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Orion UO Scripts / Re: Auto Miner Update, 2.0 full rewrite
« Last post by altiric on July 19, 2024, 07:32:57 AM »
The script sadly got posted with a partial update to how it reads the runes in the runebook that has prevented it from working. This has been fixed in the updates, and will be updated here for the next version i release. People who have been interested already have the new copy.
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Orion UO Scripts / Re: Auto Miner Update, 2.0 full rewrite
« Last post by Aurelius on July 18, 2024, 11:24:58 AM »
THANK YOU!!!

Post Merge: July 18, 2024, 01:14:43 PM
THANK YOU!!!

First bug I found - looks like it won't run unless you have >40 Magery & > 40 Chilvary. I think the intent is one or the other? So should:
if(Orion.SkillValue('Magery') < 400 || Orion.SkillValue('Chivalry') < 400){
status('Need magery or chivalry to travel');

become:
if(Orion.SkillValue('Magery') < 400 && Orion.SkillValue('Chivalry') < 400){
status('Need magery or chivalry to travel');

Post Merge: July 19, 2024, 05:34:59 AM
Haven't had much success yet - I have a rune marked next to my secure in Malas in the book with mining locations. I have no fire beetle. After mining a cave and inventory is full of ore, it just recalls back and forth between 2 caves that aren't near my secure, skipping blocked runes - but the blocked runes don't seem to be the closest ones to my secure either. Log:

09:30:13 Trammel x4758 y3776 Digs: 82 Type: Iron Ore[2]
09:30:15 Trammel x4758 y3776 Digs: 83 Type: Iron Ore[2]
09:30:16 No fire beetle set
09:30:16 No pack beetle set
09:30:16 Closest Rune: {"index":2,"name":"Bucc's Den Cave","position":"57o 49'S,  90o 33'E","x":1967,"y":1953}
09:30:16 Closest Rune: {"index":9,"name":"Delucia Cave","position":"83o 35'S,  54o 46'W","x":934,"y":51}
09:30:16 No fire beetle set
09:30:17 Delucia Cave 83o 35'S,  54o 46'W
09:30:22 No fire beetle set
09:30:22 No pack beetle set
09:30:22 Closest Rune: {"index":2,"name":"Bucc's Den Cave","position":"57o 49'S,  90o 33'E","x":1967,"y":1953}
09:30:22 Closest Rune: {"index":9,"name":"Delucia Cave","position":"83o 35'S,  54o 46'W","x":934,"y":51}
09:30:22 No fire beetle set
09:30:22 Delucia Cave 83o 35'S,  54o 46'W
09:30:38 Rune blocked, skipping...
09:30:43 No fire beetle set
09:30:43 No pack beetle set
09:30:43 Closest Rune: {"index":2,"name":"Bucc's Den Cave","position":"57o 49'S,  90o 33'E","x":1967,"y":1953}
09:30:43 Closest Rune: {"index":9,"name":"Delucia Cave","position":"83o 35'S,  54o 46'W","x":934,"y":51}
09:30:43 No fire beetle set
09:30:43 Delucia Cave 83o 35'S,  54o 46'W
09:30:48 No fire beetle set
09:30:48 No pack beetle set
09:30:48 Closest Rune: {"index":2,"name":"Bucc's Den Cave","position":"57o 49'S,  90o 33'E","x":1967,"y":1953}
09:30:48 Closest Rune: {"index":9,"name":"Delucia Cave","position":"83o 35'S,  54o 46'W","x":934,"y":51}
09:30:48 No fire beetle set
09:30:49 Delucia Cave 83o 35'S,  54o 46'W
09:31:04 Rune blocked, skipping...
09:31:09 No fire beetle set
09:31:09 No pack beetle set
09:31:09 Closest Rune: {"index":2,"name":"Bucc's Den Cave","position":"57o 49'S,  90o 33'E","x":1967,"y":1953}
09:31:09 Closest Rune: {"index":9,"name":"Delucia Cave","position":"83o 35'S,  54o 46'W","x":934,"y":51}
09:31:09 No fire beetle set
09:31:10 Delucia Cave 83o 35'S,  54o 46'W
09:31:15 No fire beetle set
09:31:15 No pack beetle set
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Orion UO Scripts / Re: Fully functional Lumberjack script!
« Last post by Aurelius on July 17, 2024, 06:52:30 AM »
Any plans to release a working 1.2 or continue development? Love this script but not smart enough to fix it!
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Orion UO Scripts / Re: Altiric's Amazing All-Skills Trainer
« Last post by slash7915 on July 12, 2024, 07:31:48 PM »
Thank you for the post, my first time using Orion Client, hope this will help me :)
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Awesome hope it works!
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Orion UO Scripts / Auto Miner Update, 2.0 full rewrite
« Last post by altiric on July 06, 2024, 10:41:20 AM »
One of my more popular projects has been my lumberjack script. The auto miner I made was a little limited but still had quite a few downloads. Decided to level it up and release v2, which is light years beyond the old version. This core of the script is now fully functional (a complete rewrite), and has a range of pretty cool features that can be used quite a few different ways. This is pretty much the last beta version before it's fully functional with all the extra features but is fully able to strip mine caves as is. Anyone kind enough to test it out and give some feedback will be the first to get the official release, then after some run time to make sure everything is working I'll repost it here.

Thanks to the people giving feedback, Updates won't be this frequent in here just yet but I wanted to make sure people had access to a fully functional copy. 2.0.1 fixes the issues reading runes into memory. Another issue trying to run the script without a fire beetle has been pointed out and is on the TODO list, for now a fire beetle is needed.
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Orion UO Scripts / Re: Building a Lumberjacking Script
« Last post by Crisis on June 19, 2024, 05:40:51 PM »
Nice! Very good work! ;)

Hello! If you are curious about this script, I would suggest going to the new member section. Read the stickied "good intros" and then make your own "good intro" so you can have your restricted access removed.
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Orion UO Scripts / Re: Building a Lumberjacking Script
« Last post by emvakar on June 19, 2024, 05:03:07 AM »
Nice! Very good work! ;)
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Orion UO Scripts / Re: Altiric's Amazing All-Skills Trainer
« Last post by anrk on May 15, 2024, 05:31:05 PM »
Thanks~
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Razor Enhanced / Re: Dead already?
« Last post by unisharp on May 03, 2024, 04:31:28 AM »
The first one in that list with port 7775 is what I'm using

current version: 7.0.102.3, encrypt client
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