Author Topic: script request  (Read 2840 times)

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Offline luciferTopic starter

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script request
« on: May 13, 2013, 04:53:10 PM »
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i do not know if any of you have time to do new script i wood love to have a script for get the keys for Travesty ty

Offline roadrunner

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Re: script request
« Reply #1 on: May 19, 2013, 07:48:06 AM »
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i'm not a script writer, but i do farm travesty keys quite often and i can't even imagine how you'd think a script could work all 3 areas for you. if you really would like a script for it, i would highly recommend getting a looting script, set it to loot the keys, use a sampire (although the yellow key holder's major reflect damage does take finesse on a sampire) and just park the toon in each key area and work it until you have however many keys of that color you're wanting.

me personally, since EA changed the spawn timers on key holders to slow down the 'farming' of keys, i go do the blue room, then do the yellow room, then run all the way down & kill the red mage. by then the blue is ready to spawn again, and so on. it's time consuming for sure but at least in a rotation you get some keys and not sit idle whiles rooms reset. after i have 5 keys of a color, i start skipping that area. now if there were a way to 'make' the key holders respawn after they are killed w/o having to wait on it's body to decay, THAT would be an awesome piece of work!! 8 minutes seems like an eternity some days.

Offline luciferTopic starter

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Re: script request
« Reply #2 on: May 20, 2013, 06:48:09 AM »
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i farm the keys all the time 2 as a script go what i wood like to see is a script to do is kill and loot key then wait for timer to run out then walk to spawn the the key holder out now as of killing the key holders in the rooms a dexer is ok but a stealth tamer is best for me to us right now. but you can do a mage can work to cast ev or rc then cast invisibility or hid

Offline NObama

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Re: script request
« Reply #3 on: May 21, 2013, 05:13:56 PM »
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What you've just described can be done easily by altering any number of publicly available scripts here or at EUO.  It cannot be done WELL (i.e. without dying) because of the nature of what you're trying to do - particularly when it comes to the yellow key.

Start with a tamer template.  I think that will get you closer than a melee character.
« Last Edit: May 21, 2013, 06:32:53 PM by _C2_ »

Offline TrailMyx

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Re: script request
« Reply #4 on: May 21, 2013, 06:50:08 PM »
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..... because of the nature of what you're trying to do - particularly when it comes to the yellow key.

The yellow key sounds scary! heh
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Offline manwinc

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Re: script request
« Reply #5 on: May 22, 2013, 01:16:45 AM »
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I remember Farming the Yellow Key on 1 toon without much issue.....

Script does a loop of the room to trigger the Spawn, then it moves into the north west corner by the Barrel,  I used the old 100% Poison war fork with 100% Poison area Damage and would Toggle Disarm and Bleed on my Targets as I molly Whopped them. I had scripts for each room, but all of them have been lost to Time.
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" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline NObama

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Re: script request
« Reply #6 on: May 22, 2013, 06:37:04 AM »
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What's really annoying is that darn red key.  Not the monster that holds it, but getting to the stupid room without dying to SNEAKY DIRTY NINJAS! 

Of course, that was before I knew how the honor virtue worked =P

Offline roadrunner

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Re: script request
« Reply #7 on: May 22, 2013, 07:29:39 AM »
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LOL, not sure about the shard you play but OSI toned down the Citadel a LOT and getting the red key nowadays is cake. i don't even use honor to get to the key holder but i do wear an imbued suit that is all tweaked out :P
now that loot script is what i'd find almost hard to live without!!  it grabs the keys all nice & neat while i'm beating down them pesky ninja turtles :P

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