From Stratics:
Mages - operate on the formula - ((Magery + Poisoning) / 2)
Warriors - operate on a completely different criteria.
It is totally dependent on their poisoning skill and using the special move Infectious Strike. (Tactics is not required for this special move)
- The Poisoning skill will give a (Poisoning Skill)% chance to increase the level of poison delivered by 1.
- The blade must have poison applied to it.
- The power of the poison depends on the type of poison used and your poisoning skill.
With Poisoning skill 0.0 - 19.9 you can inflict Level 1 (% chance of level 2)
With Poisoning skill 20.0 - 39.9 you can inflict level 2 (% chance of level 3)
With Poisoning skill 40.0 - 59.9 you can inflict level 3 (% chance of level 4)
With Poisoning skill 60.0 - 100.0 you can inflict level 4 (% chance of level 5)
Example:
- 75 poison skill, deadly poison applied to blade
- You will inflict level 4 poison, but will have a 75% chance that it will bump to Level 5 Poison.
Note: Poison level increases can only be achieved with Infectious Strike
- Tinkerers, with poisoning skill, do not see a level increase when a victim opens a poison trap box.
- Eating poisoned food, does not increase the level of poison applied to it.
- Mages can never cast Level 5 Poison or Poison Fields
Note: The only other way to bump poison a level is by casting Evil Omen and then having the poison be next damage type.
So 80 stealth, 80 poison and 90 tactics are all that is needed in my opinion, for this template. You could add the extra points to meditation or whatever else.