ScriptUO

Official ScriptUO EasyUO Scripts => Scripting Chat => Topic started by: _C2_ on April 15, 2009, 06:29:15 AM

Title: are there any variables in easy uo that can be used for differente weps...
Post by: _C2_ on April 15, 2009, 06:29:15 AM
So I think the answer is no but I really wanted to try to figure out a way to get easy uo to be able to program the ids in for which weapon was equipped last.

I know they have an equip last but...

is there any possible way to enter an id that changes what the last weapon was.. like the #lshard function does for last shard visited.  That would be a pretty pimp function in script UO.

The ideal would be to have 2-4 hotkeys for diff weapons to continually set as last weap and use the event macro for equip last.  I just do not know if easy uo reads that data.
Title: Re: are there any variables in easy uo that can be used for differente weps...
Post by: Cerveza on April 15, 2009, 07:06:39 AM
event macro 37 0 is the equivalent of "fast weapon switch", unfortunately there's no #lweaponID that you can set so EUO would use it during the event macro.

It's entirely possible that the information is in the data stream and client accessible. To get it implemented in EUO you would have to post something on EUO forums requesting it, and see if Cheffe responds. He's been fairly active on the forums lately, so there's a chance he might comment.

And yes, long desired function. Using drag/drop for arming has sucked. If EUO had #lweaponID you could easily set it and have multiple weapons available to swap out with "fast weapon switch" speed.
Title: Re: are there any variables in easy uo that can be used for differente weps...
Post by: 12TimesOver on April 15, 2009, 07:40:08 AM
If EUO had #lweaponID you could easily set it and have multiple weapons available to swap out with "fast weapon switch" speed.

Now THIS would be sweet!