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Messages - Mystre

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1
General Discussion / Re: Syntax Checker & Gosub
« on: September 28, 2008, 06:13:26 PM »
FYI : I love the syntax checker :P

2
Questing / Re: Heartwood Quester feedback thread
« on: September 28, 2008, 05:58:54 PM »
i just took a look at this script for the first time in a while...

"; v1.13   - Switch back to key ESC to fix bugged cursor.  Thanks Mystre!"

haha that was me :P i feel so helpful! LoL

I just got the newest version up and running... works flawlessly from what i can tell thus far... slower than my modded SM quester but i guess its a toss up speed or stability ;) leme know if you need testers for this or any of your other stuff.

Some other ideas for V2.0
1. utilize send mail... i have this is my modded SM quester, nice to get a txt when i get a yew or hw i also want to incorporate a status update via txt in my moded version since i am not home all day to watch it.. or maybe just a con lost or crash trigger

2. rails... the work great but man in stinks to have my mouse in the middle of the uo screen, i use the MOVE command in my modded version rather than pathfinding, this isnt as reliable but i can literally just have the quest offer portion of uo visible and use my pc as normal otherwise. maybe another option or a hybrid version?

3.  beetle feeding, using time to feed beetle every so often? 5 hours maybe? a check to see if since last fed greater than time allot at wood refill? i think we talked about it b4

4. i like status on the uo title... area, time running, kits, quests done etc. (just a suggestion on the menu :P)


over all nice work man!! just some feature suggestions :

3
Scripting Chat / Re: Variables
« on: September 28, 2008, 04:41:17 PM »
thats exactly what i was looking for :) now to implement it haha *sigh*

4
Scripting Chat / Variables
« on: September 25, 2008, 07:33:44 PM »
So i am trying to create persistant variables based on the char name... im not that great a scripting but i know a lil. let me explain.

I have a script that keeps track of say wood chopped per session and total obviosly this is down with something like

%wood
and
*wood

now i am trying to run multiple accounts on the same pc, you can understand how my totals are going to get messed up unless i make multiple copies of the script with dif persistant variables. (the easy way)

I would rather find a way to create a variable based on a sys variable...

ex

set #charname . wood (clearly this doesnt work) lol


Ideas anyone?

5
Misc. Scripts / Mystre's Justice Seeker
« on: September 12, 2008, 05:03:44 PM »
;====================================;
; Script Name: Justice Seeker        ;
; Author: Mystre                     ;
; Version: 1.2                       ;
; Shard OSI/FS: OSI/FS               ;
; Revision Date: 01-22-2008          ;
; Purpose: Gain Justice              ;
;====================================;
;Versions:
;1.0 inital release
;1.1 added justice timer
;1.2 added menu and fizzle check
;Instructions: 2 Accounts one blue on red... run the script from both
;kill the red start then script. be a good idea to stip the red, otherwise
;insurance get expensive *Must have enough magery on blue to rez
;*************************************

6
Misc. Scripts / Mystre PS Stocker
« on: September 12, 2008, 05:01:18 PM »
; Script Name: PS Sorter
; Author: Mystre
; Version: 2.0
; Client Tested with: 6.0.6.1
; EUO version tested with: EUOX 1.5 ver 132
; Shard OSI / FS: OSI
; Public Release:02-21-08
; Purpose: This script will sort all power scrolls in a given bag or box
; Instructions: Put all scrolls in one bag
; get 6 bags to put sorted scrolls into hit play.
;
; Global Vars: *Source,*bag 1-6
;
; V2.0 - 1Streamlined Code , Reads Scroll LVL 110/15 Prices acordingly
; Set Prices Below
;====================================;

7
New member introductions / Mystre
« on: August 12, 2008, 06:08:31 PM »
Hey Guys whatsup... mystre here, i have been a memeber at all the other sites and just found this one now :) you can find my stuff on winuo currently and ill post them here too shortly :)

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