Those pieces are doable by setting the fire to 18 using boura pelts and then imbuing. Personally I make mine to look like this:
HPI 5
Stm 5
Mana 5
2 resist one at 90% and the other at what ever is left to make the item 496 points. No pelts used and only fungi which allows you to make 10 peices at a time to break 10 pieces trying for a godly one.
I've got to the point of only PoFing to 100-105 points due to the high break rate and lack of PoF for sale on my main server. Doing this has allowed me to make suits that are:
Defense Chance Increase: 50%
Damage Increase: 59%
Swing Speed Increase: 5%
Hit Chance Increase: 50%
Hit Lower Defense: 30%
Mage Armor: 1
Lower Mana Cost: 1%
Spell Damage Increase: 3%
Physical Resist: 88%
Fire Resist: 97%
Cold Resist: 70%
Poison Resist: 93%
Energy Resist: 63%
Dexterity Bonus: 17
Strength Bonus: 13
Intelligence Bonus: 2
Hit Point Regeneration: 4
Hit Point Increase: 31
Stamina Increase: 32
Mana Increase: 32
Faction legs, Talisman, M&S and crimmy. I use the Cloak of Power and allways wear arcane boots incase I die and have to cast when I cannot get my body back.
This is my main sampire and her set up is:
120 Bush, Swords and tactics
110 Resist
100 Necro
75 Parry for evasion which is godly for a solo spawn
70 chiv 5 of which is on the jewels
36 SS 26 of which is on the jewels and rest is natural which is enough for a 5 second curse weapon.
But I have a secondary on my other account whom is:
120 Mace, Disco and Music
115 Bushido
100 Necro and Tactics
90 Chiv
She is a knight for protection and can self res my main account. Disco champs and Medusa, with the maceing she chews Medusa's stam. If I have another guildy protect both account they can down a Baracoon in around 1.5 mins. I run imbued and enhanced Gnarled staff's with her for 40 SSI, for Medusa it's a standard repond but for a coon I delete the repond and added 50 HLA to complement my main's 30 HLD from the M&S.
Suit looks like:
Defense Chance Increase: 40%
Damage Increase: 89%
Hit Chance Increase: 45%
Mage Armor: 1
Physical Resist: 81%
Fire Resist: 96%
Cold Resist: 70%
Poison Resist: 67%
Energy Resist: 80%
Dexterity Bonus: 12
Strength Bonus: 23
Intelligence Bonus: 10
Hit Point Regeneration: 10
Hit Point Increase: 30
Stamina Increase: 24
Mana Increase: 24
Faction Talisman, gloves, legs and Totem.