ScriptUO
Ultima Online Fan Board => General UO Chat => Topic started by: _C2_ on December 10, 2012, 12:54:38 PM
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does anyone still play around with these numbers... I am curious
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BEST INFO I could find.. but I do remember that I needed 120 Stealth / 120 Ninja / 100 Hiding to do Max Dmg. (Source linked @ Bottom)
DEATH STRIKE [30 mana, 85 min skill, 120 skill gives 95.0% success]
NOTE: Damage from Death Strike is halved with bow attacks.
If you hit in combat & pass the check to use deathstrike this 30 mana attack halves the damage of your initial strike and then has one of 2 additional effects:
1) If the target takes less than 5 steps during the next 5 seconds then they will take (Ninjitsu/9)*(.3+.7*(hiding+stealth)/220) + [tracking bonus] DIRECT damage
2) If the target takes more than 5 steps in the next 5 seconds then they will take (Ninjitsu/3)*(.3+.7*(hiding+stealth)/220) + [tracking bonus] DIRECT damage
TRACKING: If you sucessfully track a target before you deathstrike, the next deathstrike attack will do additional damage as follows. Adds up to 10 damage based on the distance between where the target was standing when you tracked them and where they are standing when you deathstrike them. In addition you will do tracking /10 (rounded down bonus damage)
[Tracking bonus is now capped at 10 + 1/10 skill ]
DAMAGE IS CAPPED AT 60 (if they run) & 20 (if they stand still).
If you stack a second deathstrike attack, the caps change to 70 (if they run) & 30 (if they stand still). (IMO the extra 10 damage isnt worth another 30 mana.)
Note: The 5 sec damage is unaffected by choice of weapon or level of tactics/anatomy (you can even use wrestling).
In PvP Death Strike can be used to put your enemy in a dilemma: run and take 40 (up to 60 with tracking) or stay toe to toe with you and take 13 (up to 20 with tracking).
The stealth changes have made the formula for death strike damage a little cumbersome. Here are some examples:
0 hiding and 0 stealth = 12 damage if they run (elf) [not including tracking] (a human does 17 because of the free 20 in hiding and stealth)
100 hiding and 80 stealth = 34 damage if they run [not including tracking]
100 hiding and 120 stealth = 40 damage if they run [not including tracking]
http://stratics.com/community/threads/faq-all-skills.31292/
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very helpful
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DO NOT go by that. I heard It's changed to where you don't need tracking now but i haven't tried.
gm hiding/gm stealth/120 ninja i'm doing 41-42 damage deathstrikes. 120 stealth i hear you do 47. It goes by hiding+stealth+ninja skill.
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GM hiding, 120 Ninja and 80 stealth is what I run on all my DS chars. It hits for 40 or so with 90 tactics.
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Yeah... I was thinking that Deathstrike did 50 myself without Tracking.. but I remember I needed to be maxxed out for that to happen (120 Ninja / Stealth / 100 Hiding.
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Does the human JOAT benifit count (the tracking)
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uo guide said cap at 50 w/o track and 60 with a track
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I may check it out later on test if I get time.
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TC results:
1: 50 damage (gm hiding, 120 stealth, 120 ninja, NO TRACKING)
2: same results with gm tracking for 15+ tiles
3: 34 damage (120 ninja and gm hiding NO STEALTH)
4:43 damage (120ninja, gm hiding, 80stealth)
5: 45damage (120ninja, gm hiding, 90 stealth)
6: 46 damage (120ninja, gm hiding, gm stealth)
7: 48 damage (120ninja, gm hiding, 110 stealth)
8: same results for each of these with JOAT tracking.
Tracking proves to have no effect on deathstrike now.
I have to check on mine. I don't believe i'm getting the full damage that my TC findings showed.
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nice experiment!