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Messages - afkbob

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Script Debug / Re: Random thoughts about my pvm script.
« on: January 17, 2010, 05:08:37 AM »
Other than that it is working great!  Even though I am using my macros to cover the disabled features of the lite version I am rarely finding instances where the two interfere.  Even the lightning strike isn't that big of a deal because as you said unless I have something else running that overrides lightning strike I pretty much always have LS up. 

I really like how you have counterstrike and momentum strike running. Both work like a charm and I haven't had any problems with it toggling between the two!  I really like the momentum strike....the check in there for both monsters is working fine for me so far!  It will take a while for me to populate the list in there for all the areas I farm but I can definitely see how it will be well worth the time.

I would love to test out some of the other options so if you ever feel like releasing some more to the "lite" version I am ready to test  ;)  Was wondering are the open slots for features to be added later or for features that were disabled? 

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Script Debug / Re: Random thoughts about my pvm script.
« on: January 16, 2010, 08:18:08 AM »
Twinkle McNugget,

Not been on much past week due to work but finally got some time this morning to work this script some more.  Still working great for the features that are enabled in the beta lite version...I am noticing something though.  Even though I have lightning strike toggled off (so I can use my manual macros for the features that are disabled) it periodically seems to kick in.  It seems to happen when Niporailem spawns a spectral blade and momentum strike kicks in from the script.  After the spectral blade is killed the lightning strike keeps going for a while....pretty sure it is not my imagination.  Tried to look between spawns of Nip to see if there is a lightning strike command after momentum strike but haven't been able to find it yet.  Will try and keep an eye out if this is the only time lightning strike kicks in even though it is toggled off in the script. 

Gonna keep messing around with the script...so far still working great for farming Nip!

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Script Debug / Re: Random thoughts about my pvm script.
« on: January 04, 2010, 05:52:20 PM »
Wow looks very nice :)

I know I am still messing around with the "lite" version and you have probably already addressed these problems or maybe they haven't even come up as people may not have experienced these issues as they are not using mouse button/manual macros intermixed with this script.  I think I remember seeing the issue though in the thread somewhere with consecrate weapon getting stuck sometimes even though the fight is over and there is no spawn in the area.  This seems to happen sporadically with me and I can't really nail down anything in particular that is occuring.  The last time it occurred I noticed that I was taking damage from strangle for several seconds after Niporailem died and it got stuck constantly casting consecrate weapon.  Will try and note what in particular is occuring right before this happens although I imagine if it was a systemic problem you have already addressed it. 

Also periodically LS seems to get hung up...this usually happens right after I hit my mouse button for a bandage and confidence auto kicks in from the script.  I have to manually toggle LS on for a bit and eventually it the script kicks back in.  Haven't seen this yet on my yet whammy (has tactics/SS but no healing) although to be honest I have been mostly using it on my sampire (no tactics but has anat/healing).

Other than that this thing continues to work like a charm.  FYI if you need relic frags like myself (missed the whole relic frag script before it was nerfed) you can farm Niporailem as his loot tends to be high end for me and I typically get 5-10 relics frags per session (~1hr or so).  This is much better than I get from either miasma or doom runs.  If you load up to 125 items in your pack you don't have to really worry about the additional undead spawn from the treasure sand dumped in your pack...just the occasional sprectral armor.  I ride my beetle in and just call it to unload after each Nip spawn.   

Post Merge: January 04, 2010, 05:58:23 PM
Oh ya...and the "lite" version needs some luvin :)

Throw us a bone....maybe enable apples or counterattack would be nice! Hey it doesn't hurt to ask :P

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Script Debug / Re: Random thoughts about my pvm script.
« on: January 02, 2010, 05:08:55 PM »
Twinkle McNugget,

Thanks for the redirect on this thread from the old one :)

Wow...looks like quite the evolution on this script!  Will keep an eye out for the updated "lite" version with CLAW support.  Used TM's CLAW with the heartwood quester script and really liked the ability to customize the loot you grab. 

Look forward to you updating the lite version.  For the old version that I have been using it is still going great! Been using it on Niprailem in SA and having no problems.  Still getting the occasional conflicts or overrides with the "manual" mouse button evades, counterattacks, etc but it's not that big a deal.   

Oh and interesting debate on the confidence versus counterattack.  Me personally I just usually keep counter up for the free whacks unless I am using momentum strike.  I am running near max on DCI and 120 Parry/120 Bushido so don't get hit to often.  As soon as I do though and I am seeing some red on the bar I will normally hit confidence just to carry through until the next hit connects and I get a good leech. 

Since I don't have resist I will need to head down to doom soon and try out how well the enchanted apples work for removing curses and blood oaths.  I normally whack upwards of 120+ per hit on the DF once perfection kicks in and if I am not paying attention I have been known to whack myself...OK...that didn't come out right :P  I have killed myself a time or two when blood oathed and not paying attention.  Will let you know how it goes...

In the meantime where should I keep an eye out for the updated "lite"...in this thread or the other?  Thanks!
 

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Script Snippets / Re: SS's Niporailem Treasure Sand Remover Version 1.0
« on: December 27, 2009, 04:35:52 PM »
Heyas...tried the script out and works like a charm!  I saw the post about the sand so I figured I would give it a whirl since I didn't see a response to whether the treasure sand acts as a substitute for real sand.  I imagine you already know this but it does not  :o

But the script does work great for dumping the sand!  Perhaps it is just me but I find myself having dump the gold before it converts to sand else I go overweight.  Other than that the scripts works great! 

I wonder if I am the only one getting so much gold thrown at me that I don't have time to let it convert to the sand :)

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Questing / Re: ScriptUO Heartwood Quester 1.25 with Advanced CLAw support
« on: November 28, 2009, 10:05:52 AM »
TM,

Hey just wanted to let you know I ran this quester this morning and burned through about 30K boards and ended up with a heartwood runic saw, two yews and a oak runic saw.  Only had one small problem...when I first set it up for the carp quest it kept taking me over to the fletcher instead of the tinker.  I redid the setup a couple of times with the same problem.  I finally ended up closing EUO and restarting it all from scratch.  Worked flawlessly from there.  Going to try the fletch one a little later this afternoon!  Awesome script so far!

I need to mess around with the Advanced CLAW rules this afternoon too...just been running th BMItemEval this morning.  When I loaded the sampleclawsetup.txt file I didn't see any rules pop up.  I am assuming I need to come up with some of my own :)  BMItenEval only looted two items from all those boards and neither were that great...will let you know how I fare with the CLAW.


7
New member introductions / Re: Greetings all....
« on: November 28, 2009, 05:30:28 AM »
Thanks for the welcome! I am going to give the Heartwood Quest a whirl this morning before I run out...will let you know how it goes  ;D

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New member introductions / Greetings all....
« on: November 27, 2009, 06:06:03 PM »
Hey all...I have been playing since around 1997 when my father and two brothers introduced me to the game.  We all started on Great Lakes but over time we all migrated to Baja where I still play today.  We did it all together...pvm...pvp...bvb (brother vs brother) and svd (son vs dad).  We played all the various flavors/templates...tank mage, lumberjackers (yes there was a time where they rocked), tamer, bards, thiefs (I still remember my first theft at brit bank and being chased by a bunch of people wanting to play whack a mole with my gray thief).  The server wars at brit graveyard were tons of fun and when factions first came out we had a blast.  This went on for years.  Then slowly over time my father and then both my brothers quit.  My father just lost interest...and well both my brothers got hooked on Warcrack.  The game started to lose its appeal to me...

I thought about quitting and then met up with some new friends.  I started to get back into the game...mostly on the pvm side.  We do a little pvp'ing as well but it is probably 90% pvm.  RL nowadays doesn't leave me a whole lot of time to play and when I get on I want to be able to hook up with friends and play.  What I don't want to do is spend my limited time online doing "nug" work.  I have tried a couple of scripts out on another site for working skills (C2's turbocrafter scripts worked flawlessly for me), gathering resources (Mwinc's lumberjacker has supplied me with tons of wood!) and some other odds and ends, but the scripts there beyond working skills and basic resource gathering are kind of limited.

I have seen a some scripts here that have really pinged my interest and would like to try a few out (e.g., the heartwood quest script).  My scripting skills are extremely basic (think UOAP days) but if nothing else I might be a good guinea pig :)  I would like to learn some more advanced scripting as well...

     

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