*Munch...munch...munch* the sound of many eating words....
Seems Cheffe finally begins to realize who his customer base is. Not the elite script writers, but the masses of script users.
All they want is something capable of running their scripts and they don't care what it is. So finish off the emulator, get OEUO working stable and THEN offer the two choices for a while prior to turning off the lights on EUO. That would be the proper way of doing this.
Hopefully the scripters who are supposed to be writing all these dll's and fundamental libraries will get off their butts and start putting these things together.
Due to its success, EasyUO was eventually swarmed under by an influx of less knowledgeable users, turning our little community of makers into a community of users. This was deeply resented by many veterans, especially the dumb questions from people unable, unwilling or simply too lazy to learn how to script or in some cases even read and follow simple instructions. After a while, veteran scripters became so sick and tired and even outraged by the sheer stupidity of their users that they started to make their scripts truly foolproof. They did that not of their own free will but because they had no choice apart from keeping their scripts private
That quote explains Script UO completely.
But Lord do I want those days back when I could release a new feature and everyone was like HOLYSH*T! I cater to scripters, scripters cater to users. I never made this tool for you! And I'm sometimes completely surprised when total strangers start rioting when I'm only trying to improve the situation for my guys. And they used to complain a lot about the old EUO language. The Codename Alexandria project failed because of missing file and path support. There are so many examples. That's why I set out to revamp the system. I simply never expected to get so completely ignored and all my work rendered irrelevant. It's true, you never asked me to do this work. I know you think it's already perfect. BUT THIS ISN'T ABOUT YOU. It's about the scripters. Imagine there are people who enjoy scripting. The problem is they won't switch as long as all their users are still clinging to that relic. And I end up doing all the work myself without any kind of productive environment.
Finally understanding who he hurts and who he actually caters to. Laying blame directly where it belongs, on the scripters and not the users.
Some of you have suggested I should have given warning in advance. Well I did. In April. And I said users shouldn't worry as there'll be an emulator and everything ready for them. Which was basically begging to be ignored some more. Yesterday I was seriously considering whether I should give up, turning my back on EUO. I'm sure some of you would love that... how did it go: "Someone is going to update easyuo for you, dont worry, you will get either hack or someone close to you will leak the code and it will be another group, hopefully open that will keep it updated." Really can't see why anyone wouldn't like them leeches.
Yes, you promised an emulator... you lied. You held EUO hostage to try to get the emulator completed for a system that works about 80%.
Anyway, the situation right now seems to be productive, although in a very subdued manner. Should I accept the suggestion of updating EUO 1.5 one last time there's a chance things will slide back the way they were. On the other hand, if things would remain productive all the same then I'm torturing end users needlessly. Keep in mind, I already did this last April and it didn't work. So despite what I said yesterday I will update it for one last month to clear the air and simply hope it won't all go down the drain a second time.
Don't blame the users sucka... you take 100% away from them, they will be upset, no?