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Topics - baldielocks

Pages: [1] 2
1
General UO Chat / Uo Discord channel
« on: April 24, 2020, 11:22:07 AM »
https://discord.gg/rqe7Zf
And I found Twinkle McNugget in there!

2
General UO Chat / Guilded pet no damage bug?
« on: March 19, 2020, 06:58:26 AM »
I used to use a guilded pet no damage bug to train them. But I can't remember the steps. Anyone remember this? Does it still work? *scratches bald spot

3
Player vs. Monster / Is woodland armor still the best?
« on: February 19, 2020, 05:42:40 PM »
Before I left, woodland armor was able to go to 6 mods. Is it still the best way to go for a Sampire? I had an amazing suit, but it, and all my gear, got raped. No idea how, but both my accounts are blank. ugh, starting over again.

4
General UO Chat / Reforge bug?
« on: April 06, 2012, 02:00:19 PM »
If you craft a 100% elemental damage wep with reforge, you can re-reforge it, as those properties do not count as mods.

5
General UO Chat / Champ spawn info / advice
« on: August 10, 2010, 05:20:01 PM »
Okay, I admit it. Since the initial release of champ spawns I have been an objector. Most of that was due to a dev (Fiery Ice) not willing to entertain constructive criticism. Two years later, we got power scrolls and regulated spawn.
Now, Oh so many years later, I have gotten the champ spawn bug. Of course, noone ever envisioned us SOLO'ing them.
So, I am looking for input on which skil sets work BEST at each spawn. I am fond of Rikktor. Mainly due to no casting. What do yu use there?
I used my Sampy, and worked rather well. I think I need to do some tweaking though, as it seems to take too long. I use a 70% cold reptile slayer LBOE ( 25% ssi, 55% life leech, 55% mana leech, 55% DI). From what I have seen, a whammy with high SS would actually be better for this fight.



6
Feedback / Thanks, and an idea
« on: August 06, 2010, 09:33:03 AM »
Thanks for this. It has really helped me to learn proper scripting and catch my errors myself.

One common error I make is I forget the # for sysvariables. (like true and #true, findid and #findid). If a variable is spelled correctly, could SUO detect that the # is not appended?

Same with % and * variables. Those are unrecognized format without. Would it be possible to detect those too?
Code: [Select]
set baldguy #newb , for example, could be detected as not having correct variable format.

7
Combat/Healing/Looting / Medusa scaler
« on: August 02, 2010, 06:15:07 PM »
This is a simple script to cut medusas scales. It should not be intrusive, and pauses when done, in case you are chaining them.

Script relies on Trail Myx's journal sub, which can actually HANDLE a sampire spam storm and still be accurate. Thanks for sharing this TM.
Thanks to Aastrom of Easyuo for the core idea of his script.
Thanks to Cervesa, for his many tips, and the ID's of other pointy objects form his bone cutter.
Thanks to Twinkle McNugget, Cervesa, JAF, _C2_ (for menu tutorial), Paulonius, and many others for chiming in to get me up to speed.
Thanks to all scripters who share their work!

Set UP: Have a knife in main pack. Hit play. Get within two tiles of medusa. That should be all.
Additional notes. Waits can be adjusted on the fly. I put in a soft wait that looks for must waits and other errors. In testing, this has worked very reliably.
If a must wait occurs, script loops back to previous section and re-tries while adjusting the wait up 1.

Code: [Select]
;==================================
; Script Name: Medusa scaler
; Author: Baldielocks
; Version: 1.0
; Public release date: 02 August 2010
; Purpose: Cuts scales from medusa while fighting. Detect success / fail / complete.
; Special thanks:Script relies on Trail Myx's journal sub, which can actually HANDLE a sampire spam storm and still be accurate. Thanks for sharing this TM.
;Thanks to Aastrom of Easyuo for the core idea of his script.
;Thanks to Cervesa, for his many tips, and the ID's of other pointy objects form his bone cutter.
;Thanks to Twinkle McNugget, Cervesa, JAF, _C2_ (for menu tutorial), Paulonius, and many others for chiming in to get me up to speed.
;Thanks to all scripters who share their work!
; Aasstrom (easyuo) for use of his doom bone cutter.

;==============================================================================
;                              _
;           ___         _     | |  __   ___ _____
;         / __/  __ _ _(_)_ _ | |_\  ) (  //  _  \     Making (s)UO easier.
;         \__ \(  _/ `_/ / ` \|  _|  | |  |  / \  \     www.scriptuo.com
;          __| | (_| | | | |) | | \  \_/  |  \_/  /     Admin:  TrailMyx
;         \___/\___| | |_|  _/\__\ \_____/\______/    Ass. Admin:  Cerveza
;                  | |   | |
;                  |_|   |_|
;
;==============================================================================
;Client Tested with: 7.0.7.3
; EUO version tested with: 1.5
; Shard OSI / FS: OSI

; Instructions: Be in medusa lair (no point otherwise), have a sharp thingie that skins in pack.
; Oh, and hit play. That helps.



;==================================
;==================================
; Script Name: Non-Intrusive Doom Bone Cutter
; Author: Aastrom
; Version: 1.2
; Client Tested with: 6.0.11.0 (patch 72)
; EUO version tested with: 1.5
; Shard OSI / FS:
; Revision Date: 2008-12-06
; Public Release: 2006-11-04
; Purpose: Unintrusively cuts Unholy Bones that the Dark Father in Doom places.
;==================================


8
Rolling with OMG Burgers idea, I created a skill mule and transferred 50 ninja to my sampire, stoning off anatomy. I have skill room for it, and possibly jewle room to make it a permanent part.
Using focus attack, I have seen that 50% is not effective so far. Perhaps at 67.5 (100% chance) it will be more effective.
So far, fighting bouras, I see a little damage increase, but my mana leech is non-existent. It will replace what I used, -2. But then again, high end damage is 47 without anatomy.

I THINK I can fit it in once I am done with suit pieces, we will see. Will report more on this later.

9
General UO Chat / suit adjustment advice requested
« on: July 30, 2010, 07:28:39 AM »
Really not sure where to put this. Uber suit thread? Imbue thread? Sampire V 2.0 thread? Ah well.
I finally got the resources I need to make at least three uber woodland pieces. I am non-faction, elf. I have on hand to put in suit:
Heart of lion, runebeetle carapace, basilisk hide armor
leggings of bane, fey legs
stormgrip
Mace and shield.

Wep skill is macing, with val hammer crafted LBOE. HML 68 / HLL 60 / HSL 46 / Hit magic arrow 48 / HCI 13 / DI 40 (Yah, I really want HLA, but what can you do?)

I am mostly torn between the tunics. If I were factioned (see below), I would most likely go with runebeetle and fey legs.
after reading faction stuff, it would appear to be real easy to get the level 1 items. but I don't pvp, so how would I go about doing that? Any suggestions?


10
Script Debug / file sub or global variable?
« on: July 25, 2010, 01:14:16 PM »
working on the tri-fecta script for unravelling. I definitely want to use some sort of save system. I have found several different types of subs in use and for use in scripts.
My question, what is your favorite? Global or file system? Which one? Why?

11
Script Debug / Gorgon lens charge scanner / charger
« on: July 21, 2010, 10:17:30 AM »
~edit. Incorporated below changes. Could use a debugger if anyone is willing. At work for another 8 hours.
Set up: must have (currently) gorgon lens made from bright blue scales (from living medusa). Must have helmet and gorget slots filled with items that can accept charges.
Code: [Select]
;===========================================================
; Name: Gorgon lens charge scanner
; Author: Baldielocks
; Version: 1 Beta
; Easyuo Version : 1.5
; Client Version : 7.0.7.3

; Purpose: Scans gorget and helmet slots for lens charges, applies more if needed and in pack.

; Special Thanks:
; Trailmyx for his gump wait and offset click subs and ideas. And for SUO utility and the site!
; Twinkle McNugget for advice and his ignore item sub.
; Just Another Face for advice on logic writing.
; Massacre for finding my first bug
; Cervesa for the pointer on sub writing.

; Changelog: Beta version 1, 21 July 2010 :
;Corrected flow issues and logic as identified by Cervesa and JAF and everyone else in the thread.

; Info. Must have perfect lens in pack (made from birght blue medusa scale).
; I inserted a hard pause in the script to avoid unintentional loss of lenses by beta testers.
; Remove or comment out if it works smoothly.
;===========================================================

12
Scripting Chat / Diagonal line in EUO Menu?
« on: July 20, 2010, 05:51:29 PM »
Anyone know how to create a diagonal line in EUO Menu? is there a way? I can simulate one by taking grid to 1, and drawing pixel boxes, but it suxxxx to script around and manage.

13
Scripting Chat / Script library suggestion
« on: July 20, 2010, 01:42:17 PM »
Not sure if my two cents is worth even a cent, but here ya go.

Do you think it would be suitable to have an imbue section for imbuing scripts in the library? Chiefly, Paulonius' imbue trainer and our various residue reaper types.

I would also cast a vote (if I had one) for Paulonius to be a mini-mod of it.

14
This is working, and near complete. There is NO faster way to 10K points than this, but it is NOT the most cost effective way.

Time to 10K for a gargoyle starting at 2K should be 25 minutes. Time to 10K for a human should be 30 minutes. This is a 300% more effective method than anyother.

Average time for each quest should be 12 seconds, or 5 per minute, including looting.

Thanks to the following for help during this, my first real script attempt:
Trailmyx for his gump wait and offset click subs and ideas, such as scripted questing. And for SUO utility and the site!
 BadManiac and Tecmo for the move item sub.
 Cervesa for the snippets thread and advice, especially using #findcnt, and the pause snippet (not used here). His push for 120 imbuing inspired this script.
Twinkle McNugget for advice and his ignore item sub.
Paulonius for daring to be the first to try this out, and excellent bug stomping.
 _c2_ for his awesome menu tutorial. Using your #menubutton suggestion, among many others.
Xahtuj for feedback and ideas.
J4bber for his LJ drop sub.
Scriptfellow for the click X Y Z sub and menu subs.
Lion from easy uo, got time ideas from his timer sub. Header included, but did not use his code, just his math.

Code: [Select]
;===========================================================
; Name: sliemQuest
; Author: Baldielocks
; Version: 1.2
; Easyuo Version : 1.5
; Client Version : 7.0.7.3
; Tested: OSI. Intended for OSI only, use on freeshard at own risk.

; Purpose: Completes Sliemquest for fastest queens forge access.

; Special Thanks:
; Trailmyx for his gump wait and offset click subs and ideas, such as scripted questing. And for SUO utility and the site!
; BadManiac and Tecmo for the move item sub.
; Cervesa for the snippets thread and advice, especially using #findcnt, and the pause snippet (not used here).
;             His push for 120 imbuing inspired this script.
; Twinkle McNugget for advice and his ignore item sub.
; Paulonius for daring to be the first to try this out, and excellent bug stomping.
; _c2_ for his awesome menu tutorial. Using your #menubutton suggestion, among many others.
; Xahtuj for feedback and ideas.
; J4bber for his LJ drop sub.
; Scriptfellow for the click X Y Z sub and menu subs.
; Lion from easy uo, got time ideas from his timer sub. Header included, but did not use his code, just his math.
; Everyone that ever released a script publically. Thank you for sharing!
; Most especially, my wife Sunny for supporting my scripting time with a smile, and listening to my insane babble.

; Changlelog: version 1.2, Aug Jul 2010
; Added auto detect for quest item toggle gump size.
; Added Essence Counters
; Removed move and checkground subs, added my own version. This needs help!
; Added Cervesa target system toggle.

; Changelog: previous, 20 July 2010 :
; Fixed loyalty counter. Captured #menures too soon. Now captures after OK is pressed.
; Removed display command and added in pause to set up menu so you can get materials before starting main quest.
; Changed context menu gump size. Included instructions if other people have this issue.
; Added in quest chest handling. now looks for container on ground to put them in. If not there, will create new stack.
; Added ignore lists. added ignore %lootbag during pack cleanup.
; NOTE, current version looks for quest chest only on ground. I have not added in other containers.
; Changed menu drawing. Added in time to set initial wait times.
; Added on the fly pause sub.
; Added two methods to avoid image ghosting during dragc and and drop operations.
; Deleted some lines left over from changes (oops, bad baldie)
; Changed client logged off handling to loop to accept quest, then wait 10S.


;TO DO LIST: journal scan checks vice %actionwait. Add in counters for essence. Center setup menu.
;;==============================================================================
;                              _
;           ___         _     | |  __   ___ _____
;         / __/  __ _ _(_)_ _ | |_\  ) (  //  _  \     Making (s)UO easier.
;         \__ \(  _/ `_/ / ` \|  _|  | |  |  / \  \     www.scriptuo.com
;          __| | (_| | | | |) | | \  \_/  |  \_/  /     Admin:  TrailMyx
;         \___/\___| | |_|  _/\__\ \_____/\______/    Ass. Admin:  Cerveza
;                  | |   | |
;                  |_|   |_|
;copied from Twinkle McNugget.
;==============================================================================
; QUESTING INSTRUCTIONS AND INFO
; Start at home or bank, wherever you have your materials.
; Set lootbag, This may be your mainpack, or any type of container.
; Script will display the required amount of perfect emeralds and
;crystalline blacrock to reach 10K loyalty from your starting point.
; Quest items MUST be in your mainpack.
; Load up and go to Sliem.
; You will be given a chance to set waits next. adjust slowly if at all.
; Hit the begin quest button and off you go.
;
; Refer to the main thread at http://www.scriptuo.com/index.php?topic=5438.0 for location info if needed.
; NOTE: New Targetting MUST be on.

; Wait times can be adjusted on the fly, and are refreshed after each sub. Pause is checked after each loop.

; You will need 1 crystalline blackrock and 2 perfect emerald per quest IN YOUR MAIN PACK.
; Script checks loyalty and recommends number of blackrock and perfect emeralds to reach 10000 loyalty.
; Each quest yields 75 loyalty. Estimated time is 13 seconds per quest, including looting.
; You get a bonus 2K for being gargoyle from start, so you only need 8K points or 107 quests ( 107 CBR and 214 PE). Estimated time 20 minutes.
; If human or if you used a token, you will need 134 crystalline and 268 perfect emeralds. Estimated time 25 minutes.
; Loot is one box that weighs 4 stone, and 1 essence that weighs 1/10 stone.
; You can load up at home, then go to sliem with scipt running.
; Select "Start Quest" when you are at Sliem's location, and he is ON SCREEN.
; If you wish to use this to get essence ( I do not recommend it ), lie about your loyalty.
;There is a known issue with some users having different context menu sizes. I attempt to detect and correct that at script outset.
; Please let me know if you hang up on toggling quest item.

15
Scripting Chat / event exmsg question
« on: June 18, 2010, 05:20:28 PM »
Perhaps I am just wishful thinking here. The documentation says:
Quote
The event ExMsg command shows the string provided in the message parameter over the object given by the object ID.
.

I was hoping I could get a message to display over the pet. But no matter what I try (all ID's), I cant get a message. The example code shows #charID, is Event Exmsg limited only to that? I wanted to give pets some flavor with random messages associated with condition. Still got options, but that is the BEST one.


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