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IDOC tools / Re: frneo's New Auto House Placer v2.0 08/21
« Last post by Hrafn on March 20, 2018, 01:59:37 PM »
Hi! I am struggling a bit to get this to work again (remember it worked like a charm few years back).

In the posts above it is stated that you need to change where the script clicks in the gump, but as I understand this is all relative in this script. Thats why you "train" the script in the setup by doing the mouseclicks needed to select house and place. The set up works fine apparently when i run it, with correct system messages all the way,  but then the script just hangs after you click start.

If a friendly soul had the time to look quickly at this and point me in the right direction (more detail on what to change to try to get it running) it would be great.

Thank you!
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by The Ghost on March 19, 2018, 06:26:45 AM »
Getting a brain fart,  Does this suppose to open the SOS bottle and save the ASOS.       
IDOC tools / Re: TrailMyx's IDOC Monitor/Looter v1.0c
« Last post by Hrafn on March 18, 2018, 10:57:52 AM »
This is a great script and are still working as a charm. Have been using it for 3 idoc's now and the monitoring is perfect (after changine HIDE to HIDING). The looter also work when one is able to target a specific item.

As stated earlier in this thread: The public version of this looter loots for an item id (#FINDID). How would one go about to change that to item type (#FINDTYPE). I was thinking to build some generic loot lists that could be reused for houses where content are not known?

Update: Wow...after browsing some more in this thread...I found that I asked almost the exact same question in 2013.... Unfortunately without reciveing any help. Chance of getting some input five years later is probably slim....
Crafting / Re: Trapped Box Maker
« Last post by tasslehoff on March 15, 2018, 11:42:18 AM »
script works great.thanks for all the hard work making my life easier=]
Gold Farming / Re: TrailMyx\\\\\\\'s Full Auto Fisherman
« Last post by MobiPapou on March 14, 2018, 06:23:14 AM »
Ok so I did modify it to whisper (event macro 3 0) the location it was fishing in, it starts at location 2 and always fish there.

The problem is with the journal scanning of the string seem_to_be_biting, I have changed it to only biting and same thing happen.

I will try with another character, with the event macro 3 0 for location but, the seem_to_be_biting string unchanged and report back soon.

Someone has a way to modify this so it loops thru the 4 locations one after the other or a way to fix the journal ?

Post Merge: March 14, 2018, 06:36:59 AM
So it did not took long, I logged with another account, same computer, same client, same server, same script....

As soon as the message seem_to_be_biting popped up, it did switch fishing location to 3.

Will look at settings for both accounts in options and set them the same and see if there is anything in there that would be a problem.

Post Merge: March 14, 2018, 08:24:39 AM
So it looks like the issue would be with how the script handle the journal. Dont know why it does that with this character only but, I have writting a little script to run in parallel and scan the journal for the same string.

Code: [Select]
set %jrnl #jindex
while #true
   if #jindex > %jrnl
      set %jrnl %jrnl + 1
      scanjournal %jrnl
      if seem_to_be_biting in #journal
         event macro 3 0 Not Biting

and this does work, everytime the message appears in the journal, I whisper Not Biting, on the other hand, the fishing script will not recognize the string and keep on fishing in location 2 (North West).

So, this could be a good challenge for you guys.

I will, on my side, try to understand the different parts of the journal scanning procedure.

Post Merge: March 14, 2018, 09:24:11 AM
So I did found a work around.

I changed the string it evaluates.

seem_to_be_biting would not do it, so, I changed it to the full string with the character name include ( Value of the #JOURNAL variable) which was

Bewaunne_Minice:_The_fish_don't_seem_to_be_biting_here. (not real name but following the same pattern.)

It worked. so, I played with the string to add to it till the end word by word or _ or . (seem_to_be_biting_here.) did not worked. So, i went the other way following the same procedure (Bewaunne_Minice:_The_fish_don't_seem_to_be_biting)

It did work. Look like that there is a problem when scanning e: has I have tried :_The_fish_don't_seem did not worked
added the last name Minice:_The_fish_don't_seem worked, I have reduced it till it would not work again.

e:_The_fish_don't_seem_to_be_biting this is working so, there is something with the e: that it does not like !!
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by valen2.0 on March 13, 2018, 02:33:46 AM »

the thing is, it is the only char out of the 3 I have tested that face that issue, the other 2 almost never run out of fish in the spots and, they have a way better mib/hr ratio.

Hey, he must have bad karma with the RNG

I have zero issues with this build anymore. you need to have it left on top screen or in its own client of EUO. If you run more scripts besides the looter it will glitch and say its fishing but never actually target the water. Since I run it in its own client and have it set on top screen(I run mutlple clients at a time) it has had zero issues and its been 4 almost 5 days lol
I don't play free shards but maybe it is a timing issue, check the waits or see if there is an overall speed setting. Maybe you need to slow it down to adjust for lag/connection. It was written for OSI, not free shards.
I wonder if the new build have something to do with it,   We know that old script had been having issue with menu,  no one test it out after Cheffe release it few month ago.
Well I've spent a few days now trying to figure this script out, I just cant understand why it won't do anything ;/.  All id's are the same, all gumps seem to be the same.  *Cries*
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by The Ghost on March 12, 2018, 05:05:30 PM »
That guy is bug, use another one.
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