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Topics - Crisis

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1
Orion UO Scripts / Use Bag of Sending
« on: April 03, 2021, 06:00:21 AM »
Code: [Select]
function BagOfSending () {
if (Player.Weight () >= Player.MaxWeight ()-20) {
   Orion.UseType('0x0E76');
   Orion.Wait(100);
   Orion.TargetType('0x0EED');
 }
}

I am still learning and posting as I go so that maybe other might get into Orion. So, like EasyUO things are uniquely identifiable. Instead of using an itemid that is shared by anything with that graphic, it uses a graphic. I am using
Code: [Select]
Orion.UseType('graphic'); where you would replace the word graphic with the graphic number. 0x0E76 is the graphic for a bag of sending and 0x0EED is the graphic for a gold pile. Orion uses Java and is fairly easy to follow, even if you are like me, and never used Java before.

This would be equivalent to a sub but not called the same way. All Orion "functions" can be stored on one huge script. To add this into something else you would add it in as
Code: [Select]
BagOfSending()
    Orion.Wait(100);

3
Off Topic / Merry Christmas!
« on: December 25, 2020, 11:31:19 AM »

4
Submit your Script / Crisis Tinkering Master
« on: September 19, 2020, 02:54:52 PM »
Code: [Select]
;===================================================================
; Script Name: Crisis Tinkering Master
; Author: Crisis
; Version: 1.0
; Client Tested with: 7.0.87.11
; EUO version tested with: 1.5 (version 335)
; Shard OSI / FS: OSI
; Release Date: 09/19/2020
; Initial Writing Date: 09/20/2018
; Testing & Reworking Date: 05/11/2020
; Revision Date: N/A
; Purpose:
;     . To GM Tinkering
;     . Trains from 0
;
; Revisions:
;     . None yet
;
; Requirements:
;     . Iron ingots and enough tinkering tools until you can craft them on your own.
;     . Make sure to have only iron ingots in the resource secure, it will use whatever ingots are in there.
; Future Updates:
;     . None Yet
;
; Special Thanks:
;     . Manwinc for use of his crafting subs
;     . TrailMyx for the use of his sournal handling subs
;
; Copyright: 2020 Crisis
;===================================================================

  • Trains Tinkering from 0 - 100
  • If training from 0, you must have enough tinker kits in your bag to take you to 30 tinkering
  • Need ingots in a secure container
  • Pause/Resume Button
  • Make sure to have only iron ingots in the resource secure, it will use whatever ingots are in there



If you download this, please leave feedback on how it ran for you.

5
Script Debug / Crisis Tailor Master - Needs testing
« on: September 16, 2020, 08:07:33 PM »
;===================================================================
;===================================================================
; Script Name: Crisis Tailor Master
; Author: Crisis
; Version: 1.0
; Client Tested with: 7.0.68.1
; EUO version tested with: 1.5 (version 332)
; Shard OSI / FS: FS
; Release Date:
; Initial Writing Date: 10/06/2018
; Testing & Reworking Date: 10/07/2018
; Revision Date: N/A
; Purpose:
;     .   To GM Tailoring
;
; Revisions:
;     . None yet
;
; Requirements:
;     . cloth, iron ingots and enough tinkering skill so you can craft your own sewing kits.
;
; Future Updates:
;     . None Yet
;
; Special Thanks:
;     . Manwinc for use of his crafting subs
;
; Copyright: 2018 Crisis
;===================================================================

I have been sitting on this for quite a while, could use some testers.
  • This uses no leather, cloth only
  • cuts up the items as it makes them to save cloth and keep the bag light.

6
Scripting Chat / event pathfind
« on: July 14, 2020, 10:16:49 AM »
Code: [Select]
   event pathfind xxxx yyy
  until #charposx = xxxx && #charposy = yyy
  wait 20

  • I am using this code to walk while stealthed to my house from my ship. It then steps on a teleport tile to get into the house. The teleport tile is on the steps which appears to be 2 higher than the ground. Do I need to add something to it so it will go to it? Currently it runs in circles for a few seconds until it lands on it and goes in.
  • Is there a way to make my character slow down so he doesn't become revealed for moving to quick at the beginning?
  • Is there a better way to move without path finding that may be more smooth?

EDIT: I may have figured out the answer to question 1 using Z axis but I will have to test it. I am still really interested in slowing down the path finding so I can stay stealthed.

7
General UO Chat / Endless Journey & Training Scripts
« on: October 27, 2019, 10:42:49 AM »
Has anyone found a way to get around this issue? EJ cannot access secures and the bank box has items added by gumps and clicking to take out. If you have 10k boards and only want 400, it will still take the whole stack.

8
Razor Enhanced / No Macros :(
« on: October 24, 2019, 02:55:40 PM »
Bummer, I was hoping this was able to run macros as well as be able to do some scripting. What language do I need to learn to use the scripting section?

9
Razor Enhanced / Dead already?
« on: October 23, 2019, 02:59:50 AM »
Went to their website and it doesn't exist. So is this dead? I wanted to try this with an official shard but no preset for it. What address do I add to connect to OSI?

10
General UO Chat / Trick or Treat Scripts
« on: October 01, 2019, 05:08:21 PM »
Do they work anymore?

11
General UO Chat / How are you earning gold on prodo?
« on: May 12, 2019, 09:15:15 AM »
Excluding Events, how are you earning gold now?

12
Scripting Chat / Snippet to search for something and go to it?
« on: December 09, 2018, 06:57:15 AM »
I am looking for a snippet or something that searches for something named and runs to it. If it picked the item up and put it in a backpack, that would be bonus.

13
Submit your Script / Crisis Cartography Master for Free Shards
« on: October 07, 2018, 04:27:19 PM »
Code: [Select]
;===================================================================
; Script Name: Crisis Cartography Master
; Author: Crisis
; Version: 1.0
; Client Tested with: 7.0.68.1
; EUO version tested with: 1.5 (version 333)
; Shard OSI / FS: FS
; Release Date: 10/07/2018
; Initial Writing Date: 09/27/2018
; Testing & Reworking Date: 09/27/2018
; Revision Date: N/A
; Purpose:
;     .   To GM Cartography
;
; Revisions:
;     . None yet
;
; Requirements:
;     . Blank Scolls, iron ingots, trash can, and enough tinkering skill so you can craft your own mapmaker's pens.
;
; Future Updates:
;     . None Yet
;
; Special Thanks:
;     . Manwinc for use of his crafting subs
;     . TrailMyx for the use of his sournal handling subs
;
; Copyright: 2018 Crisis
;===================================================================

I made this for the free shard that I am playing. It should be able to be used as is by most free shards and possible Prodo but I have not tested it on BS Servers. You need blank scrolls, iron ingots, access to a trash can, and enough tinkering to craft mapmaker's pens.

This will take you from Zero to Hero, well 99.5 anyways. You can purchase cartography to save some time and resources.



Let me know how it goes!

14
Script Debug / Skill check issue
« on: September 19, 2018, 10:48:36 AM »
I am having issues with a skill check being performed and I am not sure if it is related to the script or the fact that it is a free shard. So my thoughts on this sub is that it should continue to make tongs until tinkering skill hits 60, then it should go to a skillcheck sub which tells it where to go next. The problem I am having is that it is skipping the check and going to the actual skillcheck sub. Here is the sub:

Code: [Select]
   sub Tongs ;45-60 skill
   set %tink_item Tongs
   chooseSkill Tink real
   gosub newstatus lime black 10 Checking Resources
   gosub MWResource %Resource_Secure %ingots N/A 10 100
   gosub CheckTink
   gosub newstatus lime black 10 Crafting %tink_item
   gosub MWCraft Tinkering N/A 3 2 3
   gosub AddAttempts
   goSub MenuSkillCheck
   gosub Calc_Time
   Repeat
      gosub CheckTink
      gosub newstatus lime black 10 Checking Resources
      gosub MWResource %Resource_Secure %ingots N/A 10 100
      gosub newstatus lime black 10 Crafting %tink_item
      gosub MWCraft Tinkering Makelast
      gosub AddAttempts
      goSub MenuSkillCheck
      gosub Calc_Time
      if #skill = 600
      {
       gosub skillcheck
      }
      gosub CheckWeight %tink_item %Trashbarrel
Return

I have also tried to check the skill with this
Code: [Select]
     if #skill > 599
      {
       gosub skillcheck
      }

Thoughts?

15
General UO Chat / Anyone use Ultima Mapper?
« on: September 09, 2018, 05:35:01 AM »
It is a map utility like automap and cartographer. I am trying to figure out how to import labels into it but their website isn't anything more than a download site and I am not sure where else to check. It seems like it could be really useful.

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