Recent Posts

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Crafting / Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Last post by Gaderian on January 22, 2022, 10:13:39 PM »
I can't say I know how to fix this without looking at it.

I know there were several key changes to the system - likely when the other bod systems were expanded. This past summer the S7BodfillerX project was completed and can fill most bods. It definitely works for all tailor, smith, inscription. I believe it works well for most, if not all, of the current alchemy, fletching and carpentry. Cooking it can fill, but doesn't make sub components and there are a lot of those in cooking.
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Crafting / Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Last post by Hoby on January 22, 2022, 07:30:54 PM »
decided to do some bods again, went through made all the changes.  seems to be working until it goes to target the backpack to fill the bod.  Thanks for any help on this.
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UO News / [UO.com]Castle Design Contest Update
« Last post by Spaz Ferret on January 20, 2022, 03:08:21 PM »
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UO News / [UO.com]Castle Design Contest Important Dates
« Last post by Spaz Ferret on January 20, 2022, 03:08:18 PM »
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UO News / [UO.com]Castle Design Contest Important Dates
« Last post by Spaz Ferret on January 19, 2022, 09:03:49 PM »
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General UO Chat - Freeshard edition / Re: UO Vice and Virtue
« Last post by TrailMyx on January 19, 2022, 07:36:18 AM »
So it's been about 1 month since I started.  So far I've made 5 different characters:
1) General fighter - quick start for gold - will turn into a Sampire
2) Fisherman/Scribe - because fishing and Tidus stopped supplying runebooks. :)
3) Stealth tamer - because?  Unsure, I like lurking...
4) Peace tamer - duh
5) Miner/lumberjacker/tinker (just started)

It's been fun and you can tell that everything I found annoying with vanilla UO had probably annoyed the staff as well.  Since you can withdraw from your bank at nearly any transaction, you don't have to carry gold with your when you buy vender things like scrolls and regs.  Also the portable moongate is really a handy thing.  Finally, I really like how they made skill mods useful on magic items by not counting the value toward your own skill cap.  So it's easy to make your character more flexible by adding a few different jewelry items.

I just started doing the taming BODs as well.  I keep getting distracted with other little projects on the server.  There really is a bunch to do over and above the normal UO fare.  Probably the best thing you can say is that the staff is clearly active with the normal shard day-to-day.
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Crafting / Re: Gaderian Simple BOD sorting
« Last post by formerlyrara on January 19, 2022, 04:37:08 AM »
Gaderian, wasn't exaggerating, ran 2 accounts and went through 3k bods. I had to swap out books a couple times because they were getting over 100, but it was super-fast no issues. I did all craft skills and from the bods I have, I did not have any misses.

Thanks for allowing it be modded, will do you stated for comment out the ones (iron smith ones) to be removed.

Thanks!
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Crafting / Re: Gaderian Simple BOD sorting
« Last post by Gaderian on January 18, 2022, 08:07:45 PM »
I think Inscription may be different, because it was the first one of these I wrote. Regardless, at one point there were 2 ways to determine any Miscellaneous bods.

Either these were defined explicitly, or they were not defined and assumed to be Miscellaneous.

Most of the scripts do the 'not defined and assumed Miscellaneous' when the bod did not match a Large Bod definition.

If you re-order (renumber?) the Large Bod definition and do not include (comment out?) the bods that you want to become Miscellaneous, then those will be added the that book.

Since this was really about a discussion for how to sort BODs, there is also the "Reward" sort idea. I helped MeWonUO with a routine to evaluate points for a BOD. I can't give you his whole scripts, but I can share the routine snippet that I wrote to calculate those point values. This can serve as an example for how to extend that to other Bod craft rewards. I will add it in on the first post when I locate it on my computer in a minute.
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New member introductions / Re: Hello New here :)
« Last post by gimlet on January 18, 2022, 04:06:13 PM »

A Very Warm Welcome!

Our only requirement to be part of this site is for new members to write a good and thoughfull introduction.

Before we will unrestrict you - you need to tell us a lot more!

Please greatly expand your introduction and tell us about yourself and your UO life.

Look at the sticked examples if you need insight.
I think you will find the effort required to write a four or five paragraphs will pay off with this community!

(Use a translator program if you feel you can not write in english.)
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New member introductions / Hello New here :)
« Last post by Damien1 on January 18, 2022, 03:46:01 PM »
New here just wanted to drop by and say Hi Hi
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