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Sub moveNow set %x %movex set %y %movey set %z %movez set %i 0 while ( #CHARPOSX <> %x || #CHARPOSY <> %y ) && %i < 5 { event pathfind %x %y wait 5 set %i ( %i + 1 ) }Return
I will look into the tile get command, I have never used it. With the event pathfind, %x %y, it works just fine as long as there is not a 2 level change in z from one tile to the next. I will try it again with the %z
Quote from: xapcx on September 06, 2009, 04:04:44 PMI will look into the tile get command, I have never used it. With the event pathfind, %x %y, it works just fine as long as there is not a 2 level change in z from one tile to the next. I will try it again with the %zYou can only event pathfind to places that are ON your screen too, I'm sure you know that, but I'm just reiterating. Your spots that you are pathfinding TOO have to be fairly close. I'm not sure what happens if you try to get to a spot that's too far away... I think it gives you the same message...?