Recent Posts

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1
Gold Farming / Re: crameeps - AutoKill Script
« Last post by Crisis on January 16, 2018, 03:04:06 PM »
wow good and Where's download link  ::)
You also might want to read the statement Crisis just made above....

I need this script and my English is not so good please give me the download link, thank you

There are many members here whose English is not the best and we don't hold that against anyone. There are translation tools such as google that can help you. If you are not willing to make an introduction or the effort,  then you won't get the download link. We put a lot of time and effort into our scripts and helping others. The least you can do is go the new member section and make a good introduction.
2
Gold Farming / Re: crameeps - AutoKill Script
« Last post by mthnksk on January 16, 2018, 08:10:36 AM »
wow good and Where's download link  ::)
You also might want to read the statement Crisis just made above....

I need this script and my English is not so good please give me the download link, thank you
4
Scripting Chat / Re: Adding to the Bod filler script
« Last post by The Ghost on January 15, 2018, 02:57:06 AM »
here one that simpler to mod  by MeWon's http:   http://www.scriptuo.com/index.php?topic=10213.0;topicseen.   He have one for tailor and smith.   I use those for freeshard. 
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Script Debug / Jewelry Looter
« Last post by craig9096 on January 15, 2018, 12:23:22 AM »
I got this uosteam macro to grab some jewelry, but as I've been checking behind it, it is missing some with 12 or more in the specified skills.

Any help identifying why it is leaving some and taking others is greatly appreciated.

Edit: It seems to have issues when there are more than one skill on the item.  I.E. +11 Parry  +12 Arch

Code: [Select]
if not @findobject 'LootBag'
  promptalias 'LootBag'
endif
if not listexists 'Jewelry'
  @createlist 'Jewelry'
endif
if list 'Jewelry' == 0
  @pushlist 'Jewelry' 0x108a
  @pushlist 'Jewelry' 0x1f09
  @pushlist 'Jewelry' 0x1086
  @pushlist 'Jewelry' 0x1f06
endif
if not listexists 'Skill'
  @createlist 'Skill'
endif
if list 'Skill' == 0
  @pushlist 'Skill' 'Animal Taming'
  @pushlist 'Skill' 'Tactics'
  @pushlist 'Skill' 'Swordsmanship'
  @pushlist 'Skill' 'Anatomy'
  @pushlist 'Skill' 'Magery'
  @pushlist 'Skill' 'Evaluating Intelligence'
  @pushlist 'Skill' 'Spirit Speak'
  @pushlist 'Skill' 'Necromancy'
  @pushlist 'Skill' 'Parrying'
  @pushlist 'Skill' 'Bushido'
  @pushlist 'Skill' 'Animal Lore'
  @pushlist 'Skill' 'Discordance'
  @pushlist 'Skill' 'Mace Fighting'
  @pushlist 'Skill' 'Stealing'
  @pushlist 'Skill' 'Archery'
endif
if not @findtype '0x2006' 'any' 'ground' '1' '1'
endif
@setalias '0' 'found'
@useobject '0'
for 0 to Jewelry
  for 2
    if @findtype Jewelry[] 0 '0'
      @setalias 'Skills' 'found'
      waitforproperties 'Skills' 1000
      for 0 to Skill
        if @property Skill[] 'Skills' >= 12
          headmsg 'Got One' '1990'
          headmsg 'Got One' '1990'
          headmsg 'Got One' '1990'
          @moveitem 'Skills' 'LootBag'
          pause 1000
        endif
      endfor
    endif
  endfor
endfor
ignoreobject '0'
6
Scripting Chat / Re: Adding to the Bod filler script
« Last post by Insideout on January 14, 2018, 08:05:21 PM »
Made my eyes cross is what it did lol
7
Scripting Chat / Re: Adding to the Bod filler script
« Last post by Crisis on January 14, 2018, 07:39:11 PM »
Yes, I thought looking at that may help answer some of your questions.  ;)
8
Scripting Chat / Re: Adding to the Bod filler script
« Last post by Insideout on January 14, 2018, 06:13:26 PM »
It works like a champ but I was wanting to try to copy it for the other bods tinker inscription etc etc
9
Scripting Chat / Re: Adding to the Bod filler script
« Last post by Crisis on January 14, 2018, 05:53:23 PM »
My guess would be just the location on the gump. I do not know how well this works anymore but it may help http://www.scriptuo.com/index.php?topic=8636.0
10
Scripting Chat / Adding to the Bod filler script
« Last post by Insideout on January 14, 2018, 05:20:17 PM »
Okay As I kinda grasp the concept of what is done do you need all the item ID for each item and is there an item id for the items in the gump menu or is it just location in the gump?
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