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Messages - JFSF

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46
;===========================================
; ** Setup  - Gump Values (Change After Every Patch)
;===========================================
;#CONTKIND/Gump Values for Client version 7.0.59.5 (Patch unknown)
set %GumpMainMenu    KRDD     ; This is the login screen
Set %GumpWait        YOHB     ; This is the wait gump before next screen
Set %gumpShardSelect IECB     ; this is the shard select screen
set %GumpLogin       ULYB     ; this is the Character Selection Screen with NEW/DELETE Buttons
set %GumpNewChar     MGSC     ; this is the New Character Name and Clothing screen
set %GumpNewChar2    ECYC     ; this is the New Character Trade Selection screen
set %GumpNewCharMap  ECYC     ; this is the New Character Map starting location screen
set %GumpGeneric     YC       ; this is the Vet Reward/6 month stat increase gump
set %GumpYesNo       IOPC     ; this is the Logout - Okay Cancel gump

47
yeah add that at beginning of that line I pointed to

48
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
; Menus
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

;--------- EasyUO Menu Designer Code Begin ---------
sub showMainMenu
   ;menu Clear    <--------- this is the change that needs to be made
   menu Window Title Multi-Shard ToolBox

49
no thats it the wrong spot
you need to change all of the new gump locations

the menu is toward the bottom of scripit where the easyUO menu designer thing is

50
Stealth scripts / Re: Stealth Freezing Issues
« on: July 27, 2017, 10:03:40 AM »
I will try one of those verisons. Thanks all

51
Stealth scripts / Stealth Freezing Issues
« on: July 07, 2017, 02:38:46 PM »
Has anyone had issues with Stealth freezing? Im talking like every 10 minutes or less it will freeze on me. Im running verison 7.10.2 Any tips would be appreciated

52
Character skill advancement / Re: TrailMyx's Music/Peace Trainer
« on: June 29, 2017, 05:31:49 PM »
Im getting the error that i have no instruments inside my backpack. I have a ton of flutes and drums inside. Any idea what needs to be changed to get this to work for me?

53
Site News / Re: Please welcome your new GMod Gimlet!
« on: March 28, 2017, 07:24:52 AM »
Congrats man!!

54
Script Debug / Re: NeoCrafter Claw supported
« on: March 04, 2017, 04:26:46 AM »
Im looking for a way to avoid the reforging part altogether if possible. Is their a way to do that?

55
Script Debug / NeoCrafter Claw supported
« on: March 03, 2017, 08:32:19 PM »
Hello all, Ive tried to run NeoCrafter using the TMClaw. I get the rules in place and when doing the setup on the crafter script I keep being told to target an item to reforge. Is their a way to not reforge something? Just looking to craft studded armor and have the claw pull out the ones with a resist that stayed at the base level. Any help or ideas would be much appreciated. Thanks

56
Hello guys. Neo, first off I want to say thanks for the work you have into this awesome tool. Im running the claw with the resists I want and exceptional made items into a rule. As I run the setup on the crafter2.0 i target all the bags needed and then my tool and make my first piece. I target the pice like im asked and say it was what i wanted made. after that the script is trying to make me reforge the armor piece. Im not wanting anything reforged just a piece crafted with 2 resists staying at the base level. Any thoughts on how to get this to work out for me. I realize this is an old thread just hoping that others still use it and have some tips. Thanks

57
Resource Farming / Re: neo's psycho kung-fu miner, release: March 16, 2013
« on: February 26, 2017, 12:56:08 PM »
Surely their is a way for the tile info under bucs den can be added to this script

58
Resource Farming / Re: neo's psycho kung-fu miner, release: March 16, 2013
« on: February 26, 2017, 12:23:05 AM »
Has anyone tried to run this while mining under Bucs Den?

59
New member introductions / Re: Hello Everyone JFSF
« on: December 08, 2016, 01:23:59 PM »
Gemviper has defiantly showed me alot already. Nice to have people around willing to teach others, and put up with my newbie questions.

60
IDOC tools / Re: TrailMyx's IDOC Monitor/Looter v1.0c
« on: December 06, 2016, 10:16:19 PM »
How many people are still using this script? Curious as to how it still works with anyone using it at this time on the OSI shards.

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