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Topic: Good coders (Read 7193 times)
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dxrom
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Good coders
«
on:
October 26, 2012, 05:14:33 PM »
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Masscre
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Re: Good coders
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October 26, 2012, 05:18:23 PM »
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Maybe I am slow or behind the times or that just went way over my head? Anyone want to give me a hint?
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manwinc
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Re: Good coders
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October 26, 2012, 08:58:50 PM »
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Its when your logic gets so complicated that you have no idea what the hell is going on, so instead of thinking about it, you just randomly start changing the mathematical Operators.
Well. That Didn't work.... Lets try the opposite....
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Monkeys and Typewriters!
" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"
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Re: Good coders
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October 28, 2012, 04:22:06 AM »
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So true
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UOMaddog
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Re: Good coders
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October 28, 2012, 07:28:01 AM »
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I was always told by my professor that code quality can be measured in WTFs per minute (WTF/min). Lower is better
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There are 10 kinds of people in this world: those that understand binary and those that don't!
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dxrom
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Re: Good coders
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October 28, 2012, 10:45:44 PM »
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Re: Good coders
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Reply #6 on:
October 29, 2012, 10:11:20 AM »
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LoL! I love the one about LaTeX. We had to use it for all our papers in my Comp Sci classes. I honestly loved it because it did turn out beautiful, but it was a pain in the @$$ sometimes to get certain things placed correctly on the pages.
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There are 10 kinds of people in this world: those that understand binary and those that don't!
Windows: A 64-bit tweak of a 32-bit extension to a 16-bit user interface for an 8-bit operating system based on a 4-bit architecture from a 2-bit company that can't stand 1 bit of competition!
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