Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Newsman

Pages: 1 ... 33 34 [35] 36
511
General UO Chat / Re: Blocking items that don't decay
« on: January 11, 2011, 03:31:41 PM »
Yes, those are listed in the first post.  I was speaking of the maps and such.

512
Player Templates / Re: Nox Mystic Mage
« on: January 11, 2011, 01:47:20 PM »
It's one of the best templates for field fights.

513
Player Templates / Nox Mystic Mage
« on: January 11, 2011, 12:58:18 PM »
120 Mage  (+20 mage on crystalline, -20 on mage wep) = 120
120 Resist
120 Eval Int
100 Focus (+20 focus on crystalline) = 120
120 Mystic
80   Poison
60   Necro

All purpose, beast mode, mage fighter.  Lots of utility in group fights.

514
IDOC tools / Re: TrailMyx's IDOC Finder v1.6
« on: January 11, 2011, 12:47:35 PM »
I can't believe I was doing it the hard way for so long.

515
General UO Chat / Re: Blocking items that don't decay
« on: January 11, 2011, 12:44:25 PM »
Yes but those items don't block kalaka.

516
General UO Chat / Re: Blocking items that don't decay
« on: January 10, 2011, 10:32:19 PM »
We can. We just have to make it.

517
General UO Chat / Blocking items that don't decay
« on: January 10, 2011, 10:12:12 PM »
This is useful information for various purposes useful to folks here.

Items that block recall spots, and pathways but do not decay:
Some rubble(in testing to find a trend)
Full red soul stones
Some old items do not decay, as a result normal blocking items may fit.  To date, I have found a table of each type that did not decay. Many were labeled "of exceptional quality," however many with that tag decay normal.

518
General UO Chat / Re: Favorite Script...
« on: January 09, 2011, 01:24:11 PM »
Redrum's energy vortex script + a few other scripts in conjunction = very easy and dependable afk farmer.

519
General UO Chat / Re: SA Upgrades have dropped down to 8.37.
« on: January 08, 2011, 10:46:17 AM »
I wish I could have done that.  Script mining ter mur would have been nice.

520
UO Professions - Traditional / Re: Disco Tamer Farming
« on: January 08, 2011, 10:33:31 AM »
Yeah, could double client to do that.  I prefer to just sell the contents of things without opening them. If something is worth keeping, buy it back from the vendor.

521
UO Professions - Traditional / Re: Disco Tamer Farming
« on: January 08, 2011, 10:22:23 AM »
If you have mystic on your tamer, mortal becomes less of an issue.

522
UO Professions - Traditional / Re: Disco Tamer Farming
« on: January 08, 2011, 08:32:24 AM »
You can sell the contents of the chest without picking it. Unless this was fixed.

523
_C2_ Script Library / Re: C2's BOD Collector Script
« on: January 08, 2011, 07:38:04 AM »
Do people still collect bods in this fashion?  I was under the impression that the system had changed to allow you to receive a bod every time you turn in a bod.  In other words, once you have tons of junk bods, you can turn them in for good bods.

Is this for getting that initial stash of bods and just "re-upping" when necessary?

524
UOAI Corner / Re: Interesting
« on: January 08, 2011, 06:57:37 AM »
Is this project dead?

525
UO Machine Corner / Re: What's coming next?
« on: January 08, 2011, 06:55:44 AM »
Unfortunate, this was a project that had a lot of potential.

Pages: 1 ... 33 34 [35] 36