How do you determine when the items on a freshly opened corpse are able to be moved? I'm honestly not sure if items are created when a monster corpse is generated or only when someone opens that corpse. I do know that if I open the corpse & attempt to move (loot) items too quickly after opening it I get the "You Must wait" message. I've pretty much always just added a "wait 20" after opening a corpse to avoid this, but I'm curious if there's another way to go about it?? I tried scanning the "loot container" for the # of items present assuming that they are spawned in it, but it was ALWAYS instantly showing items in the "loot container" with 0 spawning delay. Anyway..... how do you guys do it?