Author Topic: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added  (Read 221416 times)

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Offline Nouveau

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #210 on: March 08, 2013, 08:59:03 PM »
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I'm getting them fine, but just in Ter Mur.  Neo's script is really sweet, it works perfectly.

Are you guys getting crystal shards when running this? I have ran for 24+ hours and I have yet to get one! any ideas? All runes are marked in fell, im getting all other stuff BUT the crystal shards! help? Thanks in advance

Offline rrhill76

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #211 on: March 13, 2013, 08:14:06 PM »
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Ok ..... so I do not see where to download script. Nothing but comments in scripting area. Need to be a member for a certain period of time?

Offline NeoTopic starter

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #212 on: March 13, 2013, 08:17:07 PM »
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Ok ..... so I do not see where to download script. Nothing but comments in scripting area. Need to be a member for a certain period of time?
Take a look at this topic here:
http://www.scriptuo.com/index.php?topic=1683.0

Hope to see you around the boards!

:)
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Offline Crisis

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #213 on: March 13, 2013, 08:17:13 PM »
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http://www.scriptuo.com/index.php?topic=1750.0 This should help lead you in the right direction.

Offline Shawn

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #214 on: March 25, 2013, 01:24:18 PM »
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Hey Neo great script.  It was working amazing for me until I got to the draganddrop off sub.  I am playing on a freeshard that doesnt use event property stuff so I know its hanging up on that.  The issue is with the shard I play on (Ultima Online Forever) not your script.  This script rocks.  I just dont know to change it so that it will work fully on my shard.  Any suggestions ?
Thx and great job!!

Offline ladyyvonne

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #215 on: April 07, 2013, 01:42:38 AM »
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Oh I have been busted, GM gets me everytime I run it :( is there a way to set it to where you recall in cut one tree and leave? hehehe

Offline Cush

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #216 on: April 21, 2013, 04:08:13 PM »
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Hi Neo,

I have been running this script beautifully for months with no issue.

In the last few days I have started to overload my weight.

I think it might have to do with the fact that in the classic client they changes the stat box by adding a few more things. This might have changed where the script looks at and determines how much you are carrying.

How do I fix this? I am a scripting Noob but always willing to give it a go.

Offline NeoTopic starter

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #217 on: April 21, 2013, 04:51:59 PM »
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Hi Neo,

I have been running this script beautifully for months with no issue.

In the last few days I have started to overload my weight.

I think it might have to do with the fact that in the classic client they changes the stat box by adding a few more things. This might have changed where the script looks at and determines how much you are carrying.

How do I fix this? I am a scripting Noob but always willing to give it a go.
Hey Cush... I still haven't tried out EUO since the latest patch, but I've been reading reports that apparently the #weight stuff is kinda messed up with some of the latest EUO builds.

Which version are you currently using?

I heard that v240 is supposed to work fine with #weight!

Let me know !
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Offline jlirsh

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #218 on: April 21, 2013, 04:53:21 PM »
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Hi Neo,

I have been running this script beautifully for months with no issue.

In the last few days I have started to overload my weight.

I think it might have to do with the fact that in the classic client they changes the stat box by adding a few more things. This might have changed where the script looks at and determines how much you are carrying.

How do I fix this? I am a scripting Noob but always willing to give it a go.

Was just about to post on this topic :(. It is because they changed the stat bar, none of my scripts that i use that deal with weight are working on the client. Hopefully, you saved the old client like I did, the stat bar looks all funky but it still works. So if you have the old client use that for now and hopefully its an easy fix and someone can help us soon. I have a friend that does scripts so next time he's in vent I'll ask him if he knows how to change it. Otherwise i'll just wait here for Neo to answer :). I said if before and ill say it again this is a flawless script NEO, many months later and I'm still using it!

Offline jlirsh

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #219 on: April 21, 2013, 04:55:57 PM »
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hey NEO, 240 just came out today, didnt notice it.. Ima check in a min and let you know if it works

***** All is good and right once again in the world! They fixed it with easyuo 240 so download that one crush. Just tested it with two clients and two different scripts.. Thanks again for a great script NEO****
« Last Edit: April 21, 2013, 05:03:40 PM by jlirsh »

Offline Cush

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #220 on: April 21, 2013, 05:08:57 PM »
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Awesome Thanks I will give it a whirl!

Offline NeoTopic starter

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #221 on: April 21, 2013, 05:16:23 PM »
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I'm glad you've figured it out jlirsh!

:)
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Offline Shawn

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #222 on: April 24, 2013, 04:06:47 PM »
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Hi Neo,
I am needing to copy a saved file over to another computer, so that I can start running the same character with the same saved file but just on a different computer.  I started looking into the registry and thought I better ask if there is any easier way.
Thanks!

Offline NeoTopic starter

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #223 on: April 25, 2013, 06:50:34 AM »
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Hi Neo,
I am needing to copy a saved file over to another computer, so that I can start running the same character with the same saved file but just on a different computer.  I started looking into the registry and thought I better ask if there is any easier way.
Thanks!
I have to look into the code to check. I think the easiest way would be to just export from the registry and import again on the new computer though...
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Offline Sulter

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #224 on: April 25, 2013, 12:13:44 PM »
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After the last patch the script overloads me and just sets there , have to bless myself or remove wood then the script will go on for a while and then do the same weight problem again.could you please look at this.
Thank you Sulter

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