ScriptUO

Ultima Online Fan Board => General UO Chat => Topic started by: _C2_ on November 01, 2009, 05:52:38 PM

Title: Bonded vollems
Post by: _C2_ on November 01, 2009, 05:52:38 PM
So the vollems that bond out of the crystals... what do they eat so they wont eventually go wild on you?  anyone experience any of this at all?
Title: Re: Bonded vollems
Post by: _C2_ on November 01, 2009, 05:56:12 PM
DOH!  I see they eat meat or at least ham!  :P
Title: Re: Bonded vollems
Post by: TrailMyx on November 01, 2009, 10:26:40 PM
I have never even heard of those.  lol
Title: Re: Bonded vollems
Post by: Toptwo on November 02, 2009, 03:50:00 AM
TM, it was one of the "gifts" they gave us for spending $29.95 to upgrade our accts to SA.
Title: Re: Bonded vollems
Post by: Endless Night on November 02, 2009, 04:37:00 AM
i havent bothered to activated any of those yet,  are they even worth doing so ?
Title: Re: Bonded vollems
Post by: _C2_ on November 02, 2009, 06:49:00 AM
I was under the impression that crafted ones never bonded, so yes these would be nice.  It allows any template to have two monsters that are magical when trained up.  it is nice!
Title: Re: Bonded vollems
Post by: Scrripty on November 02, 2009, 07:11:45 AM
I was under the impression that crafted ones never bonded, so yes these would be nice.  It allows any template to have two monsters that are magical when trained up.  it is nice!

I opened mine on my tamer last night, and they are basically a bonded non rideable Nightmare.  I trained mine up and am going to use it with my dismount tamer, but I think I'll just stay with the nightmare, it gives me another option for mounting if one of the horses happens to die while pvping. :)  For those wanting a safe instantly bonded animal tho that is very tough, they are decent.
Title: Re: Bonded vollems
Post by: Cerveza on November 02, 2009, 07:37:56 AM
Lot of people are using it for Lumberjacks or Miners... strong enough to defend against the lesser monsters in the wild.
Title: Re: Bonded vollems
Post by: Scrripty on November 02, 2009, 07:41:43 AM
Lot of people are using it for Lumberjacks or Miners... strong enough to defend against the lesser monsters in the wild.

Yea, but too easy to lose your pet that way if you happen to be doing it at server down for some reason.  Better start coding auto logoff scripts for certain times. :) 
Title: Re: Bonded vollems
Post by: Endless Night on November 02, 2009, 08:04:32 AM
So how many slots does it take ?
Title: Re: Bonded vollems
Post by: _C2_ on November 02, 2009, 08:12:17 AM
So how many slots does it take ?

I ride a faction war horse (1 slot) and have two vollems (2 slots each)
Title: Re: Bonded vollems
Post by: Oracle on November 02, 2009, 08:40:21 AM
I was also thinking of using a Vollem with one of my Miners that mines in Felucca for the occassional monster spawn, but did not want to lose it possibly at Server Up.  I have lost a couple of bonded Blue Beetles this way, but only because they were holding ore at Server Down and EA made it so they don't pop back to you when re-logging back in...
 
Title: Re: Bonded vollems
Post by: Endless Night on November 02, 2009, 09:30:07 AM
Use Pet Summoning Balls.

As long as you use the pet summoning ball the next day they come back.. 2 servers downs and thier lost for good.  At least thats my experience in the whole thing.. and ive lost many many many firebeetles...