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Topics - Cerveza

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631
Script Debug / ScriptUO Combat Companion
« on: December 23, 2008, 10:18:22 AM »
Code: [Select]
;============================================================
; Script Name: SUO Combat Companion   
; Author: Cerveza                     
; Version: B2.0                       
; Shard OSI/FS: OSI/FS                 
; Revision Date: 03/27/2009 
; Purpose: Control Repetative Combat Actions
;============================================================
;    ____         _      _  __   _ ___   
;   / __/ ___ _ _(_)_ _ | |_\ \ / / _ \ 
;   \__ \/  _| `_| | ` \|  _/ / \ \/ \ \
;   __/  \ (_| | | | |) | | \ \_/ /\_/ /
;   \____/\__|_| |_|  _/\__| \___/\___/ 
;                  |_|                   
;    |C|o|m|b|a|t| |C|o|m|p|a|n|i|o|n|   
;============================================================
; Revision History:
; v1.0b - First Beta Release
; v2.0b - Reorganized loop to remove evil goto's
;       - Added auto honor and attack
set %version 2.0b
;============================================================
; THIS IS A BETA COPY, NOT A RELEASE   
;                                     
; If you want to give this a try, make
; sure to post your results, both good
; and bad. If you want to help with   
; this project, please PM me on SUO.   
;                                     
;============================================================

Remember, this is a BETA! I haven't fully tested this at all.

History: Once there was an auto honor script, and a lightning strike script, and a curse weapon script, and a... well you get the idea. I was running several scripts at the same time to accomplish basic Sampire functions. This is a compilation of those scripts in one.

SUOCC is TM's Healing Commander and TM's CLaW Looter aware. That means this script will wait if either of those scripts are active. This script is also "enemy aware". It shouldn't just keep casting these combat spells if there's nothing around.

The setup sucks, yes. But it's necessary for later when a menu gets added. Speaking of which, someone could step up and volunteer to make a menu for this. I'm not sure I'll ever have the time.

In a nutshell.... SUOCC has:

Curse Weapon - duration based on Spirit Speak skill
Enemy of One - duration based on user setting
Evasion - timer set for OSI shards
Divine Fury - user setting for when to cast
Lightning Strike - auto
Trapped Crate - for breaking paralysis
Honor single target - user sets hotkey*
Cure/Heal/Refresh pots - timer for heals, note during setup ONE HANDED WEAPONS ONLY!

*Automatic Honor and Attack isn't implemented in this version. I will include it when I have a chance to test it further.

User settings found in the script:

Code: [Select]
; --==:: Setup ::==--

sub setup

  set %delay_eoo 120        ; time in seconds for Enemy of One
  set %delay_evasion 20     ; time in seconds for Evasion
  set %delay_heal_pot 10    : time in seconds for heal potions
 
  set %mana_eoo 20          ; mana level to use Enemy of One
  set %mana_ls 20           ; mana level to use Lightning Strike
  set %mana_curse 7         ; mana level to use Curse Weapon
  set %mana_evasion 10      ; mana level to use Evasion
  set %mana_divine 15       ; mana level to use Divine Fury
 
  set %hp_pot_heal 40       ; hit point level to drink Heal
  set %st_pot_stamina 60    ; stamina level to drink refresh
  set %key_hotkey_honor F10 ; hotkey for Honor
  set %st_df_stamina 100    ; stamina level to cast Divine Fury
 
  set %monster_auto_honor TC_UE_PI_FD_ ; swoop, miasma, sebrix/lissith

Future: I need to add in the auto honor, some more pixel things like momentum, counter attack, etc., and of course a menu with savable settings. Some checks later on to ensure certain actions were performed would be pretty nice as well. And, whatever you guys want added to it.

Remember feedback is critical and this is a SUO script. Meaning I don't care what you do to it for improvements as long as you post your work here to share with others.

UPDATE: 03/27/2009
v2.0b - Reorganized loop to remove evil goto's
- Added auto honor and attack

632
Wii / Santa's bringing my son a Wii
« on: December 22, 2008, 04:56:17 AM »
Kinda lucked into a basic package over the weekend. Called everywhere and nobody had any... then went to ToysRUs on Sunday, really early... they opened at 6:00 and we got there around 7:30. There was nobody there at all.

Asked if they had any Wii's and the dude said "sure". Got the basic package with 1 controller and 1 numchuck. Added a second controller with some games and second numchuck.

We got 1 game... Star Wars Clone Wars Saber Duels. Son's a SW fan and he loves the sabers.

Anyone have any Wii owners suggestions? Hooking up, issues, tips?

I'm planning on Mario Cart, and he wants some Dinosaur SeaMonster game.

What games should we start adding to the collection? Remember he's 9 and we don't allow T or M games with blood or gibs.


633
Off Topic / Money isn't everything...
« on: December 19, 2008, 06:27:21 AM »
I'll help you out....

634
Off Topic / Whats your Firefox Add-ons?
« on: December 19, 2008, 05:02:19 AM »
List out what add-ons you have and a one liner about what they do.

*Adblock Plus - blocks advertising
*Card Games - about 30 different solitaire card games

ColorfulTabs - tabs are different colors
Cooliris - view pics very cool interface
DoD Configuration - CAC card interface for FF
Download Statusbar - shows download status on the bottom bar
Extended Statusbar - shows info on bottom bar, I can probably get rid of Download Statusbar
FEBE - backs up all my add-ons
FireShot - screenshot the web page, edit/save in many formats. I like this one.
FlashGot - d-load flash stuff
Foxmarks Bookmark Synchronizer - keep bookmarks online for shared use
IE Tab - opens an Internet Explorer tab for those sites that need it.
NoScript - stops all scripts, allow by website one time or always, or allow individual frames to script
PDF Download - you choose how you want PDF files, saved/viewed etc...
United States English Dictionary - spelling checker on typed stuff

Those are what I run from work, home is a little different list.

*Forgot these two.

635
Off Topic / For you WoW people...
« on: December 17, 2008, 07:18:43 AM »
Graphics are impressive....


636
Off Topic / Les "Survivor man" Stroud or Bear "Man Vs Wild" Grylls
« on: December 15, 2008, 12:47:21 PM »
And feel free to discuss your vote  ;)

637
Cool Links! / GIMP stuff
« on: December 15, 2008, 07:50:44 AM »

638
Off Topic / Geek Christmas Cards
« on: December 10, 2008, 07:59:20 AM »
I'll start putting one up every few days till Christmas....


639
Cool Links! / 50 Excellent Digital Photography How To's
« on: December 08, 2008, 07:36:19 AM »
Find it HERE

640
Scripting Chat / A combat companion
« on: December 03, 2008, 12:07:04 PM »
What all would you like to see in a Combat Companion type script?

Curse Weapon
Enemy of One
Evasion
Divine Fury
Lightning Strike
Momentum Strike
Counter Attack
Crate to break Paralyze
Honor target (single/auto)
Drink Cure*
Drink Heal*
Drink Refresh*

*One handed weapons only.

That stuff is already included. I'm soliciting inputs for more.

Please reply with what you'd like to see included, and as much information as possible about it.

*PS - I'm also looking for someone who would like to setup a menu interface for this project. PM me.

641
ScriptUO Questions and Answers / Find/Replace
« on: December 03, 2008, 06:06:03 AM »
Is very cool, the display of all the instances is nice.

Now the ability to EDIT in the display and UPDATE to change the script where edited would be amazing  ;)

Much cooler then toggling to the script, changing the line, toggling back to the find/replace.

Edit in Find/Replace, hit UPDATE, and changes made in script without leaving the Find/Replace.

642
ScriptUO Questions and Answers / Copy/Paste to Notepad.... blech...
« on: December 03, 2008, 06:04:03 AM »
I copied a section from SUO into Clipboard and got .... ick.

One line of text with boxes where returns should be.

643
World of Warcraft / Who is the tank?
« on: December 02, 2008, 06:26:23 PM »

644
Off Topic / Scripting in other games
« on: December 02, 2008, 12:09:50 PM »
Have you written or used scripts in other games?

I wrote some stuff for BattleField 2 that actually was credited in an online magazine  ;)

So has anyone else worked over configs, or written a killa AutoHotKey, Nostromo, G15 or other script for gaming?

645
Scripting Chat / SUO Item Type Database
« on: November 21, 2008, 07:42:47 AM »
So what do we think about this idea?

If we could put together a simple item scanner to get the #property Name, and Item TYPE, maybe color, and have it all save to a text file. Then we just upload the text files and paste them together in a spread sheet, sort them and delete the duplicates. That would give us a "master listing" of items and TYPES on OSI shards.

We could go as far as sorting them into different categories if someone wanted to spent the time doing it.

Two types of scanners could be used.

1 - A "Miffy" item finder that would scan all surrounding containers and keep the info.
2 - A "Runner" that would scan everything visible while moving around.

Thoughts?

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