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Orion UO Scripts / Re: Auto Miner Update, 2.0 full rewrite
« Last post by randomgermanguy on Today at 11:08:17 AM »Will this work on Freeshards without lots of editing?
perfect!! amazing work
Hi,
I have been enjoying playing with Orion's UO Client.
I started a brand-new script for training blacksmithy.
I am 75.2 in blacksmithy. I have the script make platemail gorgets until iron is less than 20.
To smelt them there is a function that handles that counts the gorgets and then recycles each one.
I am planning to add automation downline to alternate between making blacksmith items and recycling ingots.
Right now, I am just use two hotkeys, one for making the gorgets and one for recycling.
I am new at scripting, btw, if the code is messy.
TY,
Scott
One of my more popular projects has been my lumberjack script. The auto miner I made was a little limited but still had quite a few downloads. Decided to level it up and release v2, which is light years beyond the old version. This core of the script is now fully functional (a complete rewrite), and has a range of pretty cool features that can be used quite a few different ways. This is pretty much the last beta version before it's fully functional with all the extra features but is fully able to strip mine caves as is. Anyone kind enough to test it out and give some feedback will be the first to get the official release, then after some run time to make sure everything is working I'll repost it here.
Thanks to the people giving feedback, Updates won't be this frequent in here just yet but I wanted to make sure people had access to a fully functional copy. 2.0.1 fixes the issues reading runes into memory. Another issue trying to run the script without a fire beetle has been pointed out and is on the TODO list, for now a fire beetle is needed.