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Ultima Online Fan Board => UO News => Topic started by: Spaz Ferret on January 19, 2010, 10:30:07 AM

Title: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: Spaz Ferret on January 19, 2010, 10:30:07 AM
Test Center - New Client and Publish Available Today
      



         
  Greetings!
  The following changes will be availble on TC1 today, additionally we have included client changes available to all players. We encourage you to log into Test Center to check out the changes and give us your feedback, have fun!
  Edit 2:20PM EST - Accidentally posted the wrong notes, we apologize for this oversight. The correct notes are now below, thank you!
  Item Insurance Update
  All items have been evaluated based on their true value and these values will now be used to determine insurance costs.
  ·         Scaling insurance cost
  o   New insurance costs will be between 10gp and 600gp.
  o   Magical items cost will be based on their worth in the Imbuing system.
  §  All community collection items will remain 600gp.
  o   Non-magical item cost is based on a percentage of the items vendor price.
  o   Player will now be receiving 100% insurance value for player kills and factions players will receiving 50% insurance value for player kills.
 
  ·         New improved interface added to the player context menu
  o   Displays all insurable items currently within the players backpack and equipped on paperdoll.
  o   Displays current insurance status for each item.
  o   Total insurance cost, the number of deaths payable, and the gold available are displayed for the player.
 
     
 
      
      

http://www.uoherald.com/news/news.php?newsid=1012
      
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: Xclio on January 19, 2010, 10:37:05 AM
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: Xclio on January 19, 2010, 10:45:24 AM
Well definitally not anything all that game changing.  PVP becomes a bit more rewarding in the aspect of killing players but other than that nothing big.

Now the real question...what bugs did the introduce with this???
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: Coragin on January 19, 2010, 11:16:17 AM
Well definitally not anything all that game changing.  PVP becomes a bit more rewarding in the aspect of killing players but other than that nothing big.

Now the real question...what bugs did the introduce with this???

I think some dry runs at killing each other will be in order to make sure they didnt fubar insurance. 
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: Xclio on January 19, 2010, 11:17:14 AM
No doubt about that.  I am in no mood to lose my suits to some stupid bug.
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: manwinc on January 19, 2010, 12:23:12 PM
How is this Better?


Insurance now - 600GP per item,

Insurance for that 10gp - 600GP


Some odd reason I foresee Hordes of Blues Flooding Felluca because they only have to pay 500 gold to insure their whole suit, and due to sheer numbers, they can't be squashed.
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: onlyindreams on January 19, 2010, 02:12:52 PM
How is this Better?


Insurance now - 600GP per item,

Insurance for that 10gp - 600GP


Some odd reason I foresee Hordes of Blues Flooding Felluca because they only have to pay 500 gold to insure their whole suit, and due to sheer numbers, they can't be squashed.

Looks like I'll be busting out my wither cannon more often!
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: Endless Night on January 19, 2010, 02:18:22 PM
How is this Better?


Insurance now - 600GP per item,

Insurance for that 10gp - 600GP


Some odd reason I foresee Hordes of Blues Flooding Felluca because they only have to pay 500 gold to insure their whole suit, and due to sheer numbers, they can't be squashed.


And that would be totally awsome...  be like thier was no tram... are well we can all dream.
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: manwinc on January 19, 2010, 02:56:36 PM
Lol, I like this idea. And then I really don't. Seeing as I have yet to unleash the army on any unsuspecting blues anywhere.
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: Oracle on January 19, 2010, 04:25:12 PM
Cool!  With kills now we get 100% of the insurance monies...after a few kills it starts to add up!

Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: manwinc on January 19, 2010, 04:27:41 PM
But they basically cut insurance In HALF, or at least 3/4 so its not like we are getting that much more money.
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: NObama on January 19, 2010, 06:04:47 PM
  - Player will now be receiving 100% insurance value for player kills and factions players will receiving 50% insurance value for player kills.

Mental free-flow on:

1 - WTF - Don't you guys spell check?  Consider yourselves humiliated.
2 - WTF - Shouldn't this be the other way around?  Why penalize faction players for assuming MORE risk?
3 - WTF - Why are you f*ing with insurance money when there are countless other things that need attention.  See me for a list.

So, to recap:  WTF.

 :)

Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: manwinc on January 19, 2010, 07:06:49 PM
I side with IwubObamaz
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: NObama on January 19, 2010, 07:43:43 PM
With who?  Wait...what the?

TRAILMYX!

(touche, old chap)

 :)
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: Endless Night on January 19, 2010, 08:09:29 PM
With who?  Wait...what the?

TRAILMYX!

(touche, old chap)

 :)

I know consider the patch worth it .. please amend the patch notes to include this final item
- NoBama renamed to IwubObamaz


Classic...
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: manwinc on January 19, 2010, 09:03:14 PM
AHAHAAHHAHAHAHAHAHAHAHAHA
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: jtw1984 on January 20, 2010, 08:39:04 AM
Yes this will be very interesting. I will have to try this out when it gets to a live shard. Lets face facts, they are probably going to change a few things.
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: manwinc on January 20, 2010, 08:43:56 AM
Just to Recap History of INteresting Events.

Problem - TOO MUCH GOLD IN GAME | Solution -NERF BAGS OF SENDINGS
Problem - People Whine about it | Solution - UN NERF BAGS OF SENDINGS & MAKE GOLD LIGHTER Than it was Before
Problem - People Whine about Insure | Solution - LOWER INSURE

Something tells me the amount of changes in game is directly proportional to the number of idiots in the game.....

Patch, Patch, Undo that patch, Patch, Undo 3 patches, Patch some more.........

Then Again maybe its just the coders working on ultima online :P
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: Endless Night on January 20, 2010, 08:49:00 AM
Just to Recap History of INteresting Events.

Problem - TOO MUCH GOLD IN GAME | Solution -NERF BAGS OF SENDINGS
Problem - People Whine about it | Solution - UN NERF BAGS OF SENDINGS & MAKE GOLD LIGHTER Than it was Before
Problem - People Whine about Insure | Solution - LOWER INSURE

Something tells me the amount of changes in game is directly proportional to the number of idiots in the game.....

Patch, Patch, Undo that patch, Patch, Undo 3 patches, Patch some more.........

Then Again maybe its just the coders working on ultima online :P


Maybe its job justification..... hey bob what you working on ... err nothing but dont let the boss know... damit im not working on anything either...  what you say we err fiddle with insuance and release a patch then maybe have to correct it a few times.. that should keep us busy with lots of statics posters complaining real loud  until we have to do something about valentines or easter... that sound good ??
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: manwinc on January 20, 2010, 08:51:54 AM
Sounds good to me!!!


We should Seriously Make a memo and make it look all legit, That would be the funniest thing ever. I would mount it on my wall.

So here's the plan..... Instead of just releasing snow this year, I'm going to spend hours figuring out how to glitch Loads of snow tiles all over the place, and we can spend the next month trying to slowly fix it.
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: HardY- on January 20, 2010, 09:09:38 AM
I just want know why they only add worlds, add items, lower gold value to a game who loses players everyday? i think maybe they want give 1 city to each player in a near future.
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: jtw1984 on January 20, 2010, 11:03:19 AM
I do wish that they would start a new server that maintains the current rules of regular production shards. However, they would make it all fel ruleset. I think if they could make it a centralized east coast server then we could get alot of pk'rs going if they made it where you could transfer.

The problem with Siege is that some people don't play ten hours a day. Everytime you die it's hard to get up and going again. If they could make a new server with insurance and all that good stuff then maybe champ spawn fighting would pick back up.
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: Masscre on January 20, 2010, 01:11:16 PM
Good thing for all those old chaps killing my miners now.  Instead of getting 600 gold per item worn now they will get only 10 gold pieces cause i only have LRC on my suits and the rest is sucky crap so touche also :)
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: manwinc on January 20, 2010, 04:24:11 PM
Lol, extra lamez.
Title: Re: [UO Herald News] Test Center - New Client and Publish Available Today
Post by: manwinc on January 24, 2010, 01:39:49 AM
MY worst fear has officially come true......


Blues Are flooding fel..... All I see is this Kiddy pool spread before me...... With so many kids in it you can't even see the water. Some of them have huge dragon floaties, others Dread Horsey Floaties, and they are all holding hands......

Getting trash talked in yew (Go figure), Some Dude is grey to me out of all 7 of his buddies. Run up - Conc, Mortal. By this point i'm being dumped on and shot at so I run off. Well the idiot never cured the mortal and never healed thinking I was gone, So I ran righ tback in and Conced him again. DEAD.

Similar Situation. 2 Mages Crosshealing in GZ, Thwap Thwap Thwap, Shuriken, Thwap Thwap, Shuriken, Thwap, Shuriken, Thwap Dead.

God Do I wish they would get rid of GZ, thats what Tram is for. And I'm with OMG on Bload Oath Makes me laugh.

Ever Been Concussioned For 70 Damage?!?! I Guess that Necro mage never has as he went from 3/4 health to Dead. It Greatly Increases the damage someone does to you :)