Author Topic: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added  (Read 177367 times)

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Offline Queen of the South

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #315 on: September 22, 2014, 02:54:30 PM »
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Neo, Having returned to UO after a 5 year break finding your lumber script has brought a huge smile to my face. It works perfectly and is soooooo fast!!!!
Thank you for sharing much respect :p

Offline Mad Tamer

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #316 on: September 26, 2014, 11:12:25 PM »
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Hello! I need a nice lumberjacking script that use's gate not recall or SJ... I play siege... Gate Travel only...
Thanks for your time!

Offline The Ghost

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #317 on: September 27, 2014, 07:24:28 AM »
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Have a look at TM heartwood Quester. It had gate travel inside. 

Offline NeoTopic starter

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #318 on: September 28, 2014, 11:28:36 AM »
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Hello! I need a nice lumberjacking script that use's gate not recall or SJ... I play siege... Gate Travel only...
Thanks for your time!

Updated original post:

So, as some of you may have noticed/heard, I had a little problem with someone here at ScriptUO which made me stop posting/doing stuff here for a while now.

Anyway, I'm trying to get on a new path in life, and part of it is to stop holding grudges, which I believe is the stuff that gives you cancer.

So, I had this private "Elite" version of this lumber script stashed away for some time now, and I decided to share with everyone. I haven't used it myself for over a year so I don't know how it's working.

The main differences between these versions are:
- Added Siege Perilous support
- Added separate secure for Hatchets
- Added gate travel obviously
- Some fail safe code

So my only request is: please, give me some feedback on how the script is working for you, so I can at least make it stable and pretty for everyone.

Thank you guys, hope you enjoy!

You can download this "Elite version" from the OP.

Let me know how it works!

Cheers!
« Last Edit: September 28, 2014, 11:31:10 AM by Neo »
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Offline The Ghost

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #319 on: September 28, 2014, 03:43:17 PM »
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Thx neo.

Beeter kept you on my good side.
 I will give this a try and see if it work as Ver 2.0   hope my tree will be save :)

Offline NeoTopic starter

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #320 on: September 28, 2014, 06:08:03 PM »
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Thx neo.

Beeter kept you on my good side.
 I will give this a try and see if it work as Ver 2.0   hope my tree will be save :)
Thanks buddy... Let me know how it goes after you've given it a whirl so I can fix possible bugs!

Cheers!
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Offline The Ghost

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #321 on: September 30, 2014, 05:45:38 PM »
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Got the new one all tune up for me.   

1) Glad to report that it use same load
2) Try the gate. work for a while 6 min, I need more MR and LMC on my suit. : will test later. 
    I did notice that it seen to be one step short of the tree after you gate.  Maybe it just how I have my run set up. 
    I Mark on the middle and do a big circle around the mark spot.   Will monitor.   
3) been running with SJ and work fine.
      13725 log/Hr

Offline Mad Tamer

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #322 on: October 01, 2014, 07:41:50 PM »
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Thank you soo much Neo! I will test it out asap! Thank you soo much for your work! Your amazing! Wellcome back! Alot of people here care about you and miss you when your gone!

Offline Mad Tamer

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #323 on: October 02, 2014, 10:08:28 PM »
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It runs perfect. I can't find anything wrong with it! Thank you soo much! Your amazing at making scripts! It drops off resources n even makes it BACK threw the same gate sometimes! AMAZING! Super quick! I sometimes I use  XIIxOveR's Miner For Dummies 3.0 script that uses gate travel and its not half as efficient as yours!
« Last Edit: October 02, 2014, 10:16:33 PM by Mad Tamer »

Offline The Ghost

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #324 on: October 03, 2014, 08:59:50 AM »
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Offline Cannorn

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #325 on: February 13, 2015, 04:43:09 PM »
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Amazing work.
I have a quick question, so I've set this up on my main PC but I also want to be able to use from my laptop.
Where does it "save" the setup file to save me having to manually repeat manually marking all the trees again?

I've tried reading through the script but this is way way beyond me right now :)

Offline NeoTopic starter

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #326 on: February 14, 2015, 02:32:28 PM »
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You would have to find the stuff in the Windows registry and export/import them I guess.

I don't remember exactly how stuff was saved. I just remember using TM's registry saving subs, which were awesome.

When I have some spare time, I will install UO again to try and check it out for you. I'm actually working on a new UO-related project slowly, so it might happen sooner than expected! :D

And thank you for the kind words as well!

Cheers!
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Offline Cannorn

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #327 on: February 17, 2015, 09:50:48 AM »
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Nothing that wasn't deserved :), it's a very effective script and I can't seem to get it to fail (I like to try and break things!)

I'll use a registry monitor to see what it changes, I assumed it would write to something like an ini file or some such but now I know what to look for I'll see what I can find, thanks!
*(I'm just lazy and don't want to replicate 100 recall, click click's lol)*

Post Merge: February 17, 2015, 10:01:40 AM
HKEY_CURRENT_USER\Software\EasyUO

"*DAWIP_EUROPA_NEOLUMBER_VARS Etc etc etc :)

Thanks!
« Last Edit: February 17, 2015, 10:01:40 AM by Cannorn »

Offline TrailMyx

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #328 on: February 17, 2015, 10:20:01 AM »
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I need to finish that NFGS utility set one of these days.  I had intended to make a file exporter/importer, but that kinda opened a can of worms I didn't feel like noodling through at the time.  You can probably export the EasyUO registry keys and then import them to your new computer.
Please read the ScriptUO site RULES
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Offline Cannorn

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #329 on: February 22, 2015, 02:37:56 AM »
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Indeed exporting the keys did the trick :)
Thanks both.

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