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Messages - gen2000

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91
I'm playing Catskills shard if that helps!

Me too!  ;)

92
General UO Chat / Re: Does anyone have a "vendor buy" script for jewels?
« on: October 26, 2009, 02:18:42 PM »
yea i just used Gens .. worked pretty good for me excpet i kept running out of gold lol

LOL! I about ran out of gold working on the new version. I hope I don't have to do much more testing!

93
I'm testing out your script and..

I had to change this..
Code: [Select]
sub set_ingots
finditem ENK C_ , %secure
for #findindex 1 #findcnt
{
Event property #findid
if copper || shadow || bronze || agapite || gold || verite || valorite in #property
   ignoreitem #findid   
if ingots in #property && shadow notin #property
   set %ingots #findid
}
return
It would ignore my valorite ingots last.
It would then set my valorite ingots to %ingots because they were still #findid.


To this..
Code: [Select]
set %ingots ENK ;I just added this with all the other varibles..

sub set_ingots
finditem %ingots C_ , %secure
for #findindex 1 #findcnt
{
Event property #findid
if copper || shadow || bronze || agapite || gold || verite || valorite in #property
   ignoreitem #findid
}
return
This will ignore all colored ingots and only leave iron..


I also added.
menu HideEUO ;Before the menu (Drives me crazy when a menu pops up behind euo and I have to minimize to see it.) ha!
menu Hide ;Before container setup (I would also have to minimize the menu so I could click on the "ok" to target containers)

Besides that it works flawlessly, great script!

Thanks,
Genesis


94
Misc. Scripts / Re: SOT sorter
« on: October 24, 2009, 06:09:24 AM »
ah ok, thanks for the update..  ;)

95
Misc. Scripts / Re: SOT sorter
« on: October 23, 2009, 04:38:25 PM »
I've been out of the loop for a while, wtf are SOTs? Ha! ::)

96
Inactive Submissions / Re: Auto Item Buyer 3.0!
« on: October 23, 2009, 03:04:09 AM »
I haven't tested this yet. But you said "THIS SCRIPT WILL ONLY WORK WITH A BEETLE, SO GET ON YOUR BEETLE! ".... Does this mean I cannot use a gargoyle with a beetle following? Will I have to use a human/elf?

Have to use human/elf.

97
Inactive Submissions / Re: Auto Item Buyer 3.0!
« on: October 22, 2009, 08:48:35 PM »
Oh my lol I actualy was using your earlier script to inspire my own auto buyer on faction vendors.

Nice, I put alot of new options in the new one.. hope to have all the bugs worked out in a few days.. already had to do a few updates.

98
Inactive Submissions / Re: Auto Item Buyer 3.0!
« on: October 22, 2009, 07:36:58 PM »
I forgot a pause, and also had an issue with a bulk order check causing it to try to sell instead of buy. fixed!

Had to do another update, had issues with ignoreitem reset (buggy!!) and the recalling sub..

99
Inactive Submissions / Re: Auto Item Buyer 3.0!
« on: October 22, 2009, 07:06:56 PM »
I gave it a try today to buy gems and and it was trying to sell to every vendor and didn't really work.  I will have to figure out what was going wrong.  

I have a modded version of your original that I use as well.

LOL! well I always expect some errors, nothing works perfect for everyone but damn.. that's a major problem huh?

I added some bulk order check right before i uploaded it and didn't give a test run, im sure that has something to do with it. i'll check it in a few mins

100
Inactive Submissions / Re: Auto Item Buyer 3.0!
« on: October 22, 2009, 07:05:03 PM »
That's slick, thanks for the update.

 ;)

You know, I've been using a version of the old buyer that I modded because it wasn't buying out a vendor.  Was that a problem for you Gen?  The old one wouldn't work for me till I modded it to click a bunch of times on the buy menu.  It made it take longer, but it always bought out a vendor in a few trips. :)  I just made the time to recall shorter so it would check vendors a lot more. 

I just have it click x x d 2 times and it always works great for me

101
Inactive Submissions / Re: Auto Item Buyer 3.0!
« on: October 22, 2009, 05:27:48 PM »
That's slick, thanks for the update.

 ;)

102
Inactive Submissions / Auto Item Buyer 3.5!
« on: October 22, 2009, 01:58:06 PM »
Updated Auto Item Buyer on Easyuo.

Auto Item Buyer 3.5

New to version 3.5

-Buy Rules
 In previous version you would select a pre-determined list of items to buy.
 Now you can make your own list!

-Total Amounts
 You now choose how many of each item you want to buy!
 (default 1000000)

-Manual
 For vendors that you can't recall to, you can use Manual and the script won't recall!

-Stats
 You can now monitor total gold  spent and total of each item you've bought!



Updated 12/03/09
-Fixed menu button error.
-Fixed Gold selection issue when buying instant respawn and non instant respawn items together.

103
Inactive Submissions / Re: Gen's GM Alert 2.0
« on: October 20, 2009, 04:24:49 PM »
Here's a new, well I guess sort of same issue. I started your GM Alert in the middle of running C2's script. It paused within 2 seconds.

Under "Journal" it says "my name: The spell fizzles."

For "Alert" is says "Talking"

I have Lost Connection, Jail, Dead and Trade Window Checked.

Add The_spell_fizzles. to the #FALSES

104
Inactive Submissions / Re: Gen's GM Alert 2.0
« on: October 18, 2009, 10:31:49 PM »
I wasn't getting the backpack alert until after I purposely set off the alarm with the trade gump or moving my character one tile. Now it just won't stop.

just tried that too.. working fine for me.. lol
what the Alert in the menu? top right..

105
Inactive Submissions / Re: Gen's GM Alert 2.0
« on: October 18, 2009, 08:30:52 PM »
I downloaded the GM Alert from the site to make sure there wasn't any differences, I also ran C2's casting and it's opening up the bag like you said, but no alerts. I had everything check.. I'm at  a loss.. sorry... :-[

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