I'm thinking it would be eaier to just edit this however, it only seems to pick up general chat %alerts I would of set, anyone any idea why?
;================================================
;-----------------Main loop----------------------
;================================================
;--------DO NOT EDIT BELOW THIS LINE-------------
;================================================
gosub showEUOMenu1
gosub s7TTS G M Alert is now scanning
loop:
if #MENUBUTTON = CLOSED
halt
if #MENUBUTTON = pause
gosub pause
if %line <= #jindex
{
for %number 1 %alerts
{
scanjournal %line
if %alert . %number in #journal
{
gosub failsafe
if #result
{
if %debug
set !debug_result #journal
gosub updJournalLines #journal
set %alert Talking
set %journal %journalline1
set %pause #true
gosub alert %journalline1
}
}
}
}
menu get playerdetect
if ! #MENURES
goto trade
if %contact_wait < #SCNT
ignoreitem reset name
finditem HS_IS_NAB_OAB_QAB_PAB_MAB_RAB_SAB_LAB_XU_AV_OCB_NCB_DF_CD_ME G_12
if #findkind <> -1
{
if #FINDREP <> 7
{
gosub GetName #findid
if #result
{
set %cname %Propname
set %sound #false
gosub alert %cname , #spc , has , #spc , arrived
set %contact %cname
menu set contact %contact
}
}
ignoreitem #findid name
set %contact_wait #SCNT + 30
}
trade:
menu get tradewindow
if #MENURES
{
if #CONTSIZE = 348_203 && #CONTNAME = trade_gump
{
set %alert Trade Window
set %pause #true
gosub alert Trade , #spc , Winndow
}
}
menu get jail
if #MENURES
{
if #CHARPOSY < 1192 && #CHARPOSY > 1158 && #CHARPOSX < 5312 && #CHARPOSX > 5270
{
set %alert Jail!
set %pause #true
gosub alert You , #spc , are , #spc , in , #spc , jail
}
}
if #CHARNAME = N/A
{
event macro 8 2
wait 10
}
menu get dead
if #MENURES
{
if #CHARGHOST = yes
{
set %alert Your Dead
set %pause #true
gosub alert you , #spc , are , #spc , dead
}
}
menu get lostcon
if #MENURES
{
if #CONTNAME = waiting_gump && #CONTSIZE = 203_121
{
set %alert LostConn
set %pause #true
gosub alert Lost , #spc , Connection
}
}
menu get charmove
if #MENURES
{
if ! %set
gosub setcharpos
if %x <> #CHARPOSX || %y <> #CHARPOSY
{
set %set #false
set %alert Moved
set %pause #true
gosub alert your , #spc , character , #spc , has , #spc , been , #spc , mooved
}
}
if #CLILOGGED <> 1
{
menu set status Halted
menu set Alert Logged
halt
}
goto loop