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Orion UO Scripts / Re: Auto Miner Update, 2.0 full rewrite
« Last post by randomgermanguy on Today at 11:08:17 AM »
Will this work on Freeshards without lots of editing?
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perfect!! amazing work

Hello! If you are curious about this script, I would suggest going to the new member section. Read the stickied "good intros" and then make your own "good intro" so you can have your restricted access removed.
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perfect!! amazing work
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Orion UO Scripts / Re: New Blacksmithy Script
« Last post by Feanor13 on October 30, 2024, 05:52:38 AM »
Hi,

I have been enjoying playing with Orion's UO Client.

I started a brand-new script for training blacksmithy.

I am 75.2 in blacksmithy. I have the script make platemail gorgets until iron is less than 20.
To smelt them there is a function that handles that counts the gorgets and then recycles each one.

I am planning to add automation downline to alternate between making blacksmith items and recycling ingots.

Right now, I am just use two hotkeys, one for making the gorgets and one for recycling.

I am new at scripting, btw, if the code is messy.

TY,

Scott



May I kindly ask you if there is any fix for the smelting part? doesnt matter what i do the items are not being smelted at all.. thanks for the script btw.

**Edited to shorten quote**
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Orion UO Scripts / Re: Altiric's Amazing Archaeologist v1.0 - Cave Miner
« Last post by zxCad on October 29, 2024, 07:17:51 AM »
I would love to get this working, it features everything I've been looking for. I've tried matching IDs to see if that would fix the issue of nothing happening when starting the script.
I'm new to scripts and Orion so I'm very lost rn.

Any help will be greatly appreciated.

Thanks in advance.
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Orion UO Scripts / Re: Auto Miner Update, 2.0 full rewrite
« Last post by kizznew on October 28, 2024, 01:44:57 PM »
I will give it a try on my shard :D
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Orion UO Scripts / Re: Altiric's Amazing All-Skills Trainer
« Last post by Chrisangel18 on October 27, 2024, 04:01:22 PM »
magery has been freezing my client and i dont know why any ideas
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Orion UO Scripts / Re: Auto Miner Update, 2.0 full rewrite
« Last post by Feanor13 on October 14, 2024, 02:20:22 AM »
One of my more popular projects has been my lumberjack script. The auto miner I made was a little limited but still had quite a few downloads. Decided to level it up and release v2, which is light years beyond the old version. This core of the script is now fully functional (a complete rewrite), and has a range of pretty cool features that can be used quite a few different ways. This is pretty much the last beta version before it's fully functional with all the extra features but is fully able to strip mine caves as is. Anyone kind enough to test it out and give some feedback will be the first to get the official release, then after some run time to make sure everything is working I'll repost it here.

Thanks to the people giving feedback, Updates won't be this frequent in here just yet but I wanted to make sure people had access to a fully functional copy. 2.0.1 fixes the issues reading runes into memory. Another issue trying to run the script without a fire beetle has been pointed out and is on the TODO list, for now a fire beetle is needed.

May I ask you if you have try this script in buccaner's caves? thanks mate
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Orion UO Scripts / Re: Auto Miner Update, 2.0 full rewrite
« Last post by cobary on October 10, 2024, 04:18:12 AM »
여긴 한국입니다
저도 한번 사용해 보고 싶습니다
감사합니다 ^^
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Orion UO Scripts / Re: Fully functional Lumberjack script!
« Last post by cobary on October 10, 2024, 04:17:18 AM »
여긴 한국 입니다
저도 한번 써보고 싶습니다
감사합니다 ^^
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