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Messages - bodfather

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91
General UO Chat / Farming Blackthorn Castle
« on: November 23, 2013, 05:38:25 AM »
  There's a little fuss on stratics about the gold elementals that are spawning in the new dungeon. There's 2 in a room complete with a forge with an almost instant respawn. They also drop crystalline blackrock as well.

I am not interested in this but this is a great opportunity for someone on a deadish shard to farm gold ingots (currenty 90mil per 60k on Atl). It was posted one person was getting 14k gold ingots per hour.

Get it while it's hot. http://stratics.com/community/threads/do-you-hear-that-loud-whistling-sound.307808/

92
General UO Chat / Re: bard masterey
« on: October 29, 2013, 06:41:53 AM »
I wanted this to happen but can not figure it out. Could one of you please explain this. So I can wrap my mind around it?

Not sure what you mean here but i'll explain what I learned last night.

When you finish the masteries quests you can toggle which one you want to use (provo,peace or disco) via a context menu on the book but there seems to be a lengthy timer between being able to switch. You can also choose which elemental type damage for disco. You can only use one mastery at a time.

The provo spells are amazing.
1)gives increased hc, di and base damage increase
2)gives 11 in all stats, up to 20hp AND heals for 7-14 every 4 seconds as long as you have mana to keep it up. (god mode)

Those spells work for party members and from what I gather it depends on how many are in the party.

I'm trying to brainstorm a high mana/mr melee temp that I can fit music/provo on to use these buffs. I figure if I use joat spellweaving, some hpr, life leech and the 2 mastery spells I can have a totally unkillable template.






93
General UO Chat / Re: bard masterey
« on: October 28, 2013, 08:25:27 PM »
Use the book to switch between mysteries.   

Yah I know that. I figured it out. There's a pretty long timer between switching if anyone knows exactly how long.

Those provo buffs are unreal!!

94
General UO Chat / bard masterey
« on: October 28, 2013, 06:56:51 PM »
  Can someone explain how and if I can constantly switch between masteries?

I can get the toggle to come up 1 time then that's it until I redo the quest.

95
12TimesOvers' Script Library / Re: XIIxOveR's Miner For Dummies 3.0
« on: October 17, 2013, 03:17:31 PM »
Any chances of a Multi rune book version? Love the script but  I seem to be cycling through a bit fast.

One runebook is all you need. You just need to redo your runes to allow more dig spots per rune. All of my runes allow 2-4 dig spots allowing plenty of time for respawn. It's a lot easier than asking someone to redo their script.

96
UO News / Re: [UO Herald News] Publish 84
« on: October 15, 2013, 03:36:01 PM »
Anyone have any pics of these said arties yet?

I'd love to see if they're true or replica types.

97
Off Topic / Re: Game recorder suggestions?
« on: October 08, 2013, 05:04:50 PM »
bodfather you ever find a nice lightweight recorder ???   

What i would like is one that just keeps a constant 15min vid history

Ha! I actually forgot all about it tbh. Short attention span FTL

98
Player Templates / Samp question
« on: October 01, 2013, 06:04:36 PM »
  Thinking of loading anatomy on my samp but not sure.

UOGuide says GM anatomy gives 55% damage bonus. Is this a hardcap from wep base damage or does it increase with damage increase?

For example if I would normally hit 100 with an AI would gm anatomy boost this 55% to 155?

99
New member introductions / Re: I'm BAAaaAAaaCK
« on: September 22, 2013, 05:20:59 AM »
  I saw a Ho Chi MIHN that pvps on Atlantic a few months ago. He was in the Hi-5 guild last I've seen. I have taken a break from non automated play so i'm not exactly sure if he's still around.

As for your miner turned trap maker..

I also started as a miner but when times got boring I dropped gm xplod crates at brit bank. It's amazing how people will open any sort of box with a few stones in it no matter how many bodies are laying around. Matter of fact, that sounds like something good to do today!

Another thing I used to do in the past was deck my afk miner out with 120 magery/eval and the best gear. If I ever got pked I would wait for their return. I had many a screenshot of my miners carnage on my old comp.

100
Player Templates / Re: Need an advice for a PVP Archer
« on: September 19, 2013, 03:49:56 PM »
 It doesn't need modification, it needs an extreme makeover.

There's a ton of variations you can do depending on how extreme you want to take this but for the most part, chiv is useless in pvp and bushido is about as useless for a pvp archer.

1)You can simply swap chiv for fencing and have a standard disarm archer. 3 weps are involved, war fork and comp bow and heavy xbow for dismount. Disarm then equip comp for running shot.

2)You can drop chiv and lower tact to 90, anat to 100 and healing to 90 (enhanced aids give the same effect as +10 healing) and have 200 skill points left over. With this you can do 120 swords and 80 poisoning to make a disarm dp running shot archer which is extremely effective.

These are examples of basic archer temps that have been proven over the years to be effective in the field. Make sure to use your pvp supplies and have balanced bows.



101
Player Templates / Re: PvP Template
« on: August 09, 2013, 07:13:03 AM »
  I misunderstood if you plan on coming back to OSI or not. If you plan on playing OSI i'll offer my input.

-Archer mage: next to impossible to build correctly and very expensive to try. The basics on this temp for pvp are 30sdi and 45dci. With archery on it you'll also need 45hc and enough damage increase for 35 armor ignores. That leaves very little room for essentials like EP and most likely you'll be lacking something you wished you had..either balanced weps, hit spell on weps, sdi or dci or hc or DI. My opinion is to find another temp.

-Pure mage: Can't go wrong here. Just make sure you have 30sdi and you're all set.

-DP dexxer: The downfall with all of the temps you're wanting to play is that if you get put on foot you're going to be screwed without ninja. 80 poisoning is all you need either way.

102
  Both of those will still do the job.

As far as I've seen there's 4 mage temps out right now with all of them being good in field.

-wrestle mage
-pure mage with poisoning
-necro mage
-mystic mage (+skill items to fit enough ninja to animal form and gm spellweaving)

Pure mage temps (wrestle or nox) can have 30sdi if other skills are below 30
Hybrid mage temps can only have 15sdi

For a complete list of sdi http://www.uoguide.com/Spell_Damage_Increase


103
1: ironically I haven't done bods since the 2nd year they were out.

2: You'll know it when you see it. I look for uncursed, non brittle splinters weps, swing speed jewels and such like that. I do bag everything to unravel for relics. Few weeks ago I made a cursed 26mr 197mana mage training suit.

3: yeah good luck with that. Everytime I find something decent myself some scumbag comes along and ruins it for me.

104
Player Templates / Re: Need Help PvP Template Ideas
« on: June 29, 2013, 05:40:18 AM »
  I'd drop the bush and just go all out dog archer with the shortbow. Man those were SO annoying back then.

105
That's why I'm asking, I don't know how to fit everything in that template.

I used to run a disco archer. It was extremely easy and cheap to build plus it hit REALLY hard. A disco samp sounds like it would require a lot of time and money to get the suit right. 

Here lately I've seen a lot of weird temps. I saw a disco mystic that casted a RC. I can farm a lot of things with the dragon though.

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