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Gold Farming / Re: [Freeshard] Doom Artisan
« on: October 15, 2016, 06:01:51 AM »
Hi all, this script can be custumized for sampire? or are only for tammers? any version for sampis? o.O
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provide us some informations. Which freeshard you play?i play in demise :S! and UOSTEAM lethal dart not possible, your macro not for freeshard =( Crome
HW is simple and i have written those scripts for fs and osi long ago.
Is this from a free shard?yes
Try now,Code: [Select]set %N_Strings 5
Set %String1 Father
set %String2 Impaler
set %String3 Creeper
set %String4 Knight
set %String5 Horror
Menu Window Size 300 300
Menu Show 0 0
Menu Font Style Bold
Menu Font Size 14
For %I 1 %N_Strings
{
set %Y %I * 40
set %Y2 %I * 40 - 2
Menu Text Text , I 10 %Y %String . %I :
Menu Edit %String . %I 120 %Y2 50 0
}
Repeat
Finditem YFM G_10
if #Findcnt > 0
{
For %Attempt 1 4
{
Event Property #Findid
wait 5
if Corpse in #property
Break
}
for %String 1 %N_Strings
{
if %String . %String in #Property
{
set % , %String . %String % . %String . %String + 1 ; Confusing....
Menu Set %String . %String % . %String . %String
}
}
ignoreitem #Findid
}
Until #False
Just copy and Paste that Into EUO. All it does is Count Corpses with specific Keywords. I Don't know if those keywords are the Correct ones that will wind up on their Corpses when they die, but it seems to work. I changed the Names to animals at Jhelom farms and killed them for a bit, seemed to keep up fairly well.
This is some advanced parsing. I wouldn't suggest trying to understand it just yet, but we do have some lovely tutorials here and there are some decent tutorials over at EUO as well for beginning scripter
Code: [Select]set %N_Strings 5
Set %String1 Father
set %String2 Impaler
set %String3 Creeper
set %String4 Knight
set %String5 Horror
Menu Window Size 300 300
Menu Show 0 0
Menu Font Style Bold
Menu Font Size 14
For %I 1 %N_Strings
{
set %Y %I * 40
set %Y2 %I * 40 - 2
Menu Text Text , I 10 %Y %String . %I :
Menu Edit %String . %I 120 %Y2 50 0
}
Repeat
Finditem YFM G_10
if #Findcnt > 0
{
wait 5
Event Property #Findid
for %String 1 %N_Strings
{
if %String . %String in #Property
{
set % , %String . %String % . %String . %String + 1 ; Confusing....
Menu Set %String . %String % . %String . %String
}
}
ignoreitem #Findid
}
Until #False