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Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by Crisis on January 27, 2023, 06:08:51 PM »
beauty is in the eye of the beholder - fishing allows me to acquire a crafting reagent :O

Thanks Gaderian!! i will try and decipher what you meant! :)

White fishing nets bring in a decent amount and you can sell or fish up the MIBs. I use the FAF to gather MIBs and then when I get a bunch I fish them up. I trash all of the fished up shipwreck stuff for CUB points and save the regs, gems, gold, and then unravel the loot. You get 10-30k for the normal chests and 40k for the ASOS.
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Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by gruntman on January 27, 2023, 10:34:55 AM »
Gaderian, Thank you for taking the time to clarify. I have some basic knowledge and can generally find the issue and get a work around solution but this one has me lost.
I am aware of your demeanor and appreciate you.
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Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by Gaderian on January 27, 2023, 09:55:15 AM »
Grunt man, if you need more specifics let me know. There is a fine line between respect, condescension and I never mean the latter.
So always better to err on the side of expecting everyone else knows enough and they can ask for clarification on what wasn’t clear. ;)
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Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by gruntman on January 26, 2023, 04:44:08 PM »
beauty is in the eye of the beholder - fishing allows me to acquire a crafting reagent :O

Thanks Gaderian!! i will try and decipher what you meant! :)
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Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by Piller on January 26, 2023, 03:04:39 PM »
Is fishing still a viable skill to spend time scripting? When I looked it up it seemed that all the items were outdated and not worth much, not sure if im missing something.

Patch 115 announced a fishing pole that does not catch footwear. 
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Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by Gaderian on January 26, 2023, 01:23:37 PM »
Do you have more than one thing running that could do drag-drop exevents? That could interfere with the game thinking you are carrying something.

I think that delay is between 'exevent drag' actions. I have had some timing issues where I actually was trying to move items as fast as possible. The 'exevent drag/drop' functions need about 1 second between actions. Lots of code examples show different ways to implement it, from no wait between the drag/drop and then a full second after or including a variety of waiting times ("drag; wait 5; drop; wait 15" vs "drag; wait 10; drop; wait 10"). Whichever you pick to implement is simply superstition. ;)

What is important is to complete the transaction and not have something not dropped (so the game thinks it is STILL in your hand).

I did a lot of testing and discovered that if I tried to drag something and got a denial message, I could issue a new 'exevent drop' and try to drag again. My ping times usually ran in the 50-100ms range when I did this testing. I could do drag/drop operations in as little as .85 seconds and as slow as 1.2 seconds. The average was about 1.05 seconds. That is 1 EUO timeslice above 1 second. So that 1 second rule of thumb is pretty good.

If you are having a slow time to your server, you might be able to:
1) slow down the drag/drop slightly (wait 20 = 1 second) or you can issue the statement "exevent dropc [container]" just before the "exevent drag" statement. If it turns out there is nothing in your hand, then the game doesn't even complain. It would send an extra packet or so to the server, but it increases the success rate of drag/drop significantly.

Increasing the wait time for drag/drops here while fishing is not the end of the world. After all, it takes like 6-8 seconds between casts. You can get a lot of things done in that window before casting again.

The item types that changed in game were the MIB's and the sea serpent steaks. Make sure both of those are correct.
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Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by gruntman on January 26, 2023, 12:40:23 PM »
Thanks TM!
That was the first thing i checked and it is accurate. says my hands are too busy and it always misses that item.

UGH! :)
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Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by TrailMyx on January 26, 2023, 08:37:43 AM »
Double-check the item id (type) of the scales.  They may have changed like some of the other fishing things.  Scales aren't handled any differently that other items, so if other things work, then scales should assuming the TYPE is correct.  Presently the scales TYPE is found in this line:  FINDTYPE = STO

Code: easyuo
  1. set %id_scales STO_
  2.  
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Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by gruntman on January 26, 2023, 07:42:41 AM »
This script is what keeps me loving fishing!!
Lately it does not loot the scales even though they are checked.
it makes reference to something in my hands and the scales always get left behind.
Anyone know where i can make the adjustment to have the script also grab the scale succesfully?

seems like a timing issue to me
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Character skill advancement / Re: BS Archery Trainer - Dual Client
« Last post by Piller on January 25, 2023, 06:57:33 AM »
Hall has to be open.
Open hall he grabs bots around 30 left and grabs 1000 more.
Hall closed he runs out and message "trying to recover arrows if possible"

I did have him standing next to hall so arrows were in arm reach
With hall closed I had arrows @ his feet and he did not pick them up

Amazing work man, hope this helps
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