Author Topic: ScriptUO Heartwood Quester v1.19  (Read 211745 times)

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Offline tasslehoff

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Re: ScriptUO Heartwood Quester v1.19
« Reply #780 on: February 07, 2020, 03:37:21 PM »
0
here you go. you basically record your own rail.forgot to add 1.29 i think has more work done to it.trailmyx would be able to tell witch of the 2 was more stable http://www.scriptuo.com/index.php?topic=16.0
« Last Edit: February 07, 2020, 03:39:42 PM by tasslehoff »

Offline ifekto

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Re: ScriptUO Heartwood Quester v1.19
« Reply #781 on: April 21, 2020, 03:59:07 AM »
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how do I download it?

Offline Gaderian

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Re: ScriptUO Heartwood Quester v1.19
« Reply #782 on: April 21, 2020, 04:08:20 AM »
0
You have to make a solid introduction for yourself and once you are welcomed, you will become unrestricted, then all the download attachments are available to you.

So head on over to the Introductions thread, read some of the stickied examples and post your own. http://www.scriptuo.com/index.php?board=20.0

Looking forward to reading your intro.

Gaderian
"Go ahead ask me: 'Should I use hard waits or timers?'"
You say:"Should I"
Gaderian:"Timers!"
You Say:"use hard waits or timers?"

The serious side of timer use is illustrated here: http://www.scriptuo.com/index.php?topic=12094.msg101926#msg101926

However, every time I go back and look at this [AutoLooter] script, I realize I had wrote it in my zen state of EUO scripting - so it makes my brain hurt.

Offline Xenomorphe

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Re: ScriptUO Heartwood Quester v1.19
« Reply #783 on: May 06, 2020, 10:01:59 AM »
0
working on setting this script up now and came across one issue that I was able to fix, posting the fix in case anyone else has the same issue

;===== Beetle Setup =====
finditem #charid G_20
set #lobjectid #findid
wait 5
event macro 17 0
wait 20
display Target Your Beetle
wait 1
set #targcurs 1
target
while #targcurs = 1
  wait 0
set %beetle #ltargetid
wait 5
finditem VRD c_ , #backpackID
if #findkind <> -1
  {
    gosub DragItem #FINDID 1 C %beetle
  }
exevent popup %beetle
gosub GumpWait normal_gump normal_gump
click 50 205 <------------------------------------------------------------------------- this number change opens the pack rather than trying to release the beetle
gosub GumpWait container_gump container_gump
wait 10
set %beetlepack #contid
finditem %beetle g_2
if #findkind = -1
  {
    msg All Follow Me$
    wait 20
  }
set #LObjectID %Beetle

Post Merge: February 07, 2020, 02:19:27 PM
Running this script now (actually had this script back in 2007 so i'm pretty familiar with it, just been a LONG time since i've used it) and have come across two issues so far, not sure if its my fault or what but:

1)  once it gets into hardwood it tries to run (yes, I have the box unchecked for "always run")
2) once I get my character to the quest giver, the one for carpentry... it won't select the quest (arch support) but if I select it by hand it'll toggle quest items successfully, but then will not "continue" and turn in the quest items automatically

Thanks for this.  I'll have to mess around and see if I can get the quest giver part running now.  I have the same issue with the quest giver.  It scrolls through the different quests indefinitely.  With the ability to make items as quest items too instead of having to toggle them I'll have to try and knock some cobwebs off and make this work for me.

Offline defumado

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Re: ScriptUO Heartwood Quester v1.19
« Reply #784 on: May 15, 2020, 08:39:06 AM »
0
thxxxxxx

Offline TrailMyxTopic starter

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Re: ScriptUO Heartwood Quester v1.19
« Reply #785 on: May 15, 2020, 08:50:53 AM »
0
Please read the ScriptUO site RULES
Come play RIFT with me!

Offline Crisis

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Re: ScriptUO Heartwood Quester v1.19
« Reply #786 on: May 15, 2020, 12:40:45 PM »
+1
lol

I was going to give you a thumbs up but they seem to be gone.

Offline gabrielo

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Re: ScriptUO Heartwood Quester v1.19
« Reply #787 on: November 20, 2020, 08:35:04 PM »
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Did this script ever do the tinkers quests like Beer Goggles?