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Messages - bodfather

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316
General UO Chat / Re: Account management
« on: August 13, 2011, 08:06:31 AM »
I'm NOT 100% positive but i'm getting the feeling you have to re enter your billing info in.

317
General UO Chat / Re: Ummm Account Missing Characters
« on: August 13, 2011, 07:17:37 AM »
People on Stratics are saying there's a lot of 6th slots missing. They also say they're just hidden for some reason.

Also people are claiming vet rewards and getting a few HUNDRED choices so i would definately expect more downtime today..

318
General UO Chat / Re: Account management
« on: August 13, 2011, 06:21:35 AM »
You just link whichever ones you want then you go up top and toggle them to check subscriptions.

HOWEVER, what i don't know is the billing/how to UNLINK an account and what this mysterious CS_UO subscription is that is going to be active from 8-14/8-16.

Other than that once you get used to it, it doesn't look all that bad. 


319
General UO Chat / Re: Account management
« on: August 13, 2011, 05:30:44 AM »
ok think i have it figured out.

From step one:
1: enter email addy in EA account
2: forgot pass (if you've never created an EA account like myself)
3: check email click link to create your email
4: verify account
5: recheck email to click yet another link
6: make a "persona" username or something like that
7: after that it'll start you on key activation page does NOT mean you have to enter it all again
8: notice orange buttons top of the screen
9: click link accounts (it'll have every account you have attached to your email)
10: up top you'll see current account with your "persona" name
11: toggle it to your linked account then you check the billing/subscriptions
12: still working on the rest

320
General UO Chat / Account management
« on: August 13, 2011, 04:11:19 AM »
So, anyone know how to access your accounts? It looks like a mess tbh!

321
Scripting Chat / Re: Help wanted.
« on: August 11, 2011, 07:59:08 PM »
 I tried to make a simple hiding one earlier and i couldnt get it to start lol..

Don't you laugh! I WILL get the hang of this.

322
Scripting Chat / Re: Help wanted.
« on: August 11, 2011, 05:12:28 PM »
ok thanks guys!

323
Scripting Chat / Help wanted.
« on: August 11, 2011, 02:26:19 PM »
  Ok, i've never coded anything at all but i would really LOVE to learn as i always have off the wall ideas on things that haven't been done before. Right now i CAN do minor edits if i see it written out.

I am looking for someone very active with a lot of patience to maybe explain step by step how i need to do things so i can learn.

Yes i have already looked at the Easyuo coding index but its not doing me any good because i don't understand what to do and when.

If anyone is interested pm your icq and THANK YOU.  :-[

324
Player Templates / Re: pvp poisoning mage question
« on: August 11, 2011, 02:11:53 PM »
I finally got a chance to get on test. I confirmed you do need wepon skill for poisoning. That just ruins my whole plans of world domination.  :'(


325
Player Templates / Re: pvp poisoning mage question
« on: August 11, 2011, 11:35:21 AM »
Yeah i knew i didn't have to have tactics but i'm wondering if i actually need fencing or if i can use a -20mage wep and still do the poisoning spec.

If i actually need the fencing skill well then that just messes my whole template idea up.
 
I'd like to add that the toggle of a special clears off any spells and casting would clear off your toggled special so you might find that the true effectiveness of this might be limited unless your going to keep the poison up with the hope of landing a hit.  If was a mage I'd attempt to keep a distance from a dexxer, but I'm a crap mage so what do I know.

It's ALL in the timing! But a lot of people try to be dexxers with tact mages when they should be using it to compliment a good mage combo just like a fine wine with dinner.


326
Player Templates / pvp poisoning mage question
« on: August 11, 2011, 05:00:43 AM »
Quick question. Can i use the poisoning special on a mage with a -mage wep kryss or do i actually need the wep skill? Thanks!

327
Player Templates / Re: An Odd Template
« on: August 10, 2011, 03:37:37 PM »
Don't 90 healing using enhanced bandies give the same result at gm healing? I could be wrong..

328
General UO Chat / Re: Back to Brit?
« on: August 10, 2011, 09:27:59 AM »
In order to allow those accounts which may have gone inactive during this time to return to play UO, we have enabled the Return to Britannia login process.  This will allow inactive and non-banned accounts to enter the game and play.

Also, we have put backend processes in place that will keep houses from also going inactive.

I love how they try to play off a screw up. If it was truely intended it would have been announced before players caught it IE me lol.

So they turned off house decay. Will this mean more bugged Back to Brit houses that will never fall? Hope so cause i placed 3 extra homes and co-owned my main account to them!!


329
General UO Chat / Re: Silly Upgrade Question
« on: August 08, 2011, 11:20:10 PM »
Yeah i was hoping for that too but deep down i knew EA wanted my money.

330
General UO Chat / Silly Upgrade Question
« on: August 08, 2011, 04:53:21 PM »
  This may sound silly but i honestly don't know the answer.

My friend quit uo before ML came out and gave me his account. I didn't need it at the time so i've been letting it sit deactivated since. If i reactivate it and upgrade to High Seas will it give me all the content of ML/SE/SA and HS?

For some reason i'm thinking ill have to buy SA and HS but i can't seem to find anything that says yes or no.

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