Author Topic: Miner w/ Fire Beetle Support  (Read 3409 times)

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Offline anarchyPenguinTopic starter

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Miner w/ Fire Beetle Support
« on: October 31, 2009, 11:59:32 PM »
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Ok, after browsing around for a script that I like, I just can't seem to find one so here's my goal for creating a script.

Support For:
Fire Beetle
Taking Damage > Mount and Recall Out
When Full > Unload

Requirements:
1 Runebook with House in first slot, The rest are mining locations
1 Runebook with ALL mining locations
Fire Beetle
Magery=Enough to cast recall OR Chiv=Enough skill to cast Sacred Journey
100% LRC Suit or a ton of tithings.
A secure reachable from your House rune with a bag in it for Ingots.
A Buttload of shovels or pickaxes in your secure (Not in bag)


Note about the runes: It is definitely better you mark your runes where you can reach 4 tiles while standing in one spot.

The basic flow would be as follows:
Start at house, mounted on Fire Beetle
Start Script
Select Runebook with House Rune
Select Runebook with Extra Mining Locations
Select Secure Container
Select Ore Bag within secure
---Script runs form here out no interaction required---
Open Runebook 1 and set Rune2 as Default
Recall to Default
Open Runebook 1 and set Rune1 as Default(There's a reason for this)
Dismount
Mine around the miner, trying to hit all tiles.
When CurrentWeight = 500
Select Ore Pile
Smelt Ore Pile
Repeat Until all Ore Smelted
Continue Mining
Mining spots Empty?
Go to Rune3
Mark Rune1 As Default
Attacked?
Recall On Runebook1 (Back to House)
Mark Rune3 as bad for duration of script
Unload ore in secure while here
Go to Rune4
Full?
Go back to House and unload
Return to Rune4

You get the basic process and the features I was looking for. Yes this script will run great unattended, but I highly recommend you sit at your keyboard at least while it's running. Over the period of the next couple weeks I plan to start writing this script. If you have any suggestions, please let me know as i will consider putting them in. The initial release version will be very basic, but here's some things I'm thinking of adding in also:


Giant Beetle Support
Tinkering Support


Offline cgeorgemo

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Re: Miner w/ Fire Beetle Support
« Reply #1 on: November 02, 2009, 12:07:27 PM »
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Isn't there a way to choose a rune without marking it as the default?
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Offline Masscre

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Re: Miner w/ Fire Beetle Support
« Reply #2 on: November 02, 2009, 01:03:44 PM »
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Yes there is brian.  the choose location and then recall off the book just happens to be nice if you are recalling with alot of failures.  If you fail you do  not have to wait for the timer to reopen the runebook,  you can just recall off the book.

Offline cgeorgemo

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Re: Miner w/ Fire Beetle Support
« Reply #3 on: November 02, 2009, 02:12:34 PM »
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Yes there is brian.  the choose location and then recall off the book just happens to be nice if you are recalling with alot of failures.  If you fail you do  not have to wait for the timer to reopen the runebook,  you can just recall off the book.
Ah I didn't consider failures
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Offline Endless Night

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Re: Miner w/ Fire Beetle Support
« Reply #4 on: November 02, 2009, 05:55:15 PM »
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My recall subs dont use the set default method.. and works fine 95% of the time .. now that other 5% can be a dicey situation at times.. ... eg red beating on you and you fail... umm what next... death...
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Offline anarchyPenguinTopic starter

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Re: Miner w/ Fire Beetle Support
« Reply #5 on: November 02, 2009, 06:33:35 PM »
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One of the reasons I was planning on recalling off the books is for speed. It takes time to turn the page and select a rune, it takes seconds less to recall off a book. Seconds can mean life or death :) It will be a while before this script is released as this will be my first, but when I do release it it will be very customizable!

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