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Messages - Crisis

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2836
Does it give you coordinates anywhere? Or is it still just the image of the Area on the T-Map. Honestly I've never done a t-map in my life.


TMaps don't give coordinates, just a big X on a map and you have to figure out exactly where it is. If you decode a map but don't dig it up, it will reset to tattered after 30 days and you can try your luck again. This comes in handy when the chest is knee deep in spawn. The locations are supposedly random. I haven't been to the same spot twice and I mark each location on Cartographer. So far, no way to have runebooks to exact locations though Chessy came up with a unique set of Treasure Map Rune books to make it somewhat easier. http://uo2.stratics.com/shard-pages/chesapeake-shard-directory/csd-treasure-maps

2837
New member introductions / Re: Hello from Lake Austin
« on: June 18, 2013, 09:46:33 AM »
Welcome, I played LA until the end of 2009 when I moved to Chessy. I took a break in 2007 and when I came back in 2009, LA was a ghost town. Chessy is a nice medium sized shard and it treats me well.  :D

2838
UO News / Re: [UO Herald News] Limited Functionality
« on: June 18, 2013, 08:46:51 AM »
Would have been nice to have had a heads up. ::)

There was an announcement at the top of the forums for about a week prior to it happening. They were doing a server change starting on the 15th and they had it posted on their facebook as well. It always sucks when those things happen though cause you always end up needing something when they are down lol.

2839
Misc. Scripts / Re: TrailMyx's Drag(and drop) Queen
« on: June 18, 2013, 06:45:34 AM »
Nice!! I will try this out with my miner. I save the blackrock chunks to sell at auctions. They usually sell well for people wanting to make keys for Exodus. This should make unloading my backpack a lot easier!

2840
Off Topic / Losing my man card
« on: June 18, 2013, 06:24:48 AM »
I have 3 dogs, a 5 year old female Siberian Husky, a 6 month old female Siberian Husky, and a 5 month old  male German Sheppard. We will be taking the German Sheppard in to get him neutered next month. I can picture it now on the ride over to the vet.

German Sheppard: Dude!
Me: I am Sorry!!!  :(

German Sheppard: How could you?
Me: No choice. :(

German Sheppard:But I am living with a MILF and a hottie!!
Me: I am very very sorry!! :(

German Sheppard: What would you do in my situation?
Me: Stop trying to hump everything in front of my wife! :(

German Sheppard: Turn in your man card!
Me: I am so sorry! :(  *hands over card*


We are going to breed the females and they are AKC registered so his balls have to go. :(
Me: Dude, I am sorry!!

2841
Cool Links! / Re: The Force is Strong in this one.....
« on: June 18, 2013, 05:34:39 AM »
Do it one more time and I will show you a different kind of force! I love it!  :o

2842
New member introductions / Re: new too script uo
« on: June 18, 2013, 05:02:31 AM »
On my server WBB is not dead if you think 4 players is a lot of people :P

4 people at WBB anymore is an accomplishment! Welcome!  :D

2843
New member introductions / Re: Hi My Name is Drago
« on: June 18, 2013, 04:50:37 AM »
Welcome!   :D

2844
Scripting Chat / Re: Need help
« on: June 17, 2013, 05:47:39 PM »
I wonder how old the scripts are. A lot of the old scripts no longer work without some modifications. From his introduction, he is playing on free shards and just switched shards. UO Forever may be heavily modded which makes running scripts more difficult as well.

2845
Script Debug / Re: start/pause buttons for menus
« on: June 16, 2013, 05:58:27 PM »
Got it fixed and updated my original script. :)

2846
Gold Farming / Re: Crisis SOS Chest Fisher - Updated 6-13-13
« on: June 16, 2013, 04:14:14 PM »
Updated the script, added in a menu, cutting bone piles, and loot sorter!

Feedback would be appreciated!

2847
Script Debug / Re: start/pause buttons for menus
« on: June 15, 2013, 08:31:49 AM »
Since I am the OP and I have the time to work on this again, I am going to necro this post!!

I know I am getting close and I know that I am missing something in the commands from the start button to start the fishing sub. When I press start, nothing happens. I am sure it is something small that I have overlooked.

Code: [Select]
;===================================================================
; Script Name: Crisis SOS Chest Fisher
;
; Author: Crisis
; Version: 2.0a
; Shard OSI / FS: OSI
; Release Date: 05/07/2012
; Revision Date: 06/15/2013
; Purpose:
;     Completely automates the operation of fishing up treasure chests when you are in the correct area of your SOS.
;     Works great with Kal In Ex's SOS Master
;
; Features:
;     . Automatically fishes until you fish up a treasure chest. Cuts bones after fishing up chest.
;
; Revisions:
;     . Added bone cutting sub
;     . Cleaned up code
;
; Requirements:
;     . You should be on a boat in the area of your SOS
;     . Must have the SOS in your backpack
;
; Special Thanks:
;     TrailMyx for helping me iron out the kinks and for TrailMyx's Advanced Journal Handler
;     _C2_ for the Menu Tutorial http://www.scriptuo.com/index.php?topic=1535.0
;     Endless Night for helping me fix the issues with the Menu
;===================================================================
;Setup
set %fishingpole XHF_KDF
set %bones BJK_EJK_DJK_YIK_XIK_AJK_ZJK_KJK_FJK_ZIK
set %scissors KAG_JAG
gosub DrawMenu
set %ENDScript NO
set %StartFishing NO
return
;===================================================================

sub CheckMenu
  if #menubutton = Pause
       gosub PausePressed
  if #menubutton = Start
       gosub StartPressed
  if #menubutton = Closed
     set %ENdScript YES
return

;===================================================================

sub DrawMenu
menu Clear
menu Window Title Crisis SOS Fisher 2.0
menu Window Color Black
menu Window Size 186 57
menu Font Transparent #true
menu Font Align Right
menu Font Name MS Sans Serif
menu Font Size 10
menu Font Style
menu Font Color WindowText
menu Font BGColor Lime
menu Button Start 44 12 95 33 Start Fishing
menu Show 421 270
set #menubutton  N/A
return

;===================================================================

sub Pausepressed
  menu delete Pause
  menu Font Color WindowText
menu Font Style
menu Font Color WindowText
menu Font BGColor Lime
menu Button Start 44 12 95 33 Start Fishing
  set #menubutton  N/A
return

;===================================================================

sub startpressed
  menu delete Start
  menu Font Color WindowText
  menu Font Size 10
  menu Font BGColor Green
  menu Button Pause 44 12 95 33 Pause ; creates new button
  gosub TM_AdvJournalSync FISHING
  set #menubutton  N/A
return

;===================================================================

sub TM_AdvJournalSync FISHING
  finditem %fishingpole _C  #CHARID
  if #FINDKIND = -1
  {
    finditem %fishingpole _C #BackpackID
    if #FINDKIND = -1
    display ok How can you fish without your fishing pole?
    halt
    if #FINDKIND = 1
    SOSFishLoop
  }
   SOSFishLoop:
  findItem %fishingpole 1
  set #LObjectID #FindID
  set #LTargetKind 2
  set #LTargetX 0 + #CharPosX
  set #LTargetY 4 + #CharPosY
  event macro 17 0
  target
  event macro 22 0
  set %fishtimeout #SCNT + 9
  target 11s

  gosub TM_AdvJournalScan FISHING VALID_ADVANCE chest_from_the_depths_of_the_ocean
  if #RESULT = #TRUE
  {
    display ARRR!! Thar be me sunken booty!!
    goto EndSOSFishLoop
  }
  goto SOSFishLoop
  {
  EndSOSFishLoop:
  gosub CutBones
  }
  return
 
;===================================================================

sub CutBones
finditem %scissors C_ , #backpackid
if #findcnt > 0
{
  set #lobjectid #findid
  finditem %bones C_ , #backpackid
  while #findcnt > 0
  {
    event macro 17
    target
    set #ltargetid #findid
    set #ltargetkind 1
    event macro 22
    wait 8
    finditem %bones C_ , #backpackid
    if finditem = 0
    halt
  }
}
 return
 
;===================================================================

sub WaitForTargetCursor
set %timeout #scnt + 4
Repeat
      wait %targetcursorwait
      if #scnt > %timeout
         return #false
Until #TARGCURS = 1
return #true
 
;===================================================================

sub TM_AdvJournalGetTrigger
  namespace push
  namespace local TM_AdvJS_ , %1
  set #RESULT !trigger
  namespace pop
  set !TM_FunctionCalled #TRUE
return #RESULT

;===================================================================
; %1 - Journal Name
; %2 - #LPC setting (optional)
; Brings !_jindex up to the most recent #journal entry
sub TM_AdvJournalSync
  namespace push
  namespace local TM_AdvJS_ , %1
  set !_jindex #jindex + 1
  if %0 > 1
    set !lpc_set %2
  namespace pop
  set !TM_FunctionCalled #TRUE
return
;===================================================================
; %1 - Journal Name
; %2 - NONE, ADVANCE , ( _VALID ) - advances jindex pointer, anything else
; %3, %4, %5, etc strings to match
; returns #TRUE for match, #FALSE for no match
;  Will not advance !_jindex pointer to allow for scanning journal history for more than one search.
;  Also searches for : , #SPC in journal entry to be sure someone isn't spamming the text
;  About %2 arguments:
;    NONE: defaults to basic journal scan (no SPAM checking, no #jindex pointer copy advancing)
;    ADVANCE: no spam checking, advances #jindex copy
;    VALID: invokes SPAM filtering, no advance of #jindex copy
;    VALID_ADVANCE, VALIDADVANCE, ADVANCE_VALID, etc.: invokes SPAM filtering, advances of #jindex copy
sub TM_AdvJournalScan
  namespace push
  namespace local TM_AdvJS_ , %1
  set !args %2
  set !temp_lpc #LPC
  if !lpc_set = N/A
    set #LPC 1000
  else
    set #LPC !lpc_set
  set !num_args %0
  set !first_arg 3
  set !sampled_jindex #JINDEX
  if !_jindex = N/A
    set !_jindex !sampled_jindex
  if !charname = N/A
  {
    set !charname #CHARNAME
AdvJournalScan_loop1:
    str pos !charname #SPC
    if #STRRES <> 0
    {
      set !val #STRRES - 1
      str left !charname !val
      set !left #STRRES
      set !val !val + 1
      str del !charname 1 !val
      set !charname !left , _ , #STRRES
      goto AdvJournalScan_loop1
    }
  }
  set !index !first_arg
  repeat
    set !temp_jindex !_jindex
    set !text % . !index
    while !temp_jindex <= !sampled_jindex
    {
      scanjournal !temp_jindex
      str pos #JOURNAL !charname 1
      set !namepos #STRRES
      str count #JOURNAL !charname
      set !namecnt #STRRES
      str pos #JOURNAL :_ 1
      set !smcpos #STRRES
      str pos #JOURNAL !text 1
      set !textpos #STRRES
      if !textpos < !smcpos && !smcpos <> 0 || !smcpos = 1 || :_ notin #JOURNAL || VALID notin !args
        set !pass #TRUE
      else
        set !pass #FALSE
      if ( !text in #journal && ( ( !namepos = 1 && !namecnt <= 1 ) || !pass ) )
      {
        set !temp_jindex !temp_jindex + 1
        if ADVANCE in !args
          set !_jindex !temp_jindex
        set !trigger !text
        set #LPC !temp_lpc
        namespace pop
        set !TM_FunctionCalled #TRUE
        return #TRUE
      }
      set !temp_jindex !temp_jindex + 1
    }
    set !index !index + 1
  until !index - !first_arg > !num_args - !first_arg
  set %10 !sampled_jindex - !_jindex
  set %10 %1 , _ , %10 ; for debugging purposes
  set #LPC !temp_lpc
  set TM_AdvJournalGetTrigger #FALSE
  namespace pop
  set !TM_FunctionCalled #TRUE
return #FALSE

2848
General UO Chat / Re: Quick Question about Wrong / Covetous / Shame...
« on: March 19, 2013, 03:06:03 AM »
You can mark/recall anywhere in Shame, Covetous has some places that you can mark and recall into but not the areas that has the waves. As the others have said, Wrong you cannot mark or recall into or out of.

2849
New member introductions / Re: Hello everyone, I'm new
« on: March 15, 2013, 04:50:33 PM »
Welcome :)

2850
http://www.scriptuo.com/index.php?topic=1750.0 This should help lead you in the right direction.

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