Author Topic: NSJT Nijutsu Shadow Jump Trainer  (Read 10581 times)

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Offline rana70Topic starter

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NSJT Nijutsu Shadow Jump Trainer
« on: August 23, 2009, 10:36:45 AM »
0
Code: [Select]
;==============================================================================
; Script Name: NSJT Nijutsu Shadow Jump Trainer
; Author: Rana
; Version: Build 2
; Client Tested with: 6.0.14.x
; EUO version tested with: 1.5 (Build 152)
; Shard OSI / FS: OSI
; Revision Date: xx/xx/2009
; Public Release: 08/25/2009
; Purpose: Train your Ninjitsu Skill from 50.0 to max Skill
;          as sideskills Hiding, Stealth Skill will
;          be trained along
;
;
; Setup:   Move your Char to a valid location to use
;          ShadowJump. Make sure there is room left and
;          right of your Char to jump.
;
;CREDIT: Thanks to TrailMyx for his Advanced Journal Scanner
;
; Update to
;==============================================================================
; Permanently Stored Data
;==============================================================================
Hi,

any stealthers around who can give this a try ?

The script is just to train the Nijutsu Skill from 50.0 to max
with the use of Shadow Jump.

What I would like to know is if the back and forth jumping
works for you too. Since I am not sure if diffrend ScreenSizes
might result in an error.

Thanks in advance
cu


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Nijutsu Shadow Jump Trainer B1.txt
Nijutsu Shadow Jump Trainer B2.txt
« Last Edit: August 25, 2009, 10:03:21 AM by rana70 »

Offline Hoby

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Re: NSJT Nijutsu Shadow Jump Trainer
« Reply #1 on: August 23, 2009, 10:50:52 PM »
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Hey rana Ill give it a try after i get off work, I have a ninja stealther or two i can use this on. 
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Offline Ultima

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Re: NSJT Nijutsu Shadow Jump Trainer
« Reply #2 on: August 24, 2009, 09:31:18 PM »
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Hi Rana,

Great idea for a script as there aren't too many Ninjitsu scripts out there to raise Ninjitsu to 120. The ones I've played with anyhow I didn't have much success with.  Ninjitsu does appear to be the 2nd hardest skill to gain behind animal taming. ???

I love my Ninja Stealthers in wolf form! Huzzah!

I tested it and when it jumps to the west I stay on the the same tile horizontally but when jumps to the east...it jumps north 1 tile. So it goes back and forth but each time it jumps to the east I'm moving north 1 tile. So eventually I run into something where I get the message "Cannot teleport to that spot!".

How do the gains via shadow jump compare to Super Bobs Ninjitsu trainer that utilizes deathstrike?


Offline Hoby

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Re: NSJT Nijutsu Shadow Jump Trainer
« Reply #3 on: August 25, 2009, 12:27:36 AM »
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I havent had time to test it yet with just starting school and work right now.  I was curious as to the gains with shadow jump vs death strike to.  After class this morning ill have some time to get it setup and test it. 
I like you, your death shall be quick and painless!!
I may have alzheimers, but at least I don't have alzheimers.
Walruses are like vampires, only awesome
Pwned-The total domination or shut down of a person or thing. 
I believe a hangover is gods way of saying you kicked ass last night!
Life's to short to remove usb safely.

Offline Rn

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Re: NSJT Nijutsu Shadow Jump Trainer
« Reply #4 on: August 25, 2009, 07:32:00 AM »
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I just started this up to try it out and Im having the same problems as Ultima.  It teleport to the east work good but the ones to the west go south a tile, thus making me move across the world and eventually into a house

Offline rana70Topic starter

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Re: NSJT Nijutsu Shadow Jump Trainer
« Reply #5 on: August 25, 2009, 08:06:06 AM »
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Hi,

thanks for testing ... I will work on this problem
cu

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Re: NSJT Nijutsu Shadow Jump Trainer
« Reply #6 on: August 25, 2009, 08:07:38 AM »
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This looks suspect:

Code: [Select]
Set %JumpLocationMax 2
Set %JumpLocationX1 ( ( #CLIXRES / 2 ) - 40 )
Set %JumpLocationY1 ( #CLIYRES / 2 )
Set %JumpLocationX2 ( ( #CLIXRES / 2 ) + 60 )
Set %JumpLocationY2 ( ( #CLIYRES / 2 ) + 60 )

Just glancing at this shouldn't it be +60 and nothing instead of +60 and +60? One of those should be nothing I suspect.

*Actually, if you go 40 one direction, shouldn't you go 40 the other? As stated, just looking at it and not actually tested.
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Offline rana70Topic starter

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Re: NSJT Nijutsu Shadow Jump Trainer
« Reply #7 on: August 25, 2009, 09:03:35 AM »
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This looks suspect:

Code: [Select]
Set %JumpLocationMax 2
Set %JumpLocationX1 ( ( #CLIXRES / 2 ) - 40 )
Set %JumpLocationY1 ( #CLIYRES / 2 )
Set %JumpLocationX2 ( ( #CLIXRES / 2 ) + 60 )
Set %JumpLocationY2 ( ( #CLIYRES / 2 ) + 60 )

Just glancing at this shouldn't it be +60 and nothing instead of +60 and +60? One of those should be nothing I suspect.

*Actually, if you go 40 one direction, shouldn't you go 40 the other? As stated, just looking at it and not actually tested.

Guess not .... because Char movement will mix up screen positions
you would be correct .. when the char would not move at all .....

click does not world positioning ... it uses screen ... positions

so i decided to do just one jump, walk back and jump again...
to keep the char in a stable location ..

thx for testing


cu
« Last Edit: August 25, 2009, 10:03:57 AM by rana70 »

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Re: NSJT Nijutsu Shadow Jump Trainer
« Reply #8 on: August 25, 2009, 10:07:11 AM »
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Walking would introduce an event that could slow things down. If you walk, you have to pass a successful stealth. If you fail, then you must hide again and stealth before you can shadow jump.

How about saving the chars current position as X and Y then jump to a spot away from there, then jump back? It would be pretty easy to increment the destination if you get a "cannot teleport to that location" error.
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Offline rana70Topic starter

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Re: NSJT Nijutsu Shadow Jump Trainer
« Reply #9 on: August 25, 2009, 10:26:45 AM »
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Walking would introduce an event that could slow things down. If you walk, you have to pass a successful stealth. If you fail, then you must hide again and stealth before you can shadow jump.

How about saving the chars current position as X and Y then jump to a spot away from there, then jump back? It would be pretty easy to increment the destination if you get a "cannot teleport to that location" error.

You meight be right with the slowdown when you break the stealth mode,
when you try to train Nijutso with a lower hiding and stealth skill....
to be honest my major problem is actually to calculate the worldposition from the startpoint
into a screenposition .. and again calculate the screenposition back into a worldposition.

Since I have a delay for spellcasting .. I use this time to walk back.

Thanks and cu

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Re: NSJT Nijutsu Shadow Jump Trainer
« Reply #10 on: August 24, 2019, 05:52:08 PM »
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so almost exactly ten years since i first posted about testing it out.  I have been running it since 0900 this morning and its going on 6pm and am up to 84 real skill.  Started at 50 skill.  Works with no problems what so ever. 
I like you, your death shall be quick and painless!!
I may have alzheimers, but at least I don't have alzheimers.
Walruses are like vampires, only awesome
Pwned-The total domination or shut down of a person or thing. 
I believe a hangover is gods way of saying you kicked ass last night!
Life's to short to remove usb safely.

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Re: NSJT Nijutsu Shadow Jump Trainer
« Reply #11 on: October 25, 2019, 08:32:58 AM »
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Offline baldielocks

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Re: NSJT Nijutsu Shadow Jump Trainer
« Reply #12 on: June 11, 2020, 09:19:44 PM »
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Tested today. Works Great! No problems once I figured out I could not be in a house. DUH. Smooth and easy. Thank you!

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