Author Topic: Ghost script?  (Read 2843 times)

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Offline WTFMyNameChanged!Topic starter

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Ghost script?
« on: November 24, 2010, 06:35:33 PM »
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Anyone have a simple script to keep a ghost visible and logged in for training anatomy?

Offline Khameleon

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Re: Ghost script?
« Reply #1 on: November 24, 2010, 07:09:17 PM »
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is it running on the same computer?
you could use global variables and pass it from one script over to the next.
ex:
character that is gaining skill
Start:
finditem %Ghost
if #FindKind = -1
set !ghost #False
else
set !ghost #True
goto start

now the other script ran buy the second account will scan for the global vars
start:
if !ghost = #False
key Tab
goto start


just an idea untested....

Offline WTFMyNameChanged!Topic starter

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Re: Ghost script?
« Reply #2 on: November 24, 2010, 07:48:20 PM »
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Yea, it would be same computer. I assumed I would run 2 scripts and 2 UOs out of EUOX. One scipt for training and one for keeping the ghost visible and logged in.

I kinda get what your saying about the script but I honestly have no idea how to write it up so it would work. I figured someone has had to have done somthing like this by now since anatomy is a common skill.

Offline manwinc

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Re: Ghost script?
« Reply #3 on: November 24, 2010, 08:17:20 PM »
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Hmm.....

Repeat
if G notin #charstatus
{
Event macro 6 0
wait 60
}
until 1 = 2
Monkeys and Typewriters!

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Offline WTFMyNameChanged!Topic starter

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Re: Ghost script?
« Reply #4 on: November 25, 2010, 12:05:08 AM »
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Thanks, testing it. Will this keep the ghost logged in though?

Offline manwinc

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Re: Ghost script?
« Reply #5 on: November 25, 2010, 04:14:03 AM »
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Repeat
if #random < 50
event macro 19 0
if G notin #charstatus
{
Event macro 6 0
wait 60
}
until 1 = 2
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline Khameleon

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Re: Ghost script?
« Reply #6 on: November 25, 2010, 04:21:44 AM »
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yes.. that should work all day ;) as long as your ghost is near an active character both of your accounts should stay active.

Offline WTFMyNameChanged!Topic starter

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Re: Ghost script?
« Reply #7 on: November 25, 2010, 06:01:10 AM »
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Awesome thanks guys!

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