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Off Topic / Finally someone else does this!
« on: February 03, 2016, 10:38:23 PM »
Thank god I'm not the only one!
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;=================================================================
; Script Name: TrailMyx's Skill Commander
; Author: TrailMyx
; Version: 1.0
; Shard OSI / FS: OSI / FS OK
; Revision Date: 9/29/2007
; Purpose: Monitor skill development. Allows you to manage your skill locks and exactly decide when to stop gaining/losing
; Globals:
; Special Thanks: Lilliana for the locking brainstorm
;=================================================================
;===================================================================
; Script Name: ScriptUO Creature Evaluator
; Author: TrailMyx
; Version: 11
; Shard OSI / FS: OSI / FS(Alexandria)
; Revision Date: 06/05/2015
; Purpose:
; Animal evaluation for that perfect mount/fighting pet!
; Special thanks:
; Cerveza - for the original idea. RIP
;=================================================================
;=================================================================
; Script Name: TrailMyx's Skill Monitor
; Author: TrailMyx
; Version: 1
; Shard OSI / FS: OSI / FS OK
; Revision Date: 9/29/2007
; Purpose: Adjust %skill with skll value you'd like to monitor. Watch the Gain and estimated time to max (%target_skill)
; Globals:
; Special Thanks:
;
;=================================================================
;=================================================================
; Script Name: TrailMyx's Cross-healing Veterinary Trainer
; Author: TrailMyx
; Version: 3
; Shard OSI / FS: OSI / FS OK
; Revision Date: 9/29/2007
; Purpose: Trains veterinary skill using 2 tamed critters. See requirements below:
; Requirements:
; 0) Adjust %target_skill and %secure_container according to your needs.
; 1) 2 equally weak critters. I use cows
; 2) Guilded in Tram
; 3) Guard yourself with tames. Name them both something unique and matching the names in UI
; 4) Pull the pet gumps and place them in a spot where they won't be covered. This script uses
; OCR to determine the pet health
; 5) BUNCH of bandages
; 6) Stand within 2 spaces of secure container
; 7) Press "Start" button to setup gumps to match the names in UI
; 8) "Start" button turns into "Ready" button. Pressing that will begin the healing process
; script will automatically cause the critters to kill one another. If you are attacked, the script
; will stop so you can start again.
;
;=================================================================