Recent Posts

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Character skill advancement / Re: Guadah's Multiskill Trainer
« Last post by Flam on Today at 01:21:26 PM »
I dont know the script. That post just for want to see links.
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Just starting using this again.   When you have a bag in the bank as your secure it recalls to the bank but will not drop off the boards.  I have my secure set.  it opens the bank but that's it then attempts to recall to the bank again.  Any ideas?

Check out Toymaker's post on page 24.
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IDOC tools / Re: Bad Tile Placer
« Last post by manwinc on July 14, 2019, 09:32:42 AM »
Nice, always wondered how they managed to place so fast.
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Just starting using this again.   When you have a bag in the bank as your secure it recalls to the bank but will not drop off the boards.  I have my secure set.  it opens the bank but that's it then attempts to recall to the bank again.  Any ideas?
5
IDOC tools / Bad Tile Placer
« Last post by onkelatze on July 08, 2019, 12:52:23 AM »
Sick to placing a house, yes?
Then try this one!

;==================================================
; Script Name: MainBadTile
; Author: Onkelatze
; Version: 1.00
; Client Tested with: 7.0.76.4
; EUO version tested with: 1.50 ver. xxx
; Shard OSI
; Revision Date: ?/?/?
; Public Release: 08/07/19
; MainBadTile (Must)
;After the House has fall an invisible tile (top left at the corner) spawn.
;1. Get the X and Y Axes for the new plot type into the script
; set #ltargetx xxxx
; set #ltargety xxxx
;2. Ghost the plot you wish to place (plot on the mouse cursor)
;Press Play and you have a question if it's the right tile, check it out and be sure it's the right one. Maybe it will take a few tries.
;
;BadTilePlace (for more chars for trying)
;1. MainBadTile must be done and watching the tile
;2. Get the X and Y Axes for the new plot type into the script
; set #ltargetx xxxx
; set #ltargety xxxx
;3. Ghost the plot you wish to place
;==================================================
;==================================================


happy placement
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IDOC tools / Re: TrailMyx's IDOC Monitor/Looter v1.0c
« Last post by Catnip on July 04, 2019, 02:19:21 AM »
where are these scripts i see no script section.....
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Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by Dyer89 on June 30, 2019, 01:36:27 PM »
would anyone be up for working on a version of this for uo forever shard, I have tried and am at a dead end now if someone could help id really appreciate it.
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Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by Crisis on June 29, 2019, 08:42:29 PM »
You need to change the id of them. This is from another post here.

I have not fished up any new mibs but the old sos did not change (on OSI). I'll try to check old mibs latter today.

(been using Crisis scripts a lot lattely! ThANKS)


This from Gaderian at EUO

"So the classic MIB type was HTD.
With the current patch it is AWJC.
Maybe there are other types. "
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Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by docaw on June 29, 2019, 05:35:16 AM »
With the new bottle art and update it doesn't seem to open MIB for ASOS.  Does anyone have that issue?  Do i need to change an item ID somewhere?
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Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by Dyer89 on June 28, 2019, 10:07:19 PM »
ive tried cant get it to work :/
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