; %1 = Users Faster Casting Recovery
; %2 = Users Faster Casting
; %3 = Spell Level
; %4 = Decides if using a necro spell: #TRUE / #FALSE
; %5 = Protection #TRUE / #FALSE
set %1 6
set %2 0
set %3 2
set %4 #False
set %5 #True
;fc calced, no protection
SET !FCRWait ( 6 - %1 ) / 4 * 1000
SET !FCWait ( 4 - %2 + %3 ) / 4 * 1000
OUTPUT:!FCRWait 0
!FCWait 1500
That's wrong is what you're sayin? And the below is wrong?
Well if your using Millisecond mesurements & that 1500 is 1.5 Seconds then yea !FCWait is Wrong. A 2nd Circle spell Takes 1.25 Seconds to Cast @ 0/6 Casting which is what I specified. Granted if it's a simple Added Wait time needed for your script to function that's fine, but you didn't really say so..
;fc calced , prot on
SET !FCRWait ( 6 - %1 ) / 4 * 1000
SET !FCWait ( 6 - %2 + %3 ) / 4 * 1000
OUTPUT!FCRWait = 0
!FCWait = 2000
So.. Call the !FCWait 2 Seconds then... With 0/6 Casting which is the the same as 2/6 Casting in protection a 2nd circle Magery spell actually takes 1.25 seconds to Cast... Not 2 Seconds... Anyway... I don't doubt your Subs Function & there acuracy wasn't what I was trying to correct anyway...
I was simply Trying to clear up some misunderstanding about
1) How protection Functions
2) SC -1 Weapons or Stone Form CANNOT put you below 0 (ZERO) Faster Casting... 0/6 Jewel set with a SC-1 weap & SC -1 Sheild & SToneform (-2 FC) & in protection still leaves you at 0/6 Casting.
It's not Blue!