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Messages - borno

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1
Script Debug / Re: Archcure script not targeting
« on: July 31, 2010, 05:35:44 PM »
Your old targeting method, did you set #ltargetkind to 1?

2
Script Debug / Re: While loops!
« on: December 11, 2009, 07:14:07 PM »
I know this is kind of old, but i use this to determine that the mob is still alive...

Code: [Select]
finditem #enemyid
if #findcnt = 0 || #finddist > 10
 gosub find_new_target
if #enemy id <> N/A && #enemyhits <> N/A
 gosub enemy_still_alive

I dont know if the enemy id issue is server specific in regards to osi vs runuo, but I've noticed on RunUO that even after you kill or move a significant distance away, the enemyid can stay unless something else attacks you.  We all know thats bad when you rely on enemyid.  If you look for enemyhits at the same time, however, this can tell you if the thing is still alive or in your range to attack.


3
New member introductions / Hola!
« on: July 13, 2009, 09:06:09 PM »
Just wanted to say hi to everyone.  Browsing around, I like the active community here.  I live in Arizona, and played OSI for many years on Pacific while toured around to other various west coast shards.   I have retired my osi accounts, and now play actively on Alexandria where im sure I'll stay until the server shuts down. 

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