Recent Posts

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1
Crafting / Re: OSA Ore Smelt Assistant
« Last post by Gaderian on Today at 03:07:05 AM »
It does need an update to the interface for the buttons. Each time a button is selected, it changes the function that was in that button's place with a new button by the same name but with new text.

I have never used it, but just downloaded to see what it looks like. Code looks clean, but there are a lot of places that need modifications. Also for my old eyes, the font needs to be bigger. LOL

I wrote up how to recode for the old logic that used the delete and recreate logic to recreate buttons.

I have only been experiencing the lockup of the UO client that you describe when starting Easyuo after the client has been started. Sometimes it takes me 3 cycles to get easuo and a client working together once it happens. I suspect there is something residual in memory - because every so often I can't clear the issue until I reboot. What you are describing may or may not be related to this script as much as Easyuo behavior under 1.6.334.

Gaderian
2
Crafting / Re: OSA Ore Smelt Assistant
« Last post by Oracle on Today at 01:58:29 AM »
In the past, I used this script a lot. Now when I try it on an OSI Shard, it immediately crashes the script and the client as soon as I hit setup or an individual menu button. Does anyone still use this script with any luck? Is there a modification that needs to be done according to any new updates?

3
Questing / Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Last post by Gaderian on April 03, 2020, 10:14:48 PM »
No idea if I have ever modified this script before, but it would be near line number range 236-248 (assuming I did not ever change anything prior).

Specifically in the Main: loop the add for moving onto your house steps would be inserted here:
Code: easyuo
  1. gosub hiding 60
  2. menu get EUOCheckUseBank
  3. if #MENURES = #FALSE
  4. {
  5. ; Move into the house statement gets added as this line
  6.   gosub open_source %lootbag -1
  7.   finditem * C_ , %lootbag
  8.   if #FINDCNT > 0
  9.   {
  10.  
  11.     for #FINDINDEX 1 #FINDCNT
  12.       gosub DragItem #FINDID #FINDSTACK C %lootstorebag
  13.   }
  14. }
  15.  

Gaderian
4
Scripting Chat / Re: Working Taming Script?
« Last post by Gaderian on April 03, 2020, 09:56:54 PM »
I have trained up taming using the Moonglow Zoo donation script - looks like it is over on easyuo, not here. I made minor modifications to get it to need less interaction.

I think I adjusted the recall run type to include runebook types. Then I setup different rune books for each destination and set the default location. This way the book is the target and no need to open and turn pages.

I also added some rudimentary rails to help walk around a little to check for spawn.

I have also used Jawetzel's Jhelom trainer. Again with lots of modifications to deal with someone else already taming, and choosing the closest one to tame. I tried to make it look less rectangular run - mostly because I was bored. I also modified to use other spells to kill what training up magery on a new character.

Once I reached 90, I switched to using my Mastery trainer.

Gaderian

5
Questing / Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Last post by Crisis on April 03, 2020, 02:36:22 PM »
I would look at possibly putting it at the beginning of the sub that unloads. I am not looking at the script, just thinking out loud. That's where I would start anyways.
6
Questing / Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Last post by Toymaker on April 03, 2020, 12:16:14 PM »
I loaded this up today and it works great. Kudos to the scripter god.  I do however have an issue that I'm not sure how to fix yet.. I have a box with my stash on the step of my keep and when the cycle in heartwood ends, it recalls me home, however the chest does not reload on my screen so the script doesn't locate my supplies. moving forward 1 step forward would reload the contents of my keep and then it would continue.  Any ideas? just need to walk 1 tile forward onto the steps, but no idea where in the script to put a Move..
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Scripting Chat / Re: Working Taming Script?
« Last post by Crisis on April 02, 2020, 04:31:25 PM »
I get those all the time when following links to EUO anymore. Just go to their PSL and the taming section. It is Uncle Dave's and is one of the approved scripts. I think it is the 4th or 5th one down.

I grabbed the link and it will probably do the same thing as TG but here it is anyways http://www.easyuo.com/forum/viewtopic.php?p=51817#51817

EDIT: I see the difference now. EUO is no longer HTTPS but just HTTP so when clicking on a link that shows secure but the site is no longer secure, it will give a warning.
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Scripting Chat / Re: Working Taming Script?
« Last post by Oracle on April 02, 2020, 01:42:35 PM »
I get a privacy error when clicking on that link Ghost.
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Scripting Chat / Re: Working Taming Script?
« Last post by The Ghost on April 02, 2020, 01:28:18 PM »
UD Taming is over EASY UO     https://www.easyuo.com/forum/viewtopic.php?p=51817#51817

This was the last MOD  and only mod I did to it around those line
;line 588 : Modified 9 March 2011  if #contsize = 118_204     *** was  118_186
;  line 592 :                           set %yy #contposy + 185  *** was  + 165
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Scripting Chat / Re: Working Taming Script?
« Last post by Oracle on April 02, 2020, 01:24:04 PM »
Seems that MadDog's Jhelom Pen Taming is broken. Often crashes after 5 minutes. Where is this Uncle Dave's one that you are talking about? I too want to try and train up a Tamer on every shard.
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