Ter Mur and Eodon are the same map, so the same #curskind, so there you would need to refine by #charposx/#charposy.
There is some overlap for Dungeon coordinates with Land areas in Malas and Eodon. Shadowguard has several instances, so the same map outline is in multiple #CharPosX/Y coordinates.
| | Map | Map | Land | Land |
Land area | CursKind | Charposx | Charposy | Charposx | Charposy |
Felucca Britannia | 0 | 0-5120 | 0-4095 | 111-4852 | 9-4045 |
Felucca T2A | 0 | 5120-6143 | 2300-4095 | | |
Trammel Britannia | 1 | 0-5120 | 0-4095 | 111-4852 | 9-4045 |
Trammel T2A | 1 | 5120-6143 | 2300-4095 | | |
Ilshenar | 2 | | | 203-1735 | 163-1453 |
Malas | 3 | 601-2472 | 77-1908 | 602-2471 | 78-1907 |
Tokuno | 4 | 0-1447 | 0-1447 | 0-1447 | 32-1385 |
Ter Mur | 5 | | | 383-1217 | 2919-4064 |
Eodon NW | 5 | | | 85-770 | 1348-1979 |
Eodon SE | 5 | | | 593-946 | 1940-2178 |
Eodon has a north west rectangle overlapping a south east rectangle, so it is listed as Eodon NW and Eodon SE (Jukari Village & cave leading to Shadowguard and Volcano). Many of the border tiles (even a few tiles at the border) do not allow Recall, so stepping a few tiles inward from the border of the map may be needed to recall out.
Ilshenar also has some overlapping X/Y coordinates for accessible land vs. dungeons, but I haven't mapped out those specifics.
This is the same way to tell if you are in a dungeon on one of the facets or in the land area.
Gaderian