing and wanted to give some fillers a try. Heard this was a good one!
So hopefully I can try it out soon.