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_C2_ Script Library / Re: C2's Lobster and Crab Farmer
« on: August 31, 2011, 04:10:58 AM »
the issue that it seemed to keep happening was the path finding would mess up after an arbitrary amount of times going back to the boat, it might have something to do with the fact that when i recalled to my boat it was not always to the same spot on the gargish boat. he would be stuck trying to get to a pathfinding spot but be in the middle of the boat and try to start throwing traps form too far away.
hope that was a good enough explanation, but if people want to use this script it is way more practical to by a 12000gp boat, even if you have one in the water, i just dropped a second with another toon and used that with my fisherman.
hope that was a good enough explanation, but if people want to use this script it is way more practical to by a 12000gp boat, even if you have one in the water, i just dropped a second with another toon and used that with my fisherman.