During the online game boom in Korea, my friends were playing different games. However, I read a travel story of a game that looks very peculiar and fun in a game magazine.
Ever since, Ultima Online has been a game that captured my childhood(at late 1990 - early 2000s). I often played in Arirang Shard (Korea was in financial bankruptcy at the time, and my pocket money was too short to buy a time coupon for entire period) and sometimes in free-shard.
The game called Ultima itself was fun, but the creation of the macro gave me another fun.
It detects a stimulus like a human, interprets the stimulus from the outside, and expresses the response according to the judgment as an action.
Afterwards, It was very helpful in my work life while working in social life.
Sometimes a Warrior, sometimes a Wizard, and mainly a producer of various Products, I'm going to start Ultima Online again.
(Since English is not the my main language, I ask for your mercy if I have any grammar points.)