Recent Posts

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1
Stealth Client / Re: [Release] ScriptSDK 0.9.3 [UPDATED 28.05.2016]
« Last post by unisharp on September 11, 2019, 01:01:31 PM »
I just checked to see how Stealth is doing, looks like it's still working for OSI both CC and EC.  Stealth EC looks a lot smoother than it used to be.

I'm guessing ScriptSDK is outdated?

If there's interest I'm down to help I got time on my hands again.
2
UO Client Modifications/Tools / Re: Client Patches
« Last post by gimlet on August 26, 2019, 12:56:00 PM »
Just wanted to drop by

I recently made A LOT of updates to my site

Gonna be really worth it to check again!

Outstanding Thanks for the update!
3
UO Client Modifications/Tools / Re: Client Patches
« Last post by hanfraucher on August 22, 2019, 11:01:03 PM »
Just wanted to drop by

I recently made A LOT of updates to my site

Gonna be really worth it to check again!
4
UOSteam scripts / Lost city scripts needed
« Last post by brokencrack on July 29, 2019, 07:33:50 PM »
I am looking for someone to make a script for me. on the Lost City Shard Free UO Server.
I am looking for a script to do the following.
Mining
Lumberjacking
Smithing (filling bods)
Tailoring (filling bods)

please contact me on discord Lux#5532

thanks!
5
UOSteam / Spawn Killer Macro
« Last post by sazz68 on July 27, 2019, 02:14:03 AM »
getenemy 'criminal' 'enemy' 'grey' 'murdered' 'closest'
pause 100
setability 'primary' 'on'
attack 'enemy'
while not buffexists 'Consecrate Weapon'
  cast 'consecrate weapon'
  getenemy 'criminal' 'enemy' 'grey' 'murdered' 'closest'
  pause 100
  setability 'primary' 'on'
  attack 'enemy'
endwhile
while buffexists 'Consecrate Weapon'
  while not buffexists 'divine fury'
    cast 'divine fury'
    getenemy 'criminal' 'enemy' 'grey' 'murdered' 'closest'
    pause 100
    setability 'primary' 'on'
    attack 'enemy'
  endwhile
endwhile
6
UOSteam / Re: UOS Question
« Last post by gimlet on June 30, 2019, 03:41:51 PM »
Im having the same issue.  A fix would be nice.

Found the fix!

go to the uos executable or  right click on shortcut and do properties

change to run as administrator

done fixed!
7
UOSteam / Re: UOS Question
« Last post by Hoby on June 29, 2019, 09:50:24 AM »
Im having the same issue.  A fix would be nice. 
8
UOSteam / If buff exists issues
« Last post by magikhatt on June 24, 2019, 11:05:53 AM »
I saw on demise there was a fix for bushido spells. I was wondering if this is shard specific out if it would work everywhere? If shard specific, what needs to be done to get it working on a shard?

Below was their fix :
Quote
How To fix UOSteam Missing Buff Icons
There is some missing Buff Icon in the list that will make some line of code to fail checking for the right informations!
1 - Make sure your UOSteam is Closed.
2 - Locate your " bufficons.xml " File. Mine is located at: C:\Program Files (x86)\UOSteam\Data\bufficons.xml
3 - Open your " bufficons.xml " File with any text editor program, like Notepad.
4 - Search in your " bufficons.xml " for already existing line: <!-- Ninjitsu -->
5 - Edit the lines as show below with:
<bufficons>
...
... many icon line ...
...
<icon id="1069" name="Healing"/>
<icon id="1079" name="Feint"/>
<icon id="1082" name="Consecrate Weapon"/>
<icon id="1084" name="Immolating Weapon"/>
<icon id="1088" name="Curse Weapon"/>
<icon id="1093" name="Confidence"/>
<icon id="1094" name="Evasion"/>
<icon id="1095" name="Counter Attack"/>
<icon id="1096" name="Lightning Strike"/>
<icon id="1097" name="Momentum Strike"/>
<icon id="1101" name="Veterinary"/>
</bufficons>
6 - Save the " bufficons.xml " File.
9
Razor Enhanced / Re: Couple of little scripts I have written.
« Last post by chernysh on June 23, 2019, 01:16:32 AM »
thank you!
10
UOSteam / UOS Question
« Last post by gimlet on June 21, 2019, 07:21:21 AM »
With the new items on OSI shards I get an unused tile instead of the new art. for example a new hourglass item has a graphic of unused. If i run client directly it shows the item.

Any thoughts on how to fix this?

update: ran on another computer with no problem, nvidia card on working intel graphics not!
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