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New member introductions / Clash
« on: November 06, 2020, 12:30:52 PM »
Hi everyone - my main char is named Clash, an OSI Atlantic sampire desperately trying to finalize his suit. I also play a tamer/spellweaver, Aarrow, and a crafter, Humbul. I've been playing UO since 1999 and stayed for the music :) I only recently learned to code and scripting finally makes sense! Yay. I've been digging into source files of default and Pinco's to get a lay of the land and it's got me very excited! The scripts that will be most interesting for me to get started are focused on pathfinding, auto buff (consecrate), and auto loot.

While I've played since 1998, I've taken many breaks, lost multiple houses - and even my entire first account. My current account is 96 months old and I have a home I'm happy with by Tram Yew moongate. I remember back in the day (I was young) being so impressed when I would see a 7xGM. Obviously things are much easier now. And, hey, I'm old so why not make it even easier on myself by removing some of the nonsense through scripting.

I mainly focus on PVM at the moment but could see myself getting more interested in PVP as I acquire more legendary pieces. I like to solo Peerless and especially SA mini bosses like Devourer(Renown) for those sweet tinker legs.

I've done a ton of QuickMacro scripting in the game which is not very resilient and relies mostly on Pixel colors for events. It has worked until now but I'd like to build more robust systems that aren't getting in the way of each other. I don't use any 'helper' apps like Razor and am playing on the enhanced client.

An interesting problem that I plan on solving uses this logic

If(enemies within attacking range >1):
     use SecondaryWeaponAbility(Whirlwind)
else
     use PrimaryWeaponAbility(double strike)


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