Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Kraz

Pages: 1 [2] 3
16
Try running pure client.exe on OSI and check if it is bugging.

17
UOSteam / Re: AssistUO
« on: April 12, 2013, 11:31:10 PM »
Kraz, saw the update for RC8 it looks like it will be great!

3 questions for you but you might not be able to answer one.

1) When i use stealth client with AssistUO, the looting still seems bugged, has anyone else had this problem?

2) I found a way to pull player bars through AssistUO and through stealth, the problem i've encountered is that the method i use in AssistUO and Stealth pull them through paperdolls, is there going to be a feature implemented in AUO to closer paperdolls, would it constitute as a gump?

3) UO Revelations, are you getting first hand look at that server and when is it suppose to launch?

Sorry it has been a while I did not had time to check this thread.
Yes, RC8 will bring MapUO, important fixes and additions as usual.

1. Stealth client with AssistUO? I honestly do not know about that in order to answer you, you should use ultima online official clients with AssistUO, I cannot answer for custom clients;
2. It is not possible to close that gump because AUO has no knowledge on it as far as I recall it is client-side, I'll check it later and give you a better answer in case I find something;
3. UO Revelation is a partner server for our Server Package feature that will be released soon, I'm not sure about when is it suppose to launch but a closed Beta already started.

@Alpha, already answered you there.

18
UOSteam scripts / Re: AssistUO - Lethal Darts Quest
« on: March 31, 2013, 02:01:10 PM »
Hi,

Thanks for an awesome script.  I am having a little problem with it. The problems comes in when you try to get the quest, it says that "Reply gump: gump id not found". I am trying this on a freeshard. We run on the latest version of the client.

Regards,

Scrlked
Hello, that is because you have to edit the gumps id's on that macro and probably replygump id's too, depending on your server.

PS: since RC7 it is possible to add objects to an ignore list, I've edited the macro so it uses ignore list now, it will optimize a little bit considering it will no longer move items to the trash barrel during the reward scan.

19
UOSteam / Re: AssistUO
« on: March 30, 2013, 08:48:56 AM »
Being a software and hardware engineer. All programs are detectable depending on how much effort the one wanting to do the detecting puts into it.
Thats true but i think it means the kind of detection by handling packets in this case.. I remember that Razor were sending a specific packet to get recognized.. There also exist a bunch of Runuo shards only allow Connection due Razor..
Those servers use the Feature Negotiator to do that, AssistUO implemented and respects the same protocol, meaning they cannot differ AUO from Razor by this way.

http://www.runuo.com/community/threads/how-to-negotiate-features.523840/

20
UOSteam scripts / AssistUO - Tailoring BOD Filler
« on: March 08, 2013, 07:43:20 AM »

21
UOSteam / Re: AssistUO
« on: March 05, 2013, 02:41:30 AM »
RC7 Build 3 released!

Quote from: Changelog
+ Added:
- Disarm ability for Pre-AOS servers;
- rename ('alias'/serial) ('name') command;
- targetground (graphic) [color] [range] command;
- paperdoll ('alias'/serial) command;
- helpbutton, guildbutton, questsbutton commands;
- contents ('alias'/serial) (operator) (value) statement;
- New hotkeys;
- Bard mastery spells category to hotkeys, macros and spellgrid;
- emotemsg ('text') command;
- Block heal if target is poisoned option;
- Autocomplete feature for macro editor;
- Filter karma and fame messages;
- shownames ['mobiles'/'corpses'/'all'] command;
- Filter trade windows;
- ignoreobject ('alias'/serial) and clearignorelist commands for find type filtering;
- Fixed minor issue on Hotkeys tab while saving and/or dragging hotkeys.

+ Fixes:
- Using potions via macros or hotkeys with check hands before potions option;
- Get enemy random non-friendly hotkey fix;
- Cast nature's fury hotkey fix;
- Reusing stealth skill will now reset stealth steps counter;
- Important fix to promptalias command;
- Mobile object inspector attributes Strength Bonus fix;
- Important fix to get target function;
- Display names fixes;
- Targeting trees, cave floors, water, etc;
- Vendor agent enabled state saved on profile;
- Skills tab values messing up after changing characters.

+ Others:
- Optimizations and code cleanup;
- Autoloot config options (enabled, opened corpses only and check for guards) are now saved per profile.

22
UOSteam / Re: AssistUO
« on: February 28, 2013, 05:45:57 AM »
Where do we report errors - skills tab - Throwing on OSI - i am 120 shows 0         0      0      0

You can report in here I take a look from time to time, or RunUO forums.
I'll try to reproduce and fix for next release, thanks.

23
UOSteam / Re: AssistUO
« on: February 19, 2013, 01:19:00 PM »
UOMaddog thanks for your review.
Build 3 is coming soon with a few fixes and new commands.

I'm planning improvements for auto bands system as soon as I have time for this, also planning on moving Bone Cutter to a Cutter Agent and allow cutting a few more things.

Let me know in case you need assistance.

have problem to log EA Shards, it stuck when i enter in Character Login page.

:(

Uncheck remove encryption option from Client box and see if it works for you.

24
UOSteam / Re: AssistUO
« on: February 07, 2013, 04:44:30 PM »
Auto loot feature does not appear to be working on OSI
Can you describe what happens? :)
Your settings, the item your are trying to loot, etc.
Keep in mind autoloot properties = filter.

25
UOSteam / Re: AssistUO
« on: February 06, 2013, 02:55:36 PM »
We won't support loading external dlls/plugins using AUO like that, on future maybe some sort of 3rd party software communication.

PS: as for what macros goes, we are planning on adding a simple import command for .txt so you can store rails, lists, among other data on a "Macros" folder and import lines to your macro using our macro language, but not C/C++ plugins.

26
UOSteam / Re: AssistUO
« on: February 05, 2013, 08:01:38 AM »
Hello Kraz,

Was wondering if there is any chance you guys might develop some sort of foreign function interface for AssistUO.  Or maybe there already is one and I've missed it.  Thanks.

Hello, you mean offer translate support to the user interface?
We will add support as soon as we get out from RC/Beta.

27
UOSteam scripts / Re: AssistUO - Lethal Darts Quest
« on: February 05, 2013, 07:54:22 AM »
Looks very interesting!  Thanks for sharing with this community, Kraz!

No problems, as a side note, it uses a Beetle as restock, you can easily cut it off in case you need.
Another thing is, AUO isnt based on screen pixels so you can minimize your UO while making quests.

Updated with an automatically feedPet timer sample :)
Thanks for your Contribution.
What makes me wonder , are you the same Kraz who published this Script for Stealth at their forum?

Yes, like over 1 year ago I played with that bot program and released a script in Python to make any type of craft/delivery quest.
Unfortunately their *python* module *was* not stable enough, not sure how it works now.

AssistUO cut the work by half, if you take a look you'll see that there are a few lines of pure "setup" and the macro itself is simple, our command based language is pretty effective and easy to use :).

28
UOSteam scripts / Re: AssistUO - Lethal Darts Quest
« on: February 04, 2013, 10:34:16 AM »
Looks very interesting!  Thanks for sharing with this community, Kraz!

No problems, as a side note, it uses a Beetle as restock, you can easily cut it off in case you need.
Another thing is, AUO isnt based on screen pixels so you can minimize your UO while making quests.

Updated with an automatically feedPet timer sample :)

29
UOSteam / Re: AssistUO
« on: February 04, 2013, 06:56:41 AM »
You dont need to uncheck remove encryption option from Client box.
I've spoken to a few players they could connect to that server without troubles, in case someone else is experiencing this let me know.

30
UOSteam scripts / AssistUO - Lethal Darts Quest
« on: February 03, 2013, 08:54:42 PM »
I decided to create a sample of a script using AUO, that will help people getting used with syntax and functions.

Code: [Select]
Instructions:
1. Reward Box should not be a regular backpack, choose a wooden box or another container;
2. You may need to edit a few values such as waitforcontext entry on Restock beetle, gump data, etc depending on your shard.

Code: [Select]
// Author: Kraz
// Description: Lethal Darts Quest Maker
if not listexists 'Recipes'
 @createlist 'Recipes'
 @pushlist 'Recipes' 'Night Reaper'
 @pushlist 'Recipes' 'Mischief Maker'
endif
if not listexists 'Talismans'
 @createlist 'Talismans'
 @pushlist 'Talismans' 0x2f58
 @pushlist 'Talismans' 0x2f59
 @pushlist 'Talismans' 0x2f5a
 @pushlist 'Talismans' 0x2f5b
endif
if not listexists 'Skills'
 @createlist 'Skills'
 @pushlist 'Skills' 'Alchemy Bonus'
 @pushlist 'Skills' 'Blacksmithing Bonus'
 @pushlist 'Skills' 'Carpentry Bonus'
 @pushlist 'Skills' 'Inscription Bonus'
 @pushlist 'Skills' 'Tailoring Bonus'
 @pushlist 'Skills' 'Tinkering Bonus'
endif
if not @findobject 'Quest Giver'
 promptalias 'Quest Giver'
endif
if not @findobject 'Restock'
 promptalias 'Restock'
 // Always open restock backpack once
 waitforcontext 'Restock' 9 5000
else
 if serial 'Restock' != serial 'self'
  if not timerexists 'feedPet'
   createtimer 'feedPet'
  endif
  // Hourly feed pet
  if timer 'feedPet' >= 3600000
   feed 'Restock' 'Meat'
   pause 1000
   settimer 'feedPet' 0
  endif
 endif
endif
if not @findobject 'Reward Box'
 promptalias 'Reward Box'
endif
if not @findobject 'Trash Barrel'
 promptalias 'Trash Barrel'
endif
if @findtype 0x1bfb 'any' 'backpack' 10
 if @useobject 'Quest Giver'
  waitforgump 0x88bc0b07 5000
  if @ingump 0x88bc0b07 'Lethal Darts'
   replygump 0x88bc0b07 4
   if color 'found' == 0
    waitforcontext 'self' 5 5000
    waitfortarget 5000
    @target! 'found'
    waitfortarget 5000
    @canceltarget
   endif
   @useobject 'Quest Giver'
   waitforgump 0x88bc0b07 5000
   replygump 0x88bc0b07 8
   waitforgump 0x88bc0b07 5000
   replygump 0x88bc0b07 5
   pause 1000
   // Handle reward bags
   while @findtype 0xe75 'any' 'backpack'
    @setalias 'trash' 'found'
    @useobject! 'trash'
    pause 1000
    // Runics
    while @findtype 0x1022 'any' 'trash'
     @moveitem! 'found' 'Reward Box'
     pause 1000
    endwhile
    // Recipes
    while @findtype 0x2831 0 'trash'
     for 0 to 'Recipes'
      if @property Recipes[] 'found'
       @moveitem! 'found' 'Reward Box' 80
       pause 1000
       break
      endif
     endfor
     @ignoreobject 'found'
    endwhile
    // Talismans
    for 0 to 'Talismans'
     while @findtype Talismans[] 0 'trash'
      if @property 'Exceptional Bonus' 'found' >= 25
       for 0 to 'Skills'
        if @property Skills[] 'found' >= 25
         @moveitem! 'found' 'Reward Box' 160
         pause 1000
         break
        endif
       endfor
      endif
      @ignoreobject 'found'
     endwhile
    endfor
    @moveitem! 'trash' 'Trash Barrel'
    pause 1000
   endwhile
  else
   replygump 0x88bc0b07 2
  endif
 endif
 pause 500
elseif @movetype 0x1bfb 'Restock' 'backpack' 0 0 0 0 200
 pause 1000
else
 sysmsg 'Out of bolts!' 25
 stop
endif
@clearignorelist

Pages: 1 [2] 3