I suppose my main issue with KR is its implementation. EA really had the opportunity to WOW us with a new 3D engine, and include features that were clamoured for. Instead, they shipped something that was barely playable for months, then we're left with a game that barely looks more advanced than the original UO.
I think if you are going to spend that much time and effort on a new game implementation, you should really apply yourself. If Blizzard would have 1/2 assed the introduction of WoW and based it on the original version of Warcraft, I would say that EA has some competition. However, Blizzard is a developer that knows how to do it all RIGHT.
I just hope that EA doesn't waste their time with a 1/4 implementation. I'd rather see UO die on the vine than endure another poor refreshing of a classic game.
Sorry Ultima, but EA could have done SOOOOO much better. From the screen shots available for SA, it looks like they still haven't learned their lesson, and that makes me very sad.