Well here i am again fixing to post a chink in the system that i have found. Looks around hopes like hell there are no grammer police and spelling police around. Also hopes I have my thoughts together so i don t make an ass out of myself again but here goes.
I've created two mystic mages one gargoyle one human stats exactley the same
gargoyle template 120 magery 120 eval 120 resist 120 mysticism 120 focus 120 wrestling
human template 120 magery 120 eval 120 resist 120 mysticism 120 focus 105 anatomy 15 med
I put together a gargoyle mystic mage suit that is useing the summoners kilt obsidan earings and mantle of the fallen to have max casting focus:
I also put together a human mystic mage suit that is useing the protector of the battle mage, warded demon bone bracers, and crown of arkane temperment max casting focus:
What i have noticed is with the gargoyle mystic is that i can not be fizzled casting my spells
i have also noticed that sdi is scalling hiher in pvp than it should be. Yes i know gargoyles mystics get bonus but according to my math its in pvp its scaling way higer than it should be in pvp i belive its scaling over the 15 sdi cap
Human mage casting focus helps to keep from geting interupted extra sdi is caped at 15 in pvp does not get as hi as damage as gargole does when i mean not as hi im noticing 15 to 25 pts lower damage than a gargoyle mystic so this is what is leading me to belive that gargoyles are abel to scale higher in sdi then humans