Anything we can do to help speed up the process of getting all the new icons identified?
These are the ones i havent tracked down yet. I'm presumeing alot of these are custom boss effects .. if your willing to help me gather them I can give you the collection code.
--EN.BuffBar.AddIcon('Chivalry', 'EnemyofOneDebuff', )
--EN.BuffBar.AddIcon('PVP', 'FactionStatLoss', ) -- Debuff
--EN.BuffBar.AddIcon('Misc', 'Honored', )
--EN.BuffBar.AddIcon('Misc', 'Enchant', )
--EN.BuffBar.AddIcon('Misc', 'Perfection', )
--EN.BuffBar.AddIcon('Misc', 'Veterinary', )
--EN.BuffBar.AddIcon('BOSS', 'MedusaStone', )
--EN.BuffBar.AddIcon('BOSS', 'FandancerFanFire', ) -- Debuff
--EN.BuffBar.AddIcon('BOSS', 'Rage', ) -- Debuff
--EN.BuffBar.AddIcon('BOSS', 'Webbing', ) -- Debuff
--EN.BuffBar.AddIcon('BOSS', 'DragonSlasherFear', ) -- Debuff
--EN.BuffBar.AddIcon('BOSS', 'AureofNausea', ) -- Debuff
--EN.BuffBar.AddIcon('BOSS', 'HowlofCacophony', ) -- Debuff
--EN.BuffBar.AddIcon('BOSS', 'GazeDespare', ) -- Debuff
--EN.BuffBar.AddIcon('BOSS', 'HiryuPhysicalResistance', ) -- Debuff
--EN.BuffBar.AddIcon('BOSS', 'RuneBeetleCorruption', ) -- Debuff
--EN.BuffBar.AddIcon('BOSS', 'BloodwormAnemia', ) -- Debuff
--EN.BuffBar.AddIcon('BOSS', 'RotwormBloodDisease', ) -- Debuff